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Name Actor_PlaySfx
and Player_PlaySfx
(#1469)
* name two main actor sfx functions * adjust comments * fix double s in player * fix commas
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parent
f181c2f10e
commit
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213 changed files with 1424 additions and 1414 deletions
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@ -415,7 +415,7 @@ void func_80AAE294(EnMm* this, PlayState* play) {
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if (this->curAnimIndex == 0) {
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if (((s32)this->skelAnime.curFrame == 1) || ((s32)this->skelAnime.curFrame == 6)) {
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Audio_PlayActorSfx2(&this->actor, NA_SE_PL_WALK_GROUND);
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Actor_PlaySfx(&this->actor, NA_SE_PL_WALK_GROUND);
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}
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}
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@ -423,7 +423,7 @@ void func_80AAE294(EnMm* this, PlayState* play) {
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if (((this->skelAnime.curFrame - this->skelAnime.playSpeed < 9.0f) && (this->skelAnime.curFrame >= 9.0f)) ||
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((this->skelAnime.curFrame - this->skelAnime.playSpeed < 19.0f) &&
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(this->skelAnime.curFrame >= 19.0f))) {
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Audio_PlayActorSfx2(&this->actor, NA_SE_EN_MORIBLIN_WALK);
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Actor_PlaySfx(&this->actor, NA_SE_EN_MORIBLIN_WALK);
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}
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}
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