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Identify some unaccounted and blob asset data (#1953)

* Identify some unaccounted and blob asset data

* Add bug comments for flex skeleton weirdness

* Use (SkeletonHeader*) cast instead of .sh

* Fix vtx counts
This commit is contained in:
cadmic 2025-02-13 23:06:49 -08:00 committed by GitHub
parent 4639914583
commit bbcdf22647
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GPG key ID: B5690EEEBB952194
50 changed files with 150 additions and 80 deletions

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@ -12,8 +12,6 @@
<DList Name="object_rl_DL_002F20" Offset="0x2F20"/>
<DList Name="object_rl_DL_003058" Offset="0x3058"/>
<Texture Name="object_rl_TLUT_0032A0" OutName="tlut_000032A0" Format="rgba16" Width="160" Height="1" Offset="0x32A0"/>
<!--Blob Name="object_rl_Blob_0034A0" Size="0x80" Offset="0x34A0" /-->
<Texture Name="object_rl_Tex_003520" OutName="tex_00003520" Format="ci8" Width="16" Height="16" Offset="0x3520" TlutOffset="0x32A0"/>
<Texture Name="object_rl_Tex_003620" OutName="tex_00003620" Format="ci8" Width="32" Height="16" Offset="0x3620" TlutOffset="0x32A0"/>
<Texture Name="object_rl_Tex_003820" OutName="tex_00003820" Format="ci8" Width="16" Height="16" Offset="0x3820" TlutOffset="0x32A0"/>
@ -22,13 +20,12 @@
<Texture Name="object_rl_Tex_003B60" OutName="tex_00003B60" Format="ci8" Width="32" Height="16" Offset="0x3B60" TlutOffset="0x32A0"/>
<Texture Name="object_rl_Tex_003D60" OutName="tex_00003D60" Format="ci8" Width="8" Height="8" Offset="0x3D60" TlutOffset="0x32A0"/>
<Texture Name="object_rl_Tex_003DA0" OutName="tex_00003DA0" Format="ci8" Width="16" Height="16" Offset="0x3DA0" TlutOffset="0x32A0"/>
<DList Name="object_rl_DL_005220" Offset="0x5220"/>
<Texture Name="object_rl_TLUT_006318" OutName="tlut_00006318" Format="rgba16" Width="16" Height="16" Offset="0x6318"/>
<Texture Name="object_rl_Tex_006518" OutName="tex_00006518" Format="ci8" Width="16" Height="16" Offset="0x6518" TlutOffset="0x6318"/>
<Texture Name="object_rl_Tex_006618" OutName="tex_00006618" Format="ci8" Width="8" Height="8" Offset="0x6618" TlutOffset="0x6318"/>
<Texture Name="object_rl_Tex_006658" OutName="tex_00006658" Format="ci8" Width="16" Height="16" Offset="0x6658" TlutOffset="0x6318"/>
<Blob Name="object_rl_Blob_006758" Size="0x40" Offset="0x6758"/>
<Texture Name="object_rl_Tex_006758" OutName="tex_00006758" Format="ci8" Width="8" Height="8" Offset="0x6758" TlutOffset="0x6318"/>
<Texture Name="object_rl_Tex_006798" OutName="tex_00006798" Format="ci8" Width="32" Height="32" Offset="0x6798" TlutOffset="0x6318"/>
<Texture Name="object_rl_Tex_006B98" OutName="tex_00006B98" Format="ci8" Width="32" Height="32" Offset="0x6B98" TlutOffset="0x6318"/>
<Texture Name="object_rl_Tex_006F98" OutName="tex_00006F98" Format="ci8" Width="16" Height="32" Offset="0x6F98" TlutOffset="0x6318"/>