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Warning fixes

This commit is contained in:
zelda2774 2021-08-28 00:28:38 +02:00
parent 8332331ad8
commit c2cfdcd46d
4 changed files with 20 additions and 22 deletions

View file

@ -36,8 +36,8 @@ void Audio_ProcessSyncLoads(s32 resetStatus);
void func_800E38F8(s32 arg0, s32 arg1, s32 arg2, s32 arg3);
OSMesgQueue D_8016B6E0;
u8 D_8016B6F8[0x40];
u8* D_8016B738[0x12];
OSMesg D_8016B6F8[0x10];
s8* D_8016B738[0x12];
u32 D_8016B780[8];
void func_800E11F0(void) {
@ -1026,7 +1026,7 @@ void Audio_ContextInit(void* heap, u32 heapSize) {
{
s32 i;
u8* ctxP = &gAudioContext;
u8* ctxP = (u8*)&gAudioContext;
for (i = sizeof(gAudioContext); i >= 0; i--) {
*ctxP++ = 0;
}
@ -1122,7 +1122,7 @@ void Audio_SyncLoadsInit(void) {
gAudioContext.syncLoads[1].status = 0;
}
s32 Audio_SyncLoadSample(s32 arg0, s32 arg1, u8* isDone) {
s32 Audio_SyncLoadSample(s32 arg0, s32 arg1, s8* isDone) {
AudioBankSample* sample;
AudioSyncLoad* syncLoad;
@ -1270,7 +1270,7 @@ void func_800E3874(AudioSyncLoad* arg0, s32 size) {
void func_800E38F8(s32 arg0, s32 arg1, s32 arg2, s32 arg3) {
}
s32 Audio_SyncLoadSeq(s32 seqIdx, u8* ramAddr, u8* isDone) {
s32 Audio_SyncLoadSeq(s32 seqIdx, u8* ramAddr, s8* isDone) {
AudioSyncLoad* syncLoad;
SequenceTable* seqTable;
u32 size;
@ -1368,7 +1368,7 @@ AsyncLoadReq* Audio_InitAsyncReq(u32 devAddr, void* ramAddr, u32 size, s32 arg3,
loadReq->unk_01 = 3;
loadReq->unk_02 = arg3;
loadReq->retMsg = retMsg;
osCreateMesgQueue(&loadReq->msgQueue, loadReq->msg, ARRAY_COUNT(loadReq->msg));
osCreateMesgQueue(&loadReq->msgQueue, &loadReq->msg, 1);
return loadReq;
}
@ -1383,8 +1383,8 @@ void Audio_ProcessAsyncLoads(s32 resetStatus) {
if (gAudioContext.curAsyncReq == NULL) {
if (resetStatus != 0) {
do {
} while (osRecvMesg(&gAudioContext.asyncLoadQueue, &loadReq, OS_MESG_NOBLOCK) != -1);
} else if (osRecvMesg(&gAudioContext.asyncLoadQueue, &loadReq, OS_MESG_NOBLOCK) == -1) {
} while (osRecvMesg(&gAudioContext.asyncLoadQueue, (OSMesg*)&loadReq, OS_MESG_NOBLOCK) != -1);
} else if (osRecvMesg(&gAudioContext.asyncLoadQueue, (OSMesg*)&loadReq, OS_MESG_NOBLOCK) == -1) {
gAudioContext.curAsyncReq = NULL;
} else {
gAudioContext.curAsyncReq = loadReq;
@ -1691,7 +1691,7 @@ void func_800E4EDC(void) {
void func_800E4EE4(void) {
}
void func_800E4EEC(s32 tableType, s32 arg1, u8* arg2) {
void func_800E4EEC(s32 tableType, s32 arg1, s8* arg2) {
static u32 D_801304DC = 0;
D_8016B738[D_801304DC] = arg2;
Audio_AsyncLoad(tableType, arg1, 0, D_801304DC, &D_8016B6E0);
@ -1704,9 +1704,9 @@ void func_800E4EEC(s32 tableType, s32 arg1, u8* arg2) {
void func_800E4F58(void) {
u32 pad;
u32 sp20;
u8* temp_v0;
s8* temp_v0;
if (osRecvMesg(&D_8016B6E0, &sp20, OS_MESG_NOBLOCK) != -1) {
if (osRecvMesg(&D_8016B6E0, (OSMesg*)&sp20, OS_MESG_NOBLOCK) != -1) {
pad = sp20 >> 0x18;
temp_v0 = D_8016B738[pad];
if (temp_v0 != NULL) {
@ -1716,5 +1716,5 @@ void func_800E4F58(void) {
}
void func_800E4FB0(void) {
osCreateMesgQueue(&D_8016B6E0, &D_8016B6F8, 0x10);
osCreateMesgQueue(&D_8016B6E0, D_8016B6F8, 0x10);
}