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Name Actor_PlaySfx and Player_PlaySfx (#1469)

* name two main actor sfx functions

* adjust comments

* fix double s in player

* fix commas
This commit is contained in:
engineer124 2022-12-18 23:18:21 -05:00 committed by GitHub
parent f181c2f10e
commit be22b836f6
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GPG key ID: 4AEE18F83AFDEB23
213 changed files with 1424 additions and 1414 deletions

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@ -164,7 +164,7 @@ void ArrowFire_Fly(ArrowFire* this, PlayState* play) {
func_80865ECC(&this->unkPos, &this->actor.world.pos, 0.05f);
if (arrow->hitFlags & 1) {
Audio_PlayActorSfx2(&this->actor, NA_SE_IT_EXPLOSION_FRAME);
Actor_PlaySfx(&this->actor, NA_SE_IT_EXPLOSION_FRAME);
ArrowFire_SetupAction(this, ArrowFire_Hit);
this->timer = 32;
this->alpha = 255;