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add array_count.h (#2514)

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fig02 2025-04-26 18:17:02 -04:00 committed by GitHub
parent 25b2fa4bca
commit bed76a3bf3
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154 changed files with 200 additions and 28 deletions

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@ -1,7 +1,7 @@
#include "array_count.h"
#include "sfx.h"
#include "ultra64.h"
#include "z64audio.h"
#include "macros.h"
#include "sfx.h"
// sSfxRequests ring buffer endpoints. read index <= write index, wrapping around mod 256.
u8 gSfxRequestWriteIndex = 0;

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@ -1,5 +1,5 @@
#include "libu64/gfxprint.h"
#include "ultra64.h"
#include "array_count.h"
#include "attributes.h"
#include "audiothread_cmd.h"
#include "controller.h"
@ -8,6 +8,7 @@
#include "seqcmd.h"
#include "sequence.h"
#include "sfx.h"
#include "ultra64.h"
#include "versions.h"
#include "z64audio.h"
#include "z64ocarina.h"

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@ -1,3 +1,4 @@
#include "array_count.h"
#include "attributes.h"
#include "buffers.h"
#include "segment_symbols.h"

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@ -14,6 +14,7 @@
* Otherwise, each set of instructions has its own command interpreter
*/
#include "audio/aseq.h"
#include "array_count.h"
#include "assert.h"
#include "attributes.h"
#include "macros.h"

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@ -1,3 +1,4 @@
#include "array_count.h"
#include "audiothread_cmd.h"
#include "macros.h"
#include "ultra64.h"

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@ -17,15 +17,14 @@
* Nor are these commands to be confused with the internal audio commands used to transfer requests from
* the graph thread to the audio thread.
*/
#include "array_count.h"
#include "audiothread_cmd.h"
#include "ultra64.h"
#include "ultra64/abi.h"
#include "seqcmd.h"
#include "sfx.h"
#include "ultra64.h"
#include "ultra64/abi.h"
#include "z64audio.h"
#include "macros.h"
// Direct audio command (skips the queueing system)
#define SEQCMD_SET_SEQPLAYER_VOLUME_NOW(seqPlayerIndex, duration, volume) \
Audio_ProcessSeqCmd((SEQCMD_OP_SET_SEQPLAYER_VOLUME << 28) | ((u8)(seqPlayerIndex) << 24) | \

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@ -1,3 +1,4 @@
#include "array_count.h"
#include "buffers.h"
#include "z64audio.h"

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@ -1,3 +1,4 @@
#include "array_count.h"
#include "audiothread_cmd.h"
#include "macros.h"
#include "printf.h"