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Decompile PreRender.c (#319)
* Decompile PreRender.c * use NON_EQUIVALENT and run format.sh * Get rid of some magic values * rename dList/dListp to dListHead/dList * make func_800C213C NON_MATCHING * replace more values with SCREEN_WIDTH/SCREEN_HEIGHT * dList/dListHead with gfxp/gfx
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39 changed files with 699 additions and 1585 deletions
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@ -1048,14 +1048,32 @@ typedef struct {
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} CollisionCheckContext; // size = 0x29C SubGlobalContext11E60
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typedef struct ListAlloc {
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/* 0x00 */ struct ListAlloc* prev;
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/* 0x04 */ struct ListAlloc* next;
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} ListAlloc; // size = 0x8
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typedef struct {
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/* 0x00 */ char unk_00[0x10];
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/* 0x10 */ u16* unk_10;
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/* 0x14 */ u16* unk_14;
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/* 0x18 */ u16* unk_18;
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/* 0x1C */ char unk_1C[0x87];
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/* 0xA3 */ s8 unk_A3;
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} PreRenderContext; // size = 0xA4
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/* 0x00 */ s32 width;
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/* 0x04 */ s32 height;
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/* 0x08 */ s32 widthSave;
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/* 0x0C */ s32 heightSave;
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/* 0x10 */ u16* fbuf;
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/* 0x14 */ u16* fbufSave;
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/* 0x18 */ u8* cvgSave;
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/* 0x1C */ u16* zbuf;
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/* 0x20 */ u16* zbufSave;
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/* 0x24 */ s32 ulxSave;
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/* 0x28 */ s32 ulySave;
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/* 0x2C */ s32 lrxSave;
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/* 0x30 */ s32 lrySave;
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/* 0x34 */ s32 ulx;
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/* 0x38 */ s32 uly;
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/* 0x3C */ s32 lrx;
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/* 0x40 */ s32 lry;
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/* 0x44 */ ListAlloc alloc;
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/* 0x4C */ u32 unk_4C;
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} PreRenderContext; // size = 0x50
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typedef struct {
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union {
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@ -1269,6 +1287,8 @@ typedef struct GlobalContext {
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/* 0x11E60 */ CollisionCheckContext colChkCtx;
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/* 0x120FC */ u16 envFlags[20];
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/* 0x12124 */ PreRenderContext preRenderCtx;
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/* 0x12174 */ char unk_12174[0x53];
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/* 0x121C7 */ s8 unk_121C7;
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/* 0x121C8 */ TransitionContext transitionCtx;
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/* 0x12418 */ char unk_12418[0x3];
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/* 0x1241B */ u8 transitionMode; // "fbdemo_wipe_modem"
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@ -1743,11 +1763,6 @@ typedef struct {
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#define KALEIDO_OVL_PLAYER_ACTOR 1
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#define KALEIDO_OVL_COUNT 2
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typedef struct ListAlloc {
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/* 0x00 */ struct ListAlloc* prev;
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/* 0x04 */ struct ListAlloc* next;
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} ListAlloc; // size = 0x8
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typedef struct {
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/* 0x00 */ u32 resetting;
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/* 0x04 */ u32 resetCount;
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