mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-21 06:21:16 +00:00
Name Actor_PlaySfx
and Player_PlaySfx
(#1469)
* name two main actor sfx functions * adjust comments * fix double s in player * fix commas
This commit is contained in:
parent
f181c2f10e
commit
be22b836f6
213 changed files with 1424 additions and 1414 deletions
|
@ -353,9 +353,9 @@ void EnFr_DivingIntoWater(EnFr* this, PlayState* play) {
|
|||
EffectSsGSplash_Spawn(play, &vec, NULL, NULL, 1, 1);
|
||||
|
||||
if (this->isBelowWaterSurfaceCurrent == false) {
|
||||
Audio_PlayActorSfx2(&this->actor, NA_SE_EV_DIVE_INTO_WATER_L);
|
||||
Actor_PlaySfx(&this->actor, NA_SE_EV_DIVE_INTO_WATER_L);
|
||||
} else {
|
||||
Audio_PlayActorSfx2(&this->actor, NA_SE_EV_BOMB_DROP_WATER);
|
||||
Actor_PlaySfx(&this->actor, NA_SE_EV_BOMB_DROP_WATER);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -479,7 +479,7 @@ void EnFr_JumpingUp(EnFr* this, PlayState* play) {
|
|||
this->actor.velocity.y = 25.0f;
|
||||
if (this->isJumpingToFrogSong) {
|
||||
this->isJumpingToFrogSong = false;
|
||||
Audio_PlayActorSfx2(&this->actor, NA_SE_EN_DODO_M_EAT);
|
||||
Actor_PlaySfx(&this->actor, NA_SE_EN_DODO_M_EAT);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -741,7 +741,7 @@ void EnFr_ChildSong(EnFr* this, PlayState* play) {
|
|||
if (frog->actionFunc == EnFr_ChooseJumpFromLogSpot) {
|
||||
frog->isJumpingUp = true;
|
||||
frog->isActive = true;
|
||||
Audio_PlayActorSfx2(&frog->actor, NA_SE_EV_FROG_GROW_UP);
|
||||
Actor_PlaySfx(&frog->actor, NA_SE_EV_FROG_GROW_UP);
|
||||
this->actionFunc = EnFr_ChildSongFirstTime;
|
||||
} else {
|
||||
this->jumpCounter = 48;
|
||||
|
@ -1008,7 +1008,7 @@ void EnFr_Deactivate(EnFr* this, PlayState* play) {
|
|||
}
|
||||
|
||||
play->msgCtx.ocarinaMode = OCARINA_MODE_04;
|
||||
Audio_PlayActorSfx2(&this->actor, NA_SE_EV_FROG_CRY_0);
|
||||
Actor_PlaySfx(&this->actor, NA_SE_EV_FROG_CRY_0);
|
||||
if (this->reward == GI_NONE) {
|
||||
this->actionFunc = EnFr_Idle;
|
||||
} else {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue