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Name Actor_PlaySfx
and Player_PlaySfx
(#1469)
* name two main actor sfx functions * adjust comments * fix double s in player * fix commas
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213 changed files with 1424 additions and 1414 deletions
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@ -165,7 +165,7 @@ void ArrowIce_Fly(ArrowIce* this, PlayState* play) {
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func_80867E8C(&this->unkPos, &this->actor.world.pos, 0.05f);
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if (arrow->hitFlags & 1) {
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Audio_PlayActorSfx2(&this->actor, NA_SE_IT_EXPLOSION_ICE);
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Actor_PlaySfx(&this->actor, NA_SE_IT_EXPLOSION_ICE);
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ArrowIce_SetupAction(this, ArrowIce_Hit);
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this->timer = 32;
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this->alpha = 255;
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