1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-07-02 22:14:33 +00:00

No longer use asm-processor (#1824)

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "b3bfa14cf"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "b3bfa14cf"
git-subrepo:
  version:  "0.4.6"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "110b9eb"

* use CS_FLOAT

* update csdis

* update committed csdata

* finish updating csdis.py

* add script to reextract committed csdata

* dont use asm-processor, use iconv for reencoding utf8 to eucjp

* remove asm-processor csdata usage remnants

* --cs-float hex

* delete tempfile at end of reencode.sh (may want to rm even if compilation fails though?)

* comment reencode.sh

* comment CMD_F

* do not break permuter guessing compile command, by not reencode.sh-wrapping compilation under PERMUTER (thanks anghelo)

* fix the permuter fix

* pad -> sBssDummyNeg1

* reencode.sh: rm tempfile on script exit (including on error)

* renumber sBssDummy vars in zcolchk from 0

* Revert "--cs-float hex"

This reverts commit 85267dc348.

* Revert BSS changes

* Add linemarker to reencoded files for better error message

* fix audio/general.c bss

* make reencode.sh work on macOS

* touch up csdis, csdis_re

---------

Co-authored-by: cadmic <cadmic24@gmail.com>
This commit is contained in:
Dragorn421 2024-03-01 22:12:22 +01:00 committed by GitHub
parent c9e97a3055
commit bdee3d33b4
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
53 changed files with 3279 additions and 1771 deletions

View file

@ -308,11 +308,14 @@ $(BUILD_DIR)/src/libultra/rmon/%.o: CC := $(CC_OLD)
$(BUILD_DIR)/src/code/jpegutils.o: CC := $(CC_OLD)
$(BUILD_DIR)/src/code/jpegdecoder.o: CC := $(CC_OLD)
$(BUILD_DIR)/src/boot/%.o: CC := $(PYTHON) tools/asm_processor/build.py $(CC) -- $(AS) $(ASFLAGS) --
$(BUILD_DIR)/src/code/%.o: CC := $(PYTHON) tools/asm_processor/build.py $(CC) -- $(AS) $(ASFLAGS) --
$(BUILD_DIR)/src/overlays/%.o: CC := $(PYTHON) tools/asm_processor/build.py $(CC) -- $(AS) $(ASFLAGS) --
# For using asm_processor on some files:
#$(BUILD_DIR)/.../%.o: CC := $(PYTHON) tools/asm_processor/build.py $(CC) -- $(AS) $(ASFLAGS) --
ifeq ($(PERMUTER),) # permuter + reencode.sh misbehaves, permuter doesn't care about encoding ((ro)data diffs) so just don't use it in that case
# Handle encoding (UTF-8 -> EUC-JP)
$(BUILD_DIR)/%.o: CC := tools/reencode.sh $(CC)
endif
$(BUILD_DIR)/assets/%.o: CC := $(PYTHON) tools/asm_processor/build.py $(CC) -- $(AS) $(ASFLAGS) --
else
# Note that if adding additional assets directories for modding reasons these flags must also be used there
$(BUILD_DIR)/assets/%.o: CFLAGS += -fno-zero-initialized-in-bss -fno-toplevel-reorder