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Overlay Functions Cleanup (#1235)
* Cleanup load functions * Some cleanup * forgot . * Split off Overlay_Load * review * OverlayRelocationType -> MIPSRelocationType * Reloc type macro and mips relocations
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7 changed files with 135 additions and 124 deletions
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@ -92,7 +92,7 @@ void __osDispatchThread(void);
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void __osCleanupThread(void);
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void __osDequeueThread(OSThread** queue, OSThread* thread);
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void osDestroyThread(OSThread* thread);
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void bzero(void* __s, u32 __n);
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void bzero(void* __s, s32 __n);
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void osCreateThread(OSThread* thread, OSId id, void (*entry)(void*), void* arg, void* sp, OSPri pri);
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void __osSetSR(u32);
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u32 __osGetSR(void);
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@ -2039,11 +2039,11 @@ Gfx* GfxPrint_Close(GfxPrint* this);
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s32 GfxPrint_Printf(GfxPrint* this, const char* fmt, ...);
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void RcpUtils_PrintRegisterStatus(void);
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void RcpUtils_Reset(void);
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void* Overlay_AllocateAndLoad(u32 vRomStart, u32 vRomEnd, void* vRamStart, void* vRamEnd);
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void* Overlay_AllocateAndLoad(uintptr_t vRomStart, uintptr_t vRomEnd, void* vRamStart, void* vRamEnd);
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void MtxConv_F2L(Mtx* m1, MtxF* m2);
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void MtxConv_L2F(MtxF* m1, Mtx* m2);
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void Overlay_Relocate(void* allocatedVRamAddress, OverlayRelocationSection* overlayInfo, void* vRamAddress);
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s32 Overlay_Load(u32 vRomStart, u32 vRomEnd, void* vRamStart, void* vRamEnd, void* allocatedVRamAddress);
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s32 Overlay_Load(uintptr_t vRomStart, uintptr_t vRomEnd, void* vRamStart, void* vRamEnd, void* allocatedVRamAddress);
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// ? func_800FC800(?);
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// ? func_800FC83C(?);
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// ? func_800FCAB4(?);
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@ -1664,6 +1664,17 @@ typedef struct ArenaNode {
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/* 0x28 */ u8 unk_28[0x30-0x28]; // probably padding
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} ArenaNode; // size = 0x30
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#define RELOC_SECTION(reloc) ((reloc) >> 30)
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#define RELOC_OFFSET(reloc) ((reloc) & 0xFFFFFF)
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#define RELOC_TYPE_MASK(reloc) ((reloc) & 0x3F000000)
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#define RELOC_TYPE_SHIFT 24
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/* MIPS Relocation Types */
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#define R_MIPS_32 2
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#define R_MIPS_26 4
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#define R_MIPS_HI16 5
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#define R_MIPS_LO16 6
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typedef struct OverlayRelocationSection {
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/* 0x00 */ u32 textSize;
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/* 0x04 */ u32 dataSize;
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