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Name Actor_PlaySfx
and Player_PlaySfx
(#1469)
* name two main actor sfx functions * adjust comments * fix double s in player * fix commas
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213 changed files with 1424 additions and 1414 deletions
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@ -111,7 +111,7 @@ void MagicFire_UpdateBeforeCast(Actor* thisx, PlayState* play) {
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this->actionTimer--;
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} else {
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this->actor.update = MagicFire_Update;
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func_8002F7DC(&player->actor, NA_SE_PL_MAGIC_FIRE);
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Player_PlaySfx(player, NA_SE_PL_MAGIC_FIRE);
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}
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this->actor.world.pos = player->actor.world.pos;
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}
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