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Set up build system and disassembly for gc-us (#1982)

* Build gc-us

* Set up gc-us disassembly

* Don't disasm unchanged overlays

* Fix gc-eu-mq BSS

* romalign link_animetion for NTSC

* Explicitly set CPP defines to 0/1

* Add #ifs to segment_symbols.h

* Add sButtonTextures now

* Fix message _SHIFTL usage

* Don't ifdef LANGUAGE_MAX
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cadmic 2024-07-06 12:38:31 -07:00 committed by GitHub
parent baf1e8c174
commit bf3339a16d
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32 changed files with 14124 additions and 205 deletions

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@ -115,13 +115,15 @@ void* sUnusedEntranceCsList[] = {
gDekuTreeIntroCs, gJabuJabuIntroCs, gDcOpeningCs, gMinuetCs, gIceCavernSerenadeCs, gTowerBarrierCs,
};
#pragma increment_block_number 248
// Stores the frame the relevant cam data was last applied on
u16 gCamAtSplinePointsAppliedFrame;
u16 gCamEyePointAppliedFrame;
u16 gCamAtPointAppliedFrame;
// For retail BSS ordering, the block number of sReturnToCamId must be greater
// than that of gCamAtPointAppliedFrame (declared in variables.h).
#pragma increment_block_number 180
// Cam ID to return to when a scripted cutscene is finished
s16 sReturnToCamId;