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Name Actor_PlaySfx
and Player_PlaySfx
(#1469)
* name two main actor sfx functions * adjust comments * fix double s in player * fix commas
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parent
f181c2f10e
commit
be22b836f6
213 changed files with 1424 additions and 1414 deletions
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@ -258,7 +258,7 @@ void EnJj_CutsceneUpdate(EnJj* this, PlayState* play) {
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}
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if (this->unk_30A & 1) {
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Audio_PlayActorSfx2(&this->dyna.actor, NA_SE_EV_JABJAB_BREATHE - SFX_FLAG);
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Actor_PlaySfx(&this->dyna.actor, NA_SE_EV_JABJAB_BREATHE - SFX_FLAG);
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if (this->mouthOpenAngle >= -5200) {
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this->mouthOpenAngle -= 102;
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@ -292,7 +292,7 @@ void EnJj_Update(Actor* thisx, PlayState* play) {
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this->actionFunc(this, play);
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if (this->skelAnime.curFrame == 41.0f) {
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Audio_PlayActorSfx2(&this->dyna.actor, NA_SE_EV_JABJAB_GROAN);
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Actor_PlaySfx(&this->dyna.actor, NA_SE_EV_JABJAB_GROAN);
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}
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}
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