mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-06 14:20:11 +00:00
Player animation offsets (#762)
* Changed PlayerAnimations to be named with offsets * named hover boots timer * update EnIshi sCylinderInits
This commit is contained in:
parent
3432a7d4b3
commit
c04806fc66
5 changed files with 1056 additions and 1049 deletions
|
@ -95,9 +95,16 @@ static ColliderCylinderInit sCylinderInits[] = {
|
|||
OC2_TYPE_2,
|
||||
COLSHAPE_CYLINDER,
|
||||
},
|
||||
{ 0x00, { 0x00000000, 0x00, 0x00 }, { 0x4FC1FFF6, 0x00, 0x00 }, 0x00, 0x01, 0x01 },
|
||||
{
|
||||
ELEMTYPE_UNK0,
|
||||
{ 0x00000000, 0x00, 0x00 },
|
||||
{ 0x4FC1FFF6, 0x00, 0x00 },
|
||||
TOUCH_NONE,
|
||||
BUMP_ON,
|
||||
OCELEM_ON,
|
||||
},
|
||||
{ 55, 70, 0, { 0, 0, 0 } },
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
static CollisionCheckInfoInit sColChkInfoInit = { 0, 12, 60, MASS_IMMOVABLE };
|
||||
|
|
File diff suppressed because it is too large
Load diff
Loading…
Add table
Add a link
Reference in a new issue