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audio_seqplayer, the easy half (#369)

* func_800E9340

* Audio_SequenceChannelDisable

* Audio_SeqChannelLayerFree

* Audio_SeqChannelLayerDisable

* Rename functions

* Audio_SeqChannelSetLayer

* Move gSequenceChannelNone into gAudioContext

* Audio_SequenceChannelInit

* Name functions

* Audio_M64ReadU8

* Audio_M64ReadS16

* Audio_M64ReadCompressedU16

* Audio_AudioListPopBack

* Audio_AudioListPushBack

* Audio_InitLayerFreelist

* Audio_SequencePlayerDisableAsFinished

* incomplete Audio_SequencePlayerDisable

* Audio_SequenceChannelEnable

* Audio_SequencePlayerDisableChannels

* Audio_SequencePlayerInitChannels

* struct fixes

* func_800E9ED8

* Name more functions

* Audio_SequenceChannelSetVolume

* Audio_SetInstrument

* Audio_GetInstrument

* confirm structs

* Audio_ResetSequencePlayer

* Audio_InitSequencePlayer

* Audio_InitSequencePlayers

* func_800EC734

* Find the right Audio_SoundAlloc

* Prune functions.h

* Move global vars into gAudioContext

* func_800EAEF4

* Audio_SeqChannelLayerProcessScript

* Audio_HandleScriptFlowControl

* func_800E9F64

* func_800EA0C0

* func_800EA440

* func_800EAAE0

* unbreak audio_effects

* Audio_ProcessSequence

* Audio_ProcessSequences

* Some audio_heap struct work and function naming

* Audio_SequencePlayerDisable

* ? instead of ! in z64audio.h

* Revert makefile change

* Formatting, player -> seqPlayerIndex

* Index -> Idx

Co-authored-by: zelda2774 <zelda2774@invalid>
This commit is contained in:
zelda2774 2020-09-01 23:23:30 +02:00 committed by GitHub
parent b8da64ee01
commit c033b4b28e
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
137 changed files with 2447 additions and 4327 deletions

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@ -1925,20 +1925,20 @@ void FaultDrawer_SetDefault();
// ? func_800DE238(?);
// ? func_800DE258(?);
// ? func_800DE2B0(?);
void* Audio_SoundAlloc(SoundAllocPool* pool, u32 size);
void* Audio_AllocDmaMemory(SoundAllocPool* pool, u32 size);
// ? func_800DE344(?);
// ? func_800DE380(?);
// ? func_800DE3DC(?);
// ? func_800DE434(?);
// ? func_800DE45C(?);
// ? func_800DE470(?);
// ? func_800DE4B0(?);
// ? func_800DE5F0(?);
// ? func_800DE650(?);
// ? func_800DE6D4(?);
// ? func_800DE758(?);
// ? func_800DE81C(?);
// ? func_800DE8E0(?);
void* Audio_AllocZeroed(SoundAllocPool* pool, u32 size);
void* Audio_Alloc(SoundAllocPool* pool, u32 size);
void Audio_SoundAllocPoolInit(SoundAllocPool* pool, void* memAddr, u32 size);
void Audio_PersistentPoolClear(PersistentPool* persistent);
void Audio_TemporaryPoolClear(TemporaryPool* temporary);
void func_800DE4B0(SoundAllocPool* pool);
void Audio_InitMainPools(s32 sizeForAudioInitPool);
// void Audio_SessionPoolsInit(?);
// void Audio_SeqAndBankPoolInit(?);
// void Audio_PersistentPoolsInit(?);
// void Audio_TemporaryPoolsInit(?);
// void* Audio_AllocBankOrSeq(?);
// ? func_800DF074(?);
// ? func_800DF0CC(?);
// ? func_800DF5DC(?);
@ -1968,10 +1968,10 @@ void* Audio_SoundAlloc(SoundAllocPool* pool, u32 size);
// ? func_800E11F0(?);
// ? func_800E12DC(?);
// ? func_800E1618(?);
s32 func_800E18B0(s32);
// ? func_800E1928(?);
// ? func_800E1A18(?);
// ? func_800E1A48(?);
s32 Audio_IsBankLoadComplete(s32 bankId);
s32 Audio_IsSeqLoadComplete(s32 seqId);
void Audio_SetBankLoadStatus(s32 bankId, u8 status);
void Audio_SetSeqLoadStatus(s32 seqId, u8 status);
// ? func_800E1A78(?);
// ? func_800E1AD8(?);
// ? func_800E1B08(?);
@ -2104,42 +2104,16 @@ void Audio_NoteVibratoInit(Note* note);
void Audio_NotePortamentoInit(Note* note);
void Audio_AdsrInit(AdsrState* adsr, AdsrEnvelope* envelope, s16* volOut);
f32 Audio_AdsrUpdate(AdsrState* adsr);
// ? func_800E9340(?);
// ? func_800E93A8(?);
// ? func_800E9584(?);
// ? func_800E96D8(?);
// ? func_800E97FC(?);
// ? func_800E9878(?);
void Audio_SequenceChannelDisable(SequenceChannel* seqChannel);
// ? func_800E9934(?);
// ? func_800E9A2C(?);
// ? func_800E9AAC(?);
// ? func_800E9B44(?);
void Audio_SequencePlayerDisableAsFinished(SequencePlayer* seqPlayer);
void Audio_SequencePlayerDisable(SequencePlayer* seqPlayer);
void Audio_AudioListPushBack(AudioListItem* list, AudioListItem* item);
void* Audio_AudioListPopBack(AudioListItem* list);
// ? func_800E9CA8(?);
// ? func_800E9D48(?);
// ? func_800E9D5C(?);
// ? func_800E9D94(?);
// ? func_800E9DD4(?);
// ? func_800E9ED8(?);
// ? func_800E9F64(?);
// ? func_800EA0C0(?);
// ? func_800EA440(?);
// ? func_800EAAE0(?);
// ? func_800EAEF4(?);
// ? func_800EAF24(?);
// ? func_800EAF98(?);
// ? func_800EB044(?);
// ? func_800EB068(?);
// ? func_800EBD58(?);
// ? func_800EC564(?);
// ? func_800EC618(?);
// ? func_800EC668(?);
// ? func_800EC734(?);
// ? func_800EC80C(?);
// ? func_800EC8DC(?);
void Audio_ProcessSequences(s32 arg0);
void Audio_ProcessSequence(SequencePlayer* seqPlayer);
void Audio_ResetSequencePlayer(SequencePlayer* seqPlayer);
void func_800EC734(s32 seqPlayerIdx);
void Audio_InitSequencePlayers(void);
// ? func_800ECA00(?);
// ? func_800ECA60(?);
// ? func_800ECAF0(?);