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Decompile ovl_En_Fhg_Fire (#248)
* Decomp EnFhgFire_Init and EnFhgFire_SetActorFunc * Decomp EnFhgFire_Destroy * Decomp func_80A0F6F8 * Run format * Decomp func_80A0FA90 * Decomp func_80A0FC48 * Decomp func_80A0FD8C * Decomp EffectSsFhgFlash_Spawn ex func_80029CF0 * Decomp EffectSsFhgFlash_Spawn2 ex func_80029D5C * Decomp EnFhgFire_Update * Decomp EnFhgFire_Draw, not matching * Decomp func_80A10F18 * Move InitVars * PR fixes Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
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28 changed files with 605 additions and 1442 deletions
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@ -895,7 +895,8 @@ typedef struct {
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/* 0xB8 */ UNK_PTR lightSettingsList;
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/* 0xBC */ char unk_BC[0x03];
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/* 0xBF */ u8 unk_BF;
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/* 0xC0 */ char unk_C0[0x18];
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/* 0xC0 */ char unk_C0[0x16];
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/* 0xD6 */ s16 unk_D6;
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/* 0xD8 */ f32 unk_D8;
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/* 0xDC */ u8 unk_DC;
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/* 0xDD */ u8 gloomySkyEvent;
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