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No longer use asm-processor (#1824)

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "b3bfa14cf"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "b3bfa14cf"
git-subrepo:
  version:  "0.4.6"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "110b9eb"

* use CS_FLOAT

* update csdis

* update committed csdata

* finish updating csdis.py

* add script to reextract committed csdata

* dont use asm-processor, use iconv for reencoding utf8 to eucjp

* remove asm-processor csdata usage remnants

* --cs-float hex

* delete tempfile at end of reencode.sh (may want to rm even if compilation fails though?)

* comment reencode.sh

* comment CMD_F

* do not break permuter guessing compile command, by not reencode.sh-wrapping compilation under PERMUTER (thanks anghelo)

* fix the permuter fix

* pad -> sBssDummyNeg1

* reencode.sh: rm tempfile on script exit (including on error)

* renumber sBssDummy vars in zcolchk from 0

* Revert "--cs-float hex"

This reverts commit 85267dc348.

* Revert BSS changes

* Add linemarker to reencoded files for better error message

* fix audio/general.c bss

* make reencode.sh work on macOS

* touch up csdis, csdis_re

---------

Co-authored-by: cadmic <cadmic24@gmail.com>
This commit is contained in:
Dragorn421 2024-03-01 22:12:22 +01:00 committed by GitHub
parent c9e97a3055
commit bdee3d33b4
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
53 changed files with 3279 additions and 1771 deletions

View file

@ -5,21 +5,21 @@
CutsceneData gAdultWarpInCS[] = {
CS_BEGIN_CUTSCENE(2, 164),
CS_CAM_EYE_SPLINE_REL_TO_PLAYER(0, 135),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.324856f, 31, 79, 59, 0x010F),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.324856f, 31, 78, 60, 0x0120),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.324856f, 32, 78, 60, 0x0131),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.324856f, 30, 79, 59, 0x01F4),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.324856f, 30, 78, 60, 0x01F6),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.324856f, 30, 78, 60, 0x0207),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 0, 60.324856f, 30, 78, 60, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA7, 60.324856f), 31, 79, 59, 0x010F),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA7, 60.324856f), 31, 78, 60, 0x0120),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA7, 60.324856f), 32, 78, 60, 0x0131),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA7, 60.324856f), 30, 79, 59, 0x01F4),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA7, 60.324856f), 30, 78, 60, 0x01F6),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA7, 60.324856f), 30, 78, 60, 0x0207),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 0, CS_FLOAT(0x42714CA7, 60.324856f), 30, 78, 60, 0x0000),
CS_CAM_AT_SPLINE_REL_TO_PLAYER(0, 164),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.324856f, 11, 50, 23, 0x010F),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.324856f, 11, 48, 22, 0x0120),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, 60.324856f, 11, 48, 22, 0x0131),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, 60.324856f, 57, 101, 21, 0x01F4),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.324856f, 57, 101, 21, 0x01F6),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.324856f, 57, 101, 21, 0x0207),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 30, 60.324856f, 57, 101, 21, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, CS_FLOAT(0x42714CA7, 60.324856f), 11, 50, 23, 0x010F),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, CS_FLOAT(0x42714CA7, 60.324856f), 11, 48, 22, 0x0120),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, CS_FLOAT(0x42714CA7, 60.324856f), 11, 48, 22, 0x0131),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, CS_FLOAT(0x42714CA7, 60.324856f), 57, 101, 21, 0x01F4),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, CS_FLOAT(0x42714CA7, 60.324856f), 57, 101, 21, 0x01F6),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, CS_FLOAT(0x42714CA7, 60.324856f), 57, 101, 21, 0x0207),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 30, CS_FLOAT(0x42714CA7, 60.324856f), 57, 101, 21, 0x0000),
CS_END(),
};
// clang-format on

View file

@ -5,23 +5,23 @@
CutsceneData gAdultWarpOutCS[] = {
CS_BEGIN_CUTSCENE(5, 1167),
CS_CAM_EYE_SPLINE_REL_TO_PLAYER(0, 1138),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.32486f, 31, 82, 61, 0x20BA),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.32486f, 31, 82, 61, 0xA1BC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.32486f, 31, 82, 61, 0xA5E1),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.32486f, 31, 82, 61, 0xA5CB),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.32486f, 31, 82, 61, 0xA5EB),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.32486f, 31, 82, 61, 0x20BA),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.32486f, 31, 82, 61, 0xA1BC),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 0, 60.32486f, 31, 82, 61, 0xA5E1),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA8, 60.32486f), 31, 82, 61, 0x20BA),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA8, 60.32486f), 31, 82, 61, 0xA1BC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA8, 60.32486f), 31, 82, 61, 0xA5E1),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA8, 60.32486f), 31, 82, 61, 0xA5CB),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA8, 60.32486f), 31, 82, 61, 0xA5EB),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA8, 60.32486f), 31, 82, 61, 0x20BA),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA8, 60.32486f), 31, 82, 61, 0xA1BC),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 0, CS_FLOAT(0x42714CA8, 60.32486f), 31, 82, 61, 0xA5E1),
CS_CAM_AT_SPLINE_REL_TO_PLAYER(0, 1167),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.32486f, 55, 99, 31, 0x20BA),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.32486f, 55, 99, 31, 0xA1BC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 10, 60.32486f, 55, 99, 31, 0xA5E1),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, 60.32486f, 17, 59, 31, 0xA5CB),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.32486f, 17, 59, 31, 0xA5EB),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 1000, 60.32486f, 17, 59, 31, 0x20BA),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.32486f, 17, 59, 31, 0xA1BC),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 30, 60.32486f, 17, 59, 31, 0xA5E1),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, CS_FLOAT(0x42714CA8, 60.32486f), 55, 99, 31, 0x20BA),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, CS_FLOAT(0x42714CA8, 60.32486f), 55, 99, 31, 0xA1BC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 10, CS_FLOAT(0x42714CA8, 60.32486f), 55, 99, 31, 0xA5E1),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, CS_FLOAT(0x42714CA8, 60.32486f), 17, 59, 31, 0xA5CB),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, CS_FLOAT(0x42714CA8, 60.32486f), 17, 59, 31, 0xA5EB),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 1000, CS_FLOAT(0x42714CA8, 60.32486f), 17, 59, 31, 0x20BA),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, CS_FLOAT(0x42714CA8, 60.32486f), 17, 59, 31, 0xA1BC),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 30, CS_FLOAT(0x42714CA8, 60.32486f), 17, 59, 31, 0xA5E1),
CS_TRANSITION(CS_TRANS_GRAY_FILL_OUT, 36, 46),
CS_TRANSITION(CS_TRANS_GRAY_FILL_IN, 30, 35),
CS_MISC_LIST(1),

View file

@ -5,21 +5,21 @@
CutsceneData gAdultWarpInToTCS[] = {
CS_BEGIN_CUTSCENE(2, 118),
CS_CAM_EYE_SPLINE_REL_TO_PLAYER(0, 89),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 71.32476f, 53, 53, 40, 0x010F),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.0f, 53, 53, 40, 0x0120),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.0f, 53, 53, 40, 0x0131),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 70.599915f, 58, 102, 48, 0x01F4),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 70.599915f, 58, 102, 48, 0x01F6),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 70.599915f, 58, 102, 48, 0x0207),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 0, 70.599915f, 58, 102, 48, 0x0047),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x428EA647, 71.32476f), 53, 53, 40, 0x010F),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42700000, 60.0f), 53, 53, 40, 0x0120),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42700000, 60.0f), 53, 53, 40, 0x0131),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x428D3328, 70.599915f), 58, 102, 48, 0x01F4),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x428D3328, 70.599915f), 58, 102, 48, 0x01F6),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x428D3328, 70.599915f), 58, 102, 48, 0x0207),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 0, CS_FLOAT(0x428D3328, 70.599915f), 58, 102, 48, 0x0047),
CS_CAM_AT_SPLINE_REL_TO_PLAYER(0, 118),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, 70.52477f, 11, 29, 10, 0x010F),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, 70.39992f, 11, 29, 10, 0x0120),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, 70.599915f, 11, 29, 10, 0x0131),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, 70.599915f, 29, 71, 25, 0x01F4),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 70.599915f, 29, 71, 25, 0x01F6),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 70.599915f, 29, 71, 25, 0x0207),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 30, 70.599915f, 29, 71, 25, 0x0047),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, CS_FLOAT(0x428D0CAF, 70.52477f), 11, 29, 10, 0x010F),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, CS_FLOAT(0x428CCCC2, 70.39992f), 11, 29, 10, 0x0120),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, CS_FLOAT(0x428D3328, 70.599915f), 11, 29, 10, 0x0131),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, CS_FLOAT(0x428D3328, 70.599915f), 29, 71, 25, 0x01F4),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, CS_FLOAT(0x428D3328, 70.599915f), 29, 71, 25, 0x01F6),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, CS_FLOAT(0x428D3328, 70.599915f), 29, 71, 25, 0x0207),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 30, CS_FLOAT(0x428D3328, 70.599915f), 29, 71, 25, 0x0047),
CS_END(),
};
// clang-format on

View file

@ -7,17 +7,17 @@ CutsceneData gAdultWarpOutToTCS[] = {
CS_TRANSITION(CS_TRANS_GRAY_FILL_OUT, 36, 46),
CS_TRANSITION(CS_TRANS_GRAY_FILL_IN, 30, 35),
CS_CAM_EYE_SPLINE_REL_TO_PLAYER(0, 1091),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.32486f, 42, 89, 50, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.32486f, 42, 89, 50, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.32486f, 42, 89, 50, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.32486f, 42, 89, 50, 0x0000),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 0, 60.32486f, 42, 89, 50, 0x29D0),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA8, 60.32486f), 42, 89, 50, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA8, 60.32486f), 42, 89, 50, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA8, 60.32486f), 42, 89, 50, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA8, 60.32486f), 42, 89, 50, 0x0000),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 0, CS_FLOAT(0x42714CA8, 60.32486f), 42, 89, 50, 0x29D0),
CS_CAM_AT_SPLINE_REL_TO_PLAYER(0, 1120),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.32486f, 24, 66, 29, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.32486f, 24, 66, 29, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 1000, 60.32486f, 24, 66, 29, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.32486f, 24, 66, 29, 0x0000),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 30, 60.32486f, 24, 66, 29, 0x29D0),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, CS_FLOAT(0x42714CA8, 60.32486f), 24, 66, 29, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, CS_FLOAT(0x42714CA8, 60.32486f), 24, 66, 29, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 1000, CS_FLOAT(0x42714CA8, 60.32486f), 24, 66, 29, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, CS_FLOAT(0x42714CA8, 60.32486f), 24, 66, 29, 0x0000),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 30, CS_FLOAT(0x42714CA8, 60.32486f), 24, 66, 29, 0x29D0),
CS_MISC_LIST(1),
CS_MISC(CS_MISC_STOP_CUTSCENE, 95, 96, 0x0000, 0x00000000, 0x00000000, 0xFFFFFFEE, 0xFFFFFFF3, 0x00000000, 0xFFFFFFEE, 0xFFFFFFF3, 0x00000000, 0x00000000, 0x00000000),
CS_END(),

View file

@ -5,23 +5,23 @@
CutsceneData gChildWarpInCS[] = {
CS_BEGIN_CUTSCENE(2, 1164),
CS_CAM_EYE_SPLINE_REL_TO_PLAYER(0, 1135),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.324856f, 31, 68, 59, 0x010F),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.324856f, 32, 68, 60, 0x0120),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.324856f, 31, 69, 59, 0x0131),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.324856f, 31, 64, 59, 0x01F4),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.324856f, 31, 64, 59, 0x01F6),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.324856f, 31, 64, 59, 0x0207),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.324856f, 31, 64, 59, 0xB46C),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 0, 60.324856f, 31, 64, 59, 0x05BC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA7, 60.324856f), 31, 68, 59, 0x010F),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA7, 60.324856f), 32, 68, 60, 0x0120),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA7, 60.324856f), 31, 69, 59, 0x0131),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA7, 60.324856f), 31, 64, 59, 0x01F4),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA7, 60.324856f), 31, 64, 59, 0x01F6),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA7, 60.324856f), 31, 64, 59, 0x0207),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA7, 60.324856f), 31, 64, 59, 0xB46C),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 0, CS_FLOAT(0x42714CA7, 60.324856f), 31, 64, 59, 0x05BC),
CS_CAM_AT_SPLINE_REL_TO_PLAYER(0, 1164),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.324856f, 12, 40, 22, 0x010F),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.324856f, 11, 38, 22, 0x0120),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, 60.324856f, 11, 39, 22, 0x0131),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, 60.324856f, 57, 86, 21, 0x01F4),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.324856f, 57, 86, 21, 0x01F6),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 1000, 60.324856f, 57, 86, 21, 0x0207),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.324856f, 57, 86, 21, 0xB46C),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 30, 60.324856f, 57, 86, 21, 0x05BC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, CS_FLOAT(0x42714CA7, 60.324856f), 12, 40, 22, 0x010F),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, CS_FLOAT(0x42714CA7, 60.324856f), 11, 38, 22, 0x0120),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, CS_FLOAT(0x42714CA7, 60.324856f), 11, 39, 22, 0x0131),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, CS_FLOAT(0x42714CA7, 60.324856f), 57, 86, 21, 0x01F4),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, CS_FLOAT(0x42714CA7, 60.324856f), 57, 86, 21, 0x01F6),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 1000, CS_FLOAT(0x42714CA7, 60.324856f), 57, 86, 21, 0x0207),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, CS_FLOAT(0x42714CA7, 60.324856f), 57, 86, 21, 0xB46C),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 30, CS_FLOAT(0x42714CA7, 60.324856f), 57, 86, 21, 0x05BC),
CS_END(),
};
// clang-format on

View file

@ -7,23 +7,23 @@ CutsceneData gChildWarpOutCS[] = {
CS_TRANSITION(CS_TRANS_GRAY_FILL_OUT, 36, 46),
CS_TRANSITION(CS_TRANS_GRAY_FILL_IN, 30, 35),
CS_CAM_EYE_SPLINE_REL_TO_PLAYER(0, 1138),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.32486f, 30, 63, 61, 0xA8A5),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.32486f, 30, 63, 61, 0xA3D9),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.32486f, 30, 63, 61, 0xF3A5),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.324863f, 29, 61, 59, 0xA5D5),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.324863f, 29, 61, 59, 0xA5E7),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.324863f, 29, 61, 59, 0xA5EC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.324863f, 29, 61, 59, 0xBCA5),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 0, 60.324863f, 29, 61, 59, 0xEEC0),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA8, 60.32486f), 30, 63, 61, 0xA8A5),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA8, 60.32486f), 30, 63, 61, 0xA3D9),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA8, 60.32486f), 30, 63, 61, 0xF3A5),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA9, 60.324863f), 29, 61, 59, 0xA5D5),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA9, 60.324863f), 29, 61, 59, 0xA5E7),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA9, 60.324863f), 29, 61, 59, 0xA5EC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CA9, 60.324863f), 29, 61, 59, 0xBCA5),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 0, CS_FLOAT(0x42714CA9, 60.324863f), 29, 61, 59, 0xEEC0),
CS_CAM_AT_SPLINE_REL_TO_PLAYER(0, 1167),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.32486f, 54, 79, 31, 0xA8A5),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.32486f, 54, 80, 31, 0xA3D9),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 10, 60.32486f, 54, 79, 31, 0xF3A5),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, 60.324863f, 15, 42, 30, 0xA5D5),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.324863f, 15, 42, 30, 0xA5E7),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 1000, 60.324863f, 15, 42, 30, 0xA5EC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.324863f, 15, 42, 30, 0xBCA5),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 30, 60.324863f, 15, 42, 30, 0xEEC0),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, CS_FLOAT(0x42714CA8, 60.32486f), 54, 79, 31, 0xA8A5),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, CS_FLOAT(0x42714CA8, 60.32486f), 54, 80, 31, 0xA3D9),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 10, CS_FLOAT(0x42714CA8, 60.32486f), 54, 79, 31, 0xF3A5),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, CS_FLOAT(0x42714CA9, 60.324863f), 15, 42, 30, 0xA5D5),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, CS_FLOAT(0x42714CA9, 60.324863f), 15, 42, 30, 0xA5E7),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 1000, CS_FLOAT(0x42714CA9, 60.324863f), 15, 42, 30, 0xA5EC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, CS_FLOAT(0x42714CA9, 60.324863f), 15, 42, 30, 0xBCA5),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 30, CS_FLOAT(0x42714CA9, 60.324863f), 15, 42, 30, 0xEEC0),
CS_MISC_LIST(1),
CS_MISC(CS_MISC_STOP_CUTSCENE, 95, 96, 0x0000, 0x00000000, 0x00000000, 0xFFFFFFEF, 0xFFFFFFCD, 0x00000000, 0xFFFFFFEF, 0xFFFFFFCD, 0x00000000, 0x00000000, 0x00000000),
CS_END(),

View file

@ -5,23 +5,23 @@
CutsceneData gChildWarpInToTCS[] = {
CS_BEGIN_CUTSCENE(2, 1118),
CS_CAM_EYE_SPLINE_REL_TO_PLAYER(0, 1089),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 71.32476f, 53, 53, 40, 0x010F),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.0f, 53, 53, 40, 0x0120),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.0f, 53, 53, 40, 0x0131),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 70.599915f, 58, 89, 47, 0x01F4),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 70.599915f, 58, 89, 47, 0x01F6),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 70.599915f, 58, 89, 47, 0x0207),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 70.599915f, 58, 89, 47, 0x0000),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 0, 70.599915f, 58, 89, 47, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x428EA647, 71.32476f), 53, 53, 40, 0x010F),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42700000, 60.0f), 53, 53, 40, 0x0120),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42700000, 60.0f), 53, 53, 40, 0x0131),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x428D3328, 70.599915f), 58, 89, 47, 0x01F4),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x428D3328, 70.599915f), 58, 89, 47, 0x01F6),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x428D3328, 70.599915f), 58, 89, 47, 0x0207),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x428D3328, 70.599915f), 58, 89, 47, 0x0000),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 0, CS_FLOAT(0x428D3328, 70.599915f), 58, 89, 47, 0x0000),
CS_CAM_AT_SPLINE_REL_TO_PLAYER(0, 1118),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, 70.52477f, 11, 29, 10, 0x010F),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, 70.39992f, 11, 29, 10, 0x0120),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, 70.599915f, 11, 29, 10, 0x0131),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, 70.599915f, 29, 58, 25, 0x01F4),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 70.599915f, 29, 58, 25, 0x01F6),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 1000, 70.599915f, 29, 58, 25, 0x0207),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 70.599915f, 29, 58, 25, 0x0000),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 30, 70.599915f, 29, 58, 25, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, CS_FLOAT(0x428D0CAF, 70.52477f), 11, 29, 10, 0x010F),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, CS_FLOAT(0x428CCCC2, 70.39992f), 11, 29, 10, 0x0120),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, CS_FLOAT(0x428D3328, 70.599915f), 11, 29, 10, 0x0131),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 7, CS_FLOAT(0x428D3328, 70.599915f), 29, 58, 25, 0x01F4),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, CS_FLOAT(0x428D3328, 70.599915f), 29, 58, 25, 0x01F6),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 1000, CS_FLOAT(0x428D3328, 70.599915f), 29, 58, 25, 0x0207),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, CS_FLOAT(0x428D3328, 70.599915f), 29, 58, 25, 0x0000),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 30, CS_FLOAT(0x428D3328, 70.599915f), 29, 58, 25, 0x0000),
CS_END(),
};
// clang-format on

View file

@ -7,17 +7,17 @@ CutsceneData gChildWarpOutToTCS[] = {
CS_TRANSITION(CS_TRANS_GRAY_FILL_OUT, 36, 46),
CS_TRANSITION(CS_TRANS_GRAY_FILL_IN, 30, 35),
CS_CAM_EYE_SPLINE_REL_TO_PLAYER(0, 1091),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.324867f, 41, 75, 49, 0x1F1C),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.324867f, 41, 75, 49, 0x1F8C),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.324867f, 41, 75, 49, 0x1FFC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.324867f, 41, 75, 49, 0x206C),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 0, 60.324867f, 41, 75, 49, 0x20DC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CAA, 60.324867f), 41, 75, 49, 0x1F1C),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CAA, 60.324867f), 41, 75, 49, 0x1F8C),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CAA, 60.324867f), 41, 75, 49, 0x1FFC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, CS_FLOAT(0x42714CAA, 60.324867f), 41, 75, 49, 0x206C),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 0, CS_FLOAT(0x42714CAA, 60.324867f), 41, 75, 49, 0x20DC),
CS_CAM_AT_SPLINE_REL_TO_PLAYER(0, 1120),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.324867f, 24, 52, 29, 0x1F1C),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.324867f, 24, 52, 29, 0x1F8C),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 1000, 60.324867f, 24, 52, 29, 0x1FFC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.324867f, 24, 52, 29, 0x206C),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 30, 60.324867f, 24, 52, 29, 0x20DC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, CS_FLOAT(0x42714CAA, 60.324867f), 24, 52, 29, 0x1F1C),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, CS_FLOAT(0x42714CAA, 60.324867f), 24, 52, 29, 0x1F8C),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 1000, CS_FLOAT(0x42714CAA, 60.324867f), 24, 52, 29, 0x1FFC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, CS_FLOAT(0x42714CAA, 60.324867f), 24, 52, 29, 0x206C),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 30, CS_FLOAT(0x42714CAA, 60.324867f), 24, 52, 29, 0x20DC),
CS_MISC_LIST(1),
CS_MISC(CS_MISC_STOP_CUTSCENE, 95, 96, 0x0000, 0x00000000, 0x00000000, 0xFFFFFFDF, 0x00000019, 0x00000000, 0xFFFFFFDF, 0x00000019, 0x00000000, 0x00000000, 0x00000000),
CS_END(),