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Identify some unaccounted and blob asset data (#1953)
* Identify some unaccounted and blob asset data * Add bug comments for flex skeleton weirdness * Use (SkeletonHeader*) cast instead of .sh * Fix vtx counts
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4639914583
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50 changed files with 150 additions and 80 deletions
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@ -9,7 +9,9 @@
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<Animation Name="gKotakeKoumeFlyAnim" Offset="0x49C8"/>
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<Animation Name="gKotakeKoumeStandingBroomOverRightShoulderUnusedAnim" Offset="0x5308"/> <!-- Very similar to gKotakeKoumeStandingBroomOverRightShoulderAnim but not quite a duplicate -->
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<Blob Name="object_tr_Blob_0062E0" Size="0x60" Offset="0x62E0"/>
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<Array Name="gKotakeVtx" Count="288" Offset="0x5320">
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<Vtx/>
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</Array>
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<DList Name="gKotakePelvisDL" Offset="0x6520"/>
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<DList Name="gKotakeTorsoDL" Offset="0x66A0"/>
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@ -97,7 +99,9 @@
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<Animation Name="gKotakeKoumeTPoseAnim" Offset="0xC60C"/>
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<Blob Name="object_tr_Blob_00D5E0" Size="0x60" Offset="0xD5E0"/>
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<Array Name="gKoumeVtx" Count="288" Offset="0xC620">
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<Vtx/>
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</Array>
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<DList Name="gKoumePelvisDL" Offset="0xD820"/>
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<DList Name="gKoumeTorsoDL" Offset="0xD9A0"/>
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