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Texture alignment macro and a bit of cleaning (#927)

* Add ALIGNED8

* Add designated initializers for cutscene macros

* Fix typo in ovl_Boss_Sst XML

* Fix extraction of ovlMagicDark

* names suggestions

* Remove braces

* fix
This commit is contained in:
Anghelo Carvajal 2021-11-24 23:41:23 -03:00 committed by GitHub
parent 665283432b
commit c36decaf50
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GPG key ID: 4AEE18F83AFDEB23
10 changed files with 31 additions and 17 deletions

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@ -164,4 +164,10 @@ extern GraphicsContext* __gfxCtx;
((height)-1) << G_TEXTURE_IMAGE_FRAC); \
} while (0)
#ifdef __GNUC__
#define ALIGNED8 __attribute__ ((aligned (8)))
#else
#define ALIGNED8
#endif
#endif