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Decompile ovl_En_Fhg_Fire (#248)

* Decomp EnFhgFire_Init and EnFhgFire_SetActorFunc

* Decomp EnFhgFire_Destroy

* Decomp func_80A0F6F8

* Run format

* Decomp func_80A0FA90

* Decomp func_80A0FC48

* Decomp func_80A0FD8C

* Decomp EffectSsFhgFlash_Spawn

ex func_80029CF0

* Decomp EffectSsFhgFlash_Spawn2

ex func_80029D5C

* Decomp EnFhgFire_Update

* Decomp EnFhgFire_Draw, not matching

* Decomp func_80A10F18

* Move InitVars

* PR fixes

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
This commit is contained in:
Léo Peltier 2020-07-16 10:02:27 +00:00 committed by GitHub
parent 106f7a3f6a
commit bc14f6d93e
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GPG key ID: 4AEE18F83AFDEB23
28 changed files with 605 additions and 1442 deletions

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@ -258,8 +258,8 @@ void func_800299AC(GlobalContext* globalCtx, Vec3f* v);
// ? func_80029C50(?);
void func_80029CA4(GlobalContext* globalCtx, s32 a, Vec3f* pos);
// ? func_80029CC8(?);
// ? func_80029CF0(?);
// ? func_80029D5C(?);
void EffectSsFhgFlash_Spawn(GlobalContext*, Vec3f*, Vec3f*, Vec3f*, s16, u8);
void EffectSsFhgFlash_Spawn2(GlobalContext *, Actor *, Vec3f *, s16, u8);
// ? func_80029DBC(?);
void func_80029E8C(GlobalContext* globalCtx, Vec3f* burstDepthY, Vec3f* burstDepthX, Vec3f* burstOrigin,
s16 gravityInfluence, s16 u0, s16 rotSpeed, s16 burstVel, u8 u1, s16 scale, u8 u2, s16 jitter,
@ -691,6 +691,7 @@ void func_80059EC8(Camera* camera);
s32 func_8005A77C(Camera* camera, s16 button);
// ? func_8005A7A8(?);
// ? func_8005A8C4(?);
s16 func_8005A948(Camera* camera);
Vec3s* func_8005A970(Vec3s*, Camera*);
s16 func_8005A9F4(Camera* camera);
s32 func_8005AA1C(Camera* camera, s32, s16, s32);