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Match more code files (#1724)
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4 changed files with 12 additions and 6 deletions
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@ -105,7 +105,7 @@ void AudioMgr_ThreadEntry(void* arg) {
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IrqMgr_AddClient(audioMgr->irqMgr, &irqClient, &audioMgr->interruptQueue);
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// Spin waiting for events
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while (true) {
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for (;;) {
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osRecvMesg(&audioMgr->interruptQueue, (OSMesg*)&msg, OS_MESG_BLOCK);
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switch (*msg) {
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@ -162,6 +162,8 @@ void SkelCurve_DrawLimb(PlayState* play, s32 limbIndex, SkelCurve* skelCurve, Ov
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OPEN_DISPS(play->state.gfxCtx, "../z_fcurve_data_skelanime.c", 279);
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if (1) {}
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Matrix_Push();
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if ((overrideLimbDraw == NULL) ||
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@ -118,8 +118,8 @@ void MapMark_DrawForDungeon(PlayState* play) {
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markInfo->textureWidth, markInfo->textureHeight, 0, G_TX_NOMIRROR | G_TX_WRAP,
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G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
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rectLeft = (GREG(94) + markPoint->x + 204) << 2;
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rectTop = (GREG(95) + markPoint->y + 140) << 2;
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rectLeft = ((OOT_DEBUG ? GREG(94) : 0) + markPoint->x + 204) << 2;
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rectTop = ((OOT_DEBUG ? GREG(95) : 0) + markPoint->y + 140) << 2;
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gSPTextureRectangle(OVERLAY_DISP++, rectLeft, rectTop, markInfo->rectWidth + rectLeft,
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rectTop + markInfo->rectHeight, G_TX_RENDERTILE, 0, 0, markInfo->dsdx,
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markInfo->dtdy);
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@ -47,14 +47,18 @@ extern u16 D_0E000000[];
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void VisZBuf_Init(VisZBuf* this) {
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this->vis.type = VIS_ZBUF_TYPE_IA;
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this->vis.scissorType = VIS_NO_SETSCISSOR;
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this->vis.primColor.r = 255;
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this->vis.primColor.g = 255;
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this->vis.primColor.b = 255;
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this->vis.primColor.a = 255;
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// clang-format off
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this->vis.envColor.r = 0; \
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this->vis.envColor.g = 0; \
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this->vis.envColor.b = 0; \
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this->vis.envColor.a = 255;
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this->vis.envColor.r = 0;
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this->vis.envColor.g = 0;
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this->vis.envColor.b = 0;
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// clang-format on
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}
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void VisZBuf_Destroy(VisZBuf* this) {
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