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Identify some unaccounted and blob asset data (#1953)
* Identify some unaccounted and blob asset data * Add bug comments for flex skeleton weirdness * Use (SkeletonHeader*) cast instead of .sh * Fix vtx counts
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4639914583
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50 changed files with 150 additions and 80 deletions
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@ -55,10 +55,15 @@
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<Texture Name="gStalchildEyeTex" OutName="stalchild_eye" Format="rgba16" Width="8" Height="8" Offset="0x2120"/>
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<!-- Stalchild animations -->
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<Animation Name="gStalchildUncurlingAnim" Offset="0x1854"/>
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<Animation Name="gStalchildDyingAnim" Offset="0x9DC"/>
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<Animation Name="gStalchildDamagedAnim" Offset="0xD98"/>
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<Animation Name="gStalchildWalkingAnim" Offset="0x47E0"/>
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<Animation Name="gStalchildAttackingAnim" Offset="0x460"/>
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<Blob Name="object_skb_zeroes_Blob_470" Size="0x20" Offset="0x470"/>
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<Animation Name="gStalchildDyingAnim" Offset="0x9DC"/>
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<Blob Name="object_skb_zeroes_Blob_9EC" Size="0x24" Offset="0x9EC"/>
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<Animation Name="gStalchildDamagedAnim" Offset="0xD98"/>
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<Blob Name="object_skb_zeroes_Blob_DA8" Size="0x18" Offset="0xDA8"/>
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<Animation Name="gStalchildUncurlingAnim" Offset="0x1854"/>
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<Blob Name="object_skb_zeroes_Blob_1864" Size="0x3C" Offset="0x1864"/>
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<Animation Name="gStalchildWalkingAnim" Offset="0x47E0"/>
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<Blob Name="object_skb_zeroes_Blob_47F0" Size="0x20" Offset="0x47F0"/>
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</File>
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</Root>
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