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Document Sub-Cameras (#989)
* Copying SubCam Changes from PR 908, made it to the end of bosses * Finish copying over PR * format * More cleanup * clean-up * PR Suggestions, Clean-Up, Improvement in CS * Remove substructs from fd/fd2 * format * Improve fishing * minor fix * Make CutsceneCameraDir more general * `sActiveCamMove` -> `sCamMove` * Fix conflict with object kankyo * Add CAM_ID_MAIN to object_kankyo * Improve cam cutscenes further * Revert cutscene cmd names (better for a separate PR) * At -> LookAt in the context of Cutscenes * Missed naming in diving game * Format * Fill in Ganon2 Names (now that it's matching) * format * `sActiveCamId` -> `sReturnToCamId` * activeCamId -> returnToCamId * Discord Discussions * FIRST * Move macro to bottom, comments * More suggestions * PR suggestion, cleanup comment * Oops * add comments * Adjust comment * Change edge-case * whoops Co-authored-by: fig02 <fig02srl@gmail.com>
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143 changed files with 2778 additions and 2768 deletions
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@ -489,7 +489,7 @@ void ObjectKankyo_DrawFairies(ObjectKankyo* this2, GlobalContext* globalCtx2) {
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Vec3f vec2 = { 0.0f, 0.0f, 0.0f };
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s16 i;
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if (!(globalCtx->cameraPtrs[0]->unk_14C & 0x100)) {
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if (!(globalCtx->cameraPtrs[CAM_ID_MAIN]->unk_14C & 0x100)) {
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OPEN_DISPS(globalCtx->state.gfxCtx, "../z_object_kankyo.c", 807);
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POLY_XLU_DISP = Gfx_CallSetupDL(POLY_XLU_DISP, 0x14);
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gSPSegment(POLY_XLU_DISP++, 0x08, SEGMENTED_TO_VIRTUAL(gSun1Tex));
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@ -584,7 +584,7 @@ void ObjectKankyo_DrawSnow(ObjectKankyo* this2, GlobalContext* globalCtx2) {
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s32 pad;
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s32 pad2;
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if (!(globalCtx->cameraPtrs[0]->unk_14C & 0x100)) {
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if (!(globalCtx->cameraPtrs[CAM_ID_MAIN]->unk_14C & 0x100)) {
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OPEN_DISPS(globalCtx->state.gfxCtx, "../z_object_kankyo.c", 958);
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if (globalCtx->envCtx.unk_EE[2] < globalCtx->envCtx.unk_EE[3]) {
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if (globalCtx->state.frames % 16 == 0) {
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