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Document Sub-Cameras (#989)
* Copying SubCam Changes from PR 908, made it to the end of bosses * Finish copying over PR * format * More cleanup * clean-up * PR Suggestions, Clean-Up, Improvement in CS * Remove substructs from fd/fd2 * format * Improve fishing * minor fix * Make CutsceneCameraDir more general * `sActiveCamMove` -> `sCamMove` * Fix conflict with object kankyo * Add CAM_ID_MAIN to object_kankyo * Improve cam cutscenes further * Revert cutscene cmd names (better for a separate PR) * At -> LookAt in the context of Cutscenes * Missed naming in diving game * Format * Fill in Ganon2 Names (now that it's matching) * format * `sActiveCamId` -> `sReturnToCamId` * activeCamId -> returnToCamId * Discord Discussions * FIRST * Move macro to bottom, comments * More suggestions * PR suggestion, cleanup comment * Oops * add comments * Adjust comment * Change edge-case * whoops Co-authored-by: fig02 <fig02srl@gmail.com>
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143 changed files with 2778 additions and 2768 deletions
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@ -420,7 +420,7 @@ void func_80A3F0E4(EnGo* this) {
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s32 EnGo_IsCameraModified(EnGo* this, GlobalContext* globalCtx) {
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f32 xyzDistSq;
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s16 yawDiff = this->actor.yawTowardsPlayer - this->actor.shape.rot.y;
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Camera* camera = globalCtx->cameraPtrs[MAIN_CAM];
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Camera* mainCam = globalCtx->cameraPtrs[CAM_ID_MAIN];
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if (fabsf(yawDiff) > 10920.0f) {
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return 0;
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@ -428,13 +428,13 @@ s32 EnGo_IsCameraModified(EnGo* this, GlobalContext* globalCtx) {
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xyzDistSq = (this->actor.scale.x / 0.01f) * 10000.0f;
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if ((this->actor.params & 0xF0) == 0x90) {
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Camera_ChangeSetting(camera, CAM_SET_DIRECTED_YAW);
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Camera_ChangeSetting(mainCam, CAM_SET_DIRECTED_YAW);
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xyzDistSq *= 4.8f;
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}
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if (fabsf(this->actor.xyzDistToPlayerSq) > xyzDistSq) {
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if (camera->setting == CAM_SET_DIRECTED_YAW) {
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Camera_ChangeSetting(camera, CAM_SET_NORMAL0);
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if (mainCam->setting == CAM_SET_DIRECTED_YAW) {
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Camera_ChangeSetting(mainCam, CAM_SET_NORMAL0);
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}
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return 0;
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} else {
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@ -774,7 +774,7 @@ void EnGo_CurledUp(EnGo* this, GlobalContext* globalCtx) {
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EnGo_SetupAction(this, EnGo_WakeUp);
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if ((this->actor.params & 0xF0) == 0x90) {
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OnePointCutscene_Init(globalCtx, 4200, -99, &this->actor, MAIN_CAM);
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OnePointCutscene_Init(globalCtx, 4200, -99, &this->actor, CAM_ID_MAIN);
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}
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}
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}
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@ -866,7 +866,7 @@ void EnGo_BiggoronActionFunc(EnGo* this, GlobalContext* globalCtx) {
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EnGo_SetupAction(this, EnGo_Eyedrops);
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globalCtx->msgCtx.msgMode = MSGMODE_PAUSED;
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gSaveContext.timer2State = 0;
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OnePointCutscene_Init(globalCtx, 4190, -99, &this->actor, MAIN_CAM);
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OnePointCutscene_Init(globalCtx, 4190, -99, &this->actor, CAM_ID_MAIN);
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} else {
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this->unk_1E0.unk_00 = 0;
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EnGo_SetupAction(this, EnGo_GetItem);
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