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Decompile ovl_En_Fhg_Fire (#248)

* Decomp EnFhgFire_Init and EnFhgFire_SetActorFunc

* Decomp EnFhgFire_Destroy

* Decomp func_80A0F6F8

* Run format

* Decomp func_80A0FA90

* Decomp func_80A0FC48

* Decomp func_80A0FD8C

* Decomp EffectSsFhgFlash_Spawn

ex func_80029CF0

* Decomp EffectSsFhgFlash_Spawn2

ex func_80029D5C

* Decomp EnFhgFire_Update

* Decomp EnFhgFire_Draw, not matching

* Decomp func_80A10F18

* Move InitVars

* PR fixes

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
This commit is contained in:
Léo Peltier 2020-07-16 10:02:27 +00:00 committed by GitHub
parent 106f7a3f6a
commit bc14f6d93e
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GPG key ID: 4AEE18F83AFDEB23
28 changed files with 605 additions and 1442 deletions

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@ -895,7 +895,8 @@ typedef struct {
/* 0xB8 */ UNK_PTR lightSettingsList;
/* 0xBC */ char unk_BC[0x03];
/* 0xBF */ u8 unk_BF;
/* 0xC0 */ char unk_C0[0x18];
/* 0xC0 */ char unk_C0[0x16];
/* 0xD6 */ s16 unk_D6;
/* 0xD8 */ f32 unk_D8;
/* 0xDC */ u8 unk_DC;
/* 0xDD */ u8 gloomySkyEvent;