mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-21 14:31:17 +00:00
Name Actor_PlaySfx
and Player_PlaySfx
(#1469)
* name two main actor sfx functions * adjust comments * fix double s in player * fix commas
This commit is contained in:
parent
f181c2f10e
commit
be22b836f6
213 changed files with 1424 additions and 1414 deletions
|
@ -101,7 +101,7 @@ void EnLight_Update(Actor* thisx, PlayState* play) {
|
|||
EnLight_UpdatePosRot(this, play);
|
||||
|
||||
if (this->actor.params >= 0) {
|
||||
Audio_PlayActorSfx2(&this->actor, NA_SE_EV_TORCH - SFX_FLAG);
|
||||
Actor_PlaySfx(&this->actor, NA_SE_EV_TORCH - SFX_FLAG);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -144,7 +144,7 @@ void EnLight_UpdateSwitch(Actor* thisx, PlayState* play) {
|
|||
EnLight_UpdatePosRot(this, play);
|
||||
|
||||
if (this->actor.params >= 0) {
|
||||
Audio_PlayActorSfx2(&this->actor, NA_SE_EV_TORCH - SFX_FLAG);
|
||||
Actor_PlaySfx(&this->actor, NA_SE_EV_TORCH - SFX_FLAG);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue