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Set up build system and disassembly for gc-us (#1982)

* Build gc-us

* Set up gc-us disassembly

* Don't disasm unchanged overlays

* Fix gc-eu-mq BSS

* romalign link_animetion for NTSC

* Explicitly set CPP defines to 0/1

* Add #ifs to segment_symbols.h

* Add sButtonTextures now

* Fix message _SHIFTL usage

* Don't ifdef LANGUAGE_MAX
This commit is contained in:
cadmic 2024-07-06 12:38:31 -07:00 committed by GitHub
parent baf1e8c174
commit bf3339a16d
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GPG key ID: B5690EEEBB952194
32 changed files with 14124 additions and 205 deletions

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@ -2103,11 +2103,11 @@ void Interface_LoadActionLabel(InterfaceContext* interfaceCtx, u16 action, s16 l
action = DO_ACTION_NONE;
}
if (gSaveContext.language != LANGUAGE_ENG) {
if (gSaveContext.language != 0) { // LANGUAGE_JPN for NTSC versions, LANGUAGE_ENG for PAL versions
action += DO_ACTION_MAX;
}
if (gSaveContext.language == LANGUAGE_FRA) {
if (gSaveContext.language == 2) { // LANGUAGE_FRA for PAL versions
action += DO_ACTION_MAX;
}
@ -2167,11 +2167,11 @@ void Interface_SetNaviCall(PlayState* play, u16 naviCallState) {
void Interface_LoadActionLabelB(PlayState* play, u16 action) {
InterfaceContext* interfaceCtx = &play->interfaceCtx;
if (gSaveContext.language != LANGUAGE_ENG) {
if (gSaveContext.language != 0) { // LANGUAGE_JPN for NTSC versions, LANGUAGE_ENG for PAL versions
action += DO_ACTION_MAX;
}
if (gSaveContext.language == LANGUAGE_FRA) {
if (gSaveContext.language == 2) { // LANGUAGE_FRA for PAL versions
action += DO_ACTION_MAX;
}