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Name Actor_PlaySfx
and Player_PlaySfx
(#1469)
* name two main actor sfx functions * adjust comments * fix double s in player * fix commas
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commit
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213 changed files with 1424 additions and 1414 deletions
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@ -423,7 +423,7 @@ void func_80B4BBC4(EnZl1* this, PlayState* play) {
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Animation_Change(&this->skelAnime, &gChildZelda1Anim_00438, 1.0f, 0.0f, frameCount, ANIMMODE_LOOP, 0.0f);
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func_8002DF54(play, &this->actor, PLAYER_CSMODE_1);
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func_8002F7DC(&player->actor, NA_SE_VO_LI_SURPRISE_KID);
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Player_PlaySfx(player, NA_SE_VO_LI_SURPRISE_KID);
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this->actor.textId = 0x7039;
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Message_StartTextbox(play, this->actor.textId, NULL);
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this->unk_1E2 = 0;
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