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Decompile ovl_En_Fhg_Fire (#248)

* Decomp EnFhgFire_Init and EnFhgFire_SetActorFunc

* Decomp EnFhgFire_Destroy

* Decomp func_80A0F6F8

* Run format

* Decomp func_80A0FA90

* Decomp func_80A0FC48

* Decomp func_80A0FD8C

* Decomp EffectSsFhgFlash_Spawn

ex func_80029CF0

* Decomp EffectSsFhgFlash_Spawn2

ex func_80029D5C

* Decomp EnFhgFire_Update

* Decomp EnFhgFire_Draw, not matching

* Decomp func_80A10F18

* Move InitVars

* PR fixes

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
This commit is contained in:
Léo Peltier 2020-07-16 10:02:27 +00:00 committed by GitHub
parent 106f7a3f6a
commit bc14f6d93e
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28 changed files with 605 additions and 1442 deletions

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@ -0,0 +1,17 @@
#ifndef _Z_EFF_SS_FHGFLASH_h_
#define _Z_EFF_SS_FHGFLASH_h_
#include <ultra64.h>
#include <global.h>
typedef struct {
/* 0x00 */ Vec3f pos;
/* 0x0C */ Vec3f velocity;
/* 0x18 */ Vec3f accel;
/* 0x24 */ s16 unk_24;
/* 0x26 */ u8 unk_26;
/* 0x28 */ Actor* unk_28;
/* 0x2C */ u8 unk_2C;
} EffectSsFhgFlashInitParams;
#endif