mirror of
https://github.com/zeldaret/oot.git
synced 2024-12-01 15:26:01 +00:00
Match retail z_sram.c (#1722)
This commit is contained in:
parent
300b3a8ffd
commit
be4f3142e0
3 changed files with 18 additions and 9 deletions
|
@ -1155,10 +1155,10 @@ void Sram_WriteSramHeader(SramContext* sramCtx);
|
||||||
void Sram_InitSram(GameState* gameState, SramContext* sramCtx);
|
void Sram_InitSram(GameState* gameState, SramContext* sramCtx);
|
||||||
void Sram_Alloc(GameState* gameState, SramContext* sramCtx);
|
void Sram_Alloc(GameState* gameState, SramContext* sramCtx);
|
||||||
void Sram_Init(PlayState* play, SramContext* sramCtx);
|
void Sram_Init(PlayState* play, SramContext* sramCtx);
|
||||||
void SsSram_Init(u32 addr, u8 handleType, u8 handleDomain, u8 handleLatency, u8 handlePageSize, u8 handleRelDuration,
|
void SsSram_Init(s32 addr, u8 handleType, u8 handleDomain, u8 handleLatency, u8 handlePageSize, u8 handleRelDuration,
|
||||||
u8 handlePulse, u32 handleSpeed);
|
u8 handlePulse, u32 handleSpeed);
|
||||||
void SsSram_Dma(void* dramAddr, size_t size, s32 direction);
|
void SsSram_Dma(void* dramAddr, size_t size, s32 direction);
|
||||||
void SsSram_ReadWrite(u32 addr, void* dramAddr, size_t size, s32 direction);
|
void SsSram_ReadWrite(s32 addr, void* dramAddr, size_t size, s32 direction);
|
||||||
View* View_New(GraphicsContext* gfxCtx);
|
View* View_New(GraphicsContext* gfxCtx);
|
||||||
void View_Free(View* view);
|
void View_Free(View* view);
|
||||||
void View_Init(View*, GraphicsContext*);
|
void View_Init(View*, GraphicsContext*);
|
||||||
|
|
|
@ -511,8 +511,7 @@ void Sram_WriteSave(SramContext* sramCtx) {
|
||||||
gSaveContext.save.info.checksum = 0;
|
gSaveContext.save.info.checksum = 0;
|
||||||
|
|
||||||
ptr = (u16*)&gSaveContext;
|
ptr = (u16*)&gSaveContext;
|
||||||
checksum = 0;
|
checksum = j = 0;
|
||||||
j = 0;
|
|
||||||
|
|
||||||
for (offset = 0; offset < CHECKSUM_SIZE; offset++) {
|
for (offset = 0; offset < CHECKSUM_SIZE; offset++) {
|
||||||
if (++j == 0x20) {
|
if (++j == 0x20) {
|
||||||
|
@ -618,6 +617,7 @@ void Sram_VerifyAndLoadAllSaves(FileSelectState* fileSelect, SramContext* sramCt
|
||||||
bzero(&gSaveContext.save.totalDays, sizeof(s32));
|
bzero(&gSaveContext.save.totalDays, sizeof(s32));
|
||||||
bzero(&gSaveContext.save.bgsDayCount, sizeof(s32));
|
bzero(&gSaveContext.save.bgsDayCount, sizeof(s32));
|
||||||
|
|
||||||
|
#if OOT_DEBUG
|
||||||
if (!slotNum) {
|
if (!slotNum) {
|
||||||
Sram_InitDebugSave();
|
Sram_InitDebugSave();
|
||||||
gSaveContext.save.info.playerData.newf[0] = 'Z';
|
gSaveContext.save.info.playerData.newf[0] = 'Z';
|
||||||
|
@ -633,6 +633,9 @@ void Sram_VerifyAndLoadAllSaves(FileSelectState* fileSelect, SramContext* sramCt
|
||||||
} else {
|
} else {
|
||||||
Sram_InitNewSave();
|
Sram_InitNewSave();
|
||||||
}
|
}
|
||||||
|
#else
|
||||||
|
Sram_InitNewSave();
|
||||||
|
#endif
|
||||||
|
|
||||||
ptr = (u16*)&gSaveContext;
|
ptr = (u16*)&gSaveContext;
|
||||||
PRINTF("\n--------------------------------------------------------------\n");
|
PRINTF("\n--------------------------------------------------------------\n");
|
||||||
|
@ -718,20 +721,26 @@ void Sram_InitSave(FileSelectState* fileSelect, SramContext* sramCtx) {
|
||||||
u16* ptr;
|
u16* ptr;
|
||||||
u16 checksum;
|
u16 checksum;
|
||||||
|
|
||||||
|
#if OOT_DEBUG
|
||||||
if (fileSelect->buttonIndex != 0) {
|
if (fileSelect->buttonIndex != 0) {
|
||||||
Sram_InitNewSave();
|
Sram_InitNewSave();
|
||||||
} else {
|
} else {
|
||||||
Sram_InitDebugSave();
|
Sram_InitDebugSave();
|
||||||
}
|
}
|
||||||
|
#else
|
||||||
|
Sram_InitNewSave();
|
||||||
|
#endif
|
||||||
|
|
||||||
gSaveContext.save.entranceIndex = ENTR_LINKS_HOUSE_0;
|
gSaveContext.save.entranceIndex = ENTR_LINKS_HOUSE_0;
|
||||||
gSaveContext.save.linkAge = LINK_AGE_CHILD;
|
gSaveContext.save.linkAge = LINK_AGE_CHILD;
|
||||||
gSaveContext.save.dayTime = CLOCK_TIME(10, 0);
|
gSaveContext.save.dayTime = CLOCK_TIME(10, 0);
|
||||||
gSaveContext.save.cutsceneIndex = 0xFFF1;
|
gSaveContext.save.cutsceneIndex = 0xFFF1;
|
||||||
|
|
||||||
|
#if OOT_DEBUG
|
||||||
if (fileSelect->buttonIndex == 0) {
|
if (fileSelect->buttonIndex == 0) {
|
||||||
gSaveContext.save.cutsceneIndex = 0;
|
gSaveContext.save.cutsceneIndex = 0;
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
for (offset = 0; offset < 8; offset++) {
|
for (offset = 0; offset < 8; offset++) {
|
||||||
gSaveContext.save.info.playerData.playerName[offset] = fileSelect->fileNames[fileSelect->buttonIndex][offset];
|
gSaveContext.save.info.playerData.playerName[offset] = fileSelect->fileNames[fileSelect->buttonIndex][offset];
|
||||||
|
@ -753,10 +762,8 @@ void Sram_InitSave(FileSelectState* fileSelect, SramContext* sramCtx) {
|
||||||
PRINTF("\n$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$\n");
|
PRINTF("\n$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$\n");
|
||||||
|
|
||||||
ptr = (u16*)&gSaveContext;
|
ptr = (u16*)&gSaveContext;
|
||||||
j = 0;
|
|
||||||
checksum = 0;
|
|
||||||
|
|
||||||
for (offset = 0; offset < CHECKSUM_SIZE; offset++) {
|
for (j = 0, checksum = 0, offset = 0; offset < CHECKSUM_SIZE; offset++) {
|
||||||
PRINTF("%x ", *ptr);
|
PRINTF("%x ", *ptr);
|
||||||
checksum += *ptr++;
|
checksum += *ptr++;
|
||||||
if (++j == 0x20) {
|
if (++j == 0x20) {
|
||||||
|
@ -893,6 +900,7 @@ void Sram_InitSram(GameState* gameState, SramContext* sramCtx) {
|
||||||
Sram_WriteSramHeader(sramCtx);
|
Sram_WriteSramHeader(sramCtx);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#if OOT_DEBUG
|
||||||
if (CHECK_BTN_ANY(gameState->input[2].cur.button, BTN_DRIGHT)) {
|
if (CHECK_BTN_ANY(gameState->input[2].cur.button, BTN_DRIGHT)) {
|
||||||
bzero(sramCtx->readBuff, SRAM_SIZE);
|
bzero(sramCtx->readBuff, SRAM_SIZE);
|
||||||
for (i = 0; i < CHECKSUM_SIZE; i++) {
|
for (i = 0; i < CHECKSUM_SIZE; i++) {
|
||||||
|
@ -901,6 +909,7 @@ void Sram_InitSram(GameState* gameState, SramContext* sramCtx) {
|
||||||
SsSram_ReadWrite(OS_K1_TO_PHYSICAL(0xA8000000), sramCtx->readBuff, SRAM_SIZE, OS_WRITE);
|
SsSram_ReadWrite(OS_K1_TO_PHYSICAL(0xA8000000), sramCtx->readBuff, SRAM_SIZE, OS_WRITE);
|
||||||
PRINTF("SRAM破壊!!!!!!\n"); // "SRAM destruction! ! ! ! ! !"
|
PRINTF("SRAM破壊!!!!!!\n"); // "SRAM destruction! ! ! ! ! !"
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
// "GOOD! GOOD! Size = %d + %d = %d"
|
// "GOOD! GOOD! Size = %d + %d = %d"
|
||||||
PRINTF("GOOD!GOOD! サイズ=%d + %d = %d\n", sizeof(SaveInfo), 4, sizeof(SaveInfo) + 4);
|
PRINTF("GOOD!GOOD! サイズ=%d + %d = %d\n", sizeof(SaveInfo), 4, sizeof(SaveInfo) + 4);
|
||||||
|
|
|
@ -9,7 +9,7 @@ typedef struct {
|
||||||
|
|
||||||
SsSramContext sSsSramContext = { 0 };
|
SsSramContext sSsSramContext = { 0 };
|
||||||
|
|
||||||
void SsSram_Init(u32 addr, u8 handleType, u8 handleDomain, u8 handleLatency, u8 handlePageSize, u8 handleRelDuration,
|
void SsSram_Init(s32 addr, u8 handleType, u8 handleDomain, u8 handleLatency, u8 handlePageSize, u8 handleRelDuration,
|
||||||
u8 handlePulse, u32 handleSpeed) {
|
u8 handlePulse, u32 handleSpeed) {
|
||||||
u32 prevInt;
|
u32 prevInt;
|
||||||
OSPiHandle* handle = &sSsSramContext.piHandle;
|
OSPiHandle* handle = &sSsSramContext.piHandle;
|
||||||
|
@ -49,7 +49,7 @@ void SsSram_Dma(void* dramAddr, size_t size, s32 direction) {
|
||||||
osInvalDCache(dramAddr, size);
|
osInvalDCache(dramAddr, size);
|
||||||
}
|
}
|
||||||
|
|
||||||
void SsSram_ReadWrite(u32 addr, void* dramAddr, size_t size, s32 direction) {
|
void SsSram_ReadWrite(s32 addr, void* dramAddr, size_t size, s32 direction) {
|
||||||
PRINTF("ssSRAMReadWrite:%08x %08x %08x %d\n", addr, dramAddr, size, direction);
|
PRINTF("ssSRAMReadWrite:%08x %08x %08x %d\n", addr, dramAddr, size, direction);
|
||||||
SsSram_Init(addr, DEVICE_TYPE_SRAM, PI_DOMAIN2, 5, 0xD, 2, 0xC, 0);
|
SsSram_Init(addr, DEVICE_TYPE_SRAM, PI_DOMAIN2, 5, 0xD, 2, 0xC, 0);
|
||||||
SsSram_Dma(dramAddr, size, direction);
|
SsSram_Dma(dramAddr, size, direction);
|
||||||
|
|
Loading…
Reference in a new issue