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More descriptive names for CS_BEGIN_CUTSCENE and CS_END (#2311)
* rename CS_BEGIN_CUTSCENE and CS_END * matching * naming consistency for END command, improved comments * remove CS_CMD_NONE Co-authored-by: mzxrules <mzxrules@gmail.com> * remove comma from end of enum * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "c04562d30" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "c04562d30" git-subrepo: version: "0.4.9" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "cce3d93" --------- Co-authored-by: mzxrules <mzxrules@gmail.com> Co-authored-by: fig02 <fig02srl@gmail.com>
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@ -1813,7 +1813,7 @@ void Cutscene_ProcessScript(PlayState* play, CutsceneContext* csCtx, u8* script)
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MemCpy(&cmdType, script, sizeof(cmdType));
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script += sizeof(cmdType);
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if (cmdType == CS_CAM_STOP) {
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if (cmdType == CS_CMD_END_OF_SCRIPT) {
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return;
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}
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