mirror of
https://github.com/zeldaret/oot.git
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parent
c5e4357127
commit
c39578f971
17 changed files with 221 additions and 76 deletions
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@ -325,10 +325,10 @@ ovl_En_Jj: Rom 00E3E3D0:00E3F9E0 VRam 80A87800:80A88E10 Offset 000964
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static CutsceneData D_80A88164[] = {
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CS_BEGIN_CUTSCENE(26, 1629),
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CS_PLAYER_CUE_LIST(4),
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CS_PLAYER_CUE(0x0005, 0, 240, 0x0000, 0x4000, 0x0000, -1732, 52, -44, -1732, 52, -44, 1.1393037197548209e-29f, 0.0f, 1.401298464324817e-45f),
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CS_PLAYER_CUE(0x0003, 240, 255, 0x0000, 0x4000, 0x0000, -1732, 52, -44, -1732, 52, -44, 1.1393037197548209e-29f, 0.0f, 1.401298464324817e-45f),
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CS_PLAYER_CUE(0x0006, 255, 285, 0x0000, 0x4000, 0x0000, -1732, 52, -44, -1732, 52, -44, 1.1393037197548209e-29f, 0.0f, 1.401298464324817e-45f),
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CS_PLAYER_CUE(0x0020, 285, 300, 0x0000, 0xC000, 0x0000, -1732, 52, -44, -1537, 109, -44, 1.1393037197548209e-29f, 0.0f, 1.401298464324817e-45f),
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CS_PLAYER_CUE(PLAYER_CUEID_5, 0, 240, 0x0000, 0x4000, 0x0000, -1732, 52, -44, -1732, 52, -44, 1.1393037197548209e-29f, 0.0f, 1.401298464324817e-45f),
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CS_PLAYER_CUE(PLAYER_CUEID_3, 240, 255, 0x0000, 0x4000, 0x0000, -1732, 52, -44, -1732, 52, -44, 1.1393037197548209e-29f, 0.0f, 1.401298464324817e-45f),
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CS_PLAYER_CUE(PLAYER_CUEID_6, 255, 285, 0x0000, 0x4000, 0x0000, -1732, 52, -44, -1732, 52, -44, 1.1393037197548209e-29f, 0.0f, 1.401298464324817e-45f),
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CS_PLAYER_CUE(PLAYER_CUEID_32, 285, 300, 0x0000, 0xC000, 0x0000, -1732, 52, -44, -1537, 109, -44, 1.1393037197548209e-29f, 0.0f, 1.401298464324817e-45f),
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CS_ACTOR_CUE_LIST(68, 4),
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CS_ACTOR_CUE(0x0001, 0, 234, 0x0000, 0x4000, 0x0000, -1665, 52, -44, -1665, 52, -44, 1.1393037197548209e-29f, 0.0f, 1.401298464324817e-45f),
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CS_ACTOR_CUE(0x0002, 234, 241, 0x41F8, 0x0000, 0x0000, -1665, 52, -44, -1603, 130, -47, 8.857142448425293f, 11.142857551574707f, -8.857142448425293f),
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@ -348,7 +348,7 @@ static CutsceneData D_80A88164[] = {
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CS_MISC(0x000C, 1095, 1161, 0x0000, 0x00000000, 0xFFFFFFD2, 0x00000000, 0xFFFFFFD0, 0xFFFFFFD2, 0x00000000, 0xFFFFFFD0, 0x00000000, 0x00000000, 0x00000000),
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CS_TRANSITION(0x0009, 0, 10),
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CS_PLAYER_CUE_LIST(1),
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CS_PLAYER_CUE(0x0035, 300, 1629, 0x0000, 0x0000, 0x0000, -1630, 52, -52, -1630, 52, -52, 0.0f, 0.0f, 0.0f),
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CS_PLAYER_CUE(PLAYER_CUEID_53, 300, 1629, 0x0000, 0x0000, 0x0000, -1630, 52, -52, -1630, 52, -52, 0.0f, 0.0f, 0.0f),
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CS_CAM_EYE_SPLINE(0, 1091),
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CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 45.39994430541992f, -1641, 95, -41, 0x015C),
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CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 45.39994430541992f, -1641, 95, -41, 0x016D),
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@ -459,6 +459,88 @@ typedef enum {
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/* 0x67 */ PLAYER_CSACTION_MAX
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} PlayerCsAction;
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typedef enum {
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/* 0x00 */ PLAYER_CUEID_NONE,
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/* 0x01 */ PLAYER_CUEID_1,
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/* 0x02 */ PLAYER_CUEID_2,
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/* 0x03 */ PLAYER_CUEID_3,
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/* 0x04 */ PLAYER_CUEID_4,
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/* 0x05 */ PLAYER_CUEID_5,
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/* 0x06 */ PLAYER_CUEID_6,
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/* 0x07 */ PLAYER_CUEID_7,
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/* 0x08 */ PLAYER_CUEID_8,
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/* 0x09 */ PLAYER_CUEID_9,
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/* 0x0A */ PLAYER_CUEID_10,
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/* 0x0B */ PLAYER_CUEID_11,
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/* 0x0C */ PLAYER_CUEID_12,
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/* 0x0D */ PLAYER_CUEID_13,
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/* 0x0E */ PLAYER_CUEID_14,
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/* 0x0F */ PLAYER_CUEID_15,
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/* 0x10 */ PLAYER_CUEID_16,
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/* 0x11 */ PLAYER_CUEID_17,
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/* 0x12 */ PLAYER_CUEID_18,
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/* 0x13 */ PLAYER_CUEID_19,
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/* 0x14 */ PLAYER_CUEID_20,
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/* 0x15 */ PLAYER_CUEID_21,
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/* 0x16 */ PLAYER_CUEID_22,
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/* 0x17 */ PLAYER_CUEID_23,
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/* 0x18 */ PLAYER_CUEID_24,
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/* 0x19 */ PLAYER_CUEID_25,
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/* 0x1A */ PLAYER_CUEID_26,
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/* 0x1B */ PLAYER_CUEID_27,
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/* 0x1C */ PLAYER_CUEID_28,
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/* 0x1D */ PLAYER_CUEID_29,
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/* 0x1E */ PLAYER_CUEID_30,
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/* 0x1F */ PLAYER_CUEID_31,
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/* 0x20 */ PLAYER_CUEID_32,
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/* 0x21 */ PLAYER_CUEID_33,
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/* 0x22 */ PLAYER_CUEID_34,
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/* 0x23 */ PLAYER_CUEID_35,
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/* 0x24 */ PLAYER_CUEID_36,
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/* 0x25 */ PLAYER_CUEID_37,
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/* 0x26 */ PLAYER_CUEID_38,
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/* 0x27 */ PLAYER_CUEID_39,
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/* 0x28 */ PLAYER_CUEID_40,
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/* 0x29 */ PLAYER_CUEID_41,
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/* 0x2A */ PLAYER_CUEID_42,
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/* 0x2B */ PLAYER_CUEID_43,
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/* 0x2C */ PLAYER_CUEID_44,
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/* 0x2D */ PLAYER_CUEID_45,
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/* 0x2E */ PLAYER_CUEID_46,
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/* 0x2F */ PLAYER_CUEID_47,
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/* 0x30 */ PLAYER_CUEID_48,
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/* 0x31 */ PLAYER_CUEID_49,
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/* 0x32 */ PLAYER_CUEID_50,
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/* 0x33 */ PLAYER_CUEID_51,
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/* 0x34 */ PLAYER_CUEID_52,
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/* 0x35 */ PLAYER_CUEID_53,
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/* 0x36 */ PLAYER_CUEID_54,
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/* 0x37 */ PLAYER_CUEID_55,
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/* 0x38 */ PLAYER_CUEID_56,
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/* 0x39 */ PLAYER_CUEID_57,
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/* 0x3A */ PLAYER_CUEID_58,
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/* 0x3B */ PLAYER_CUEID_59,
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/* 0x3C */ PLAYER_CUEID_60,
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/* 0x3D */ PLAYER_CUEID_61,
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/* 0x3E */ PLAYER_CUEID_62,
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/* 0x3F */ PLAYER_CUEID_63,
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/* 0x40 */ PLAYER_CUEID_64,
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/* 0x41 */ PLAYER_CUEID_65,
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/* 0x42 */ PLAYER_CUEID_66,
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/* 0x43 */ PLAYER_CUEID_67,
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/* 0x44 */ PLAYER_CUEID_68,
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/* 0x45 */ PLAYER_CUEID_69,
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/* 0x46 */ PLAYER_CUEID_70,
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/* 0x47 */ PLAYER_CUEID_71,
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/* 0x48 */ PLAYER_CUEID_72,
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/* 0x49 */ PLAYER_CUEID_73,
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/* 0x4A */ PLAYER_CUEID_74,
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/* 0x4B */ PLAYER_CUEID_75,
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/* 0x4C */ PLAYER_CUEID_76,
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/* 0x4D */ PLAYER_CUEID_77,
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/* 0x4E */ PLAYER_CUEID_MAX
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} PlayerCueId;
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typedef enum {
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/* 0 */ PLAYER_LEDGE_CLIMB_NONE,
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/* 1 */ PLAYER_LEDGE_CLIMB_1,
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@ -5,7 +5,7 @@
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CutsceneData D_808BB2F0[] = {
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CS_BEGIN_CUTSCENE(9, 425),
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CS_PLAYER_CUE_LIST(1),
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CS_PLAYER_CUE(0x000C, 0, 256, 0x0000, 0x0000, 0x0000, 0, 54, 52, 0, 54, 52, 0.0f, 0.0f, 0.0f),
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CS_PLAYER_CUE(PLAYER_CUEID_12, 0, 256, 0x0000, 0x0000, 0x0000, 0, 54, 52, 0, 54, 52, 0.0f, 0.0f, 0.0f),
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CS_LIGHT_SETTING_LIST(1),
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CS_LIGHT_SETTING(0x0001, 110, 111, 0x0000, 0x00000000, 0x00000000, 0xFFFFFFE3, 0xFFFFFFC5, 0x00000000, 0xFFFFFFE3, 0xFFFFFFC5),
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CS_MISC_LIST(1),
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@ -87,7 +87,7 @@ CutsceneData D_808BB7A0[] = {
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CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 15, 60.0f, -3, 95, 8, 0x0020),
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CS_CAM_POINT(CS_CAM_STOP, 0x00, 30, 60.0f, -3, 95, 8, 0xA5EB),
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CS_PLAYER_CUE_LIST(1),
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CS_PLAYER_CUE(0x000C, 0, 180, 0x0000, 0x0000, 0x0000, 0, 28, -10, 0, -14, 9, 0.0f, -0.23333333f, 0.0f),
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CS_PLAYER_CUE(PLAYER_CUEID_12, 0, 180, 0x0000, 0x0000, 0x0000, 0, 28, -10, 0, -14, 9, 0.0f, -0.23333333f, 0.0f),
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CS_LIGHT_SETTING_LIST(1),
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CS_LIGHT_SETTING(0x0001, 90, 91, 0x0000, 0x00000000, 0x00000000, 0xFFFFFFF2, 0x00000024, 0x00000000, 0xFFFFFFF2, 0x00000024),
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CS_MISC_LIST(1),
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@ -7,9 +7,9 @@ CutsceneData D_808BBD90[] = {
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CS_UNK_DATA_LIST(0x00000021, 1),
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CS_UNK_DATA(0x00010000, 0x0BB80000, 0x00000000, 0x00000000, 0xFFFFFFF8, 0xFFFFFFFF, 0x00000000, 0xFFFFFFF8, 0xFFFFFFFF, 0x00000000, 0x00000000, 0x00000000),
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CS_PLAYER_CUE_LIST(3),
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CS_PLAYER_CUE(0x0005, 0, 1, 0x0000, 0x8000, 0x0000, 0, 0, 820, 0, 0, 820, 0.0f, 0.0f, 1.4e-45f),
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CS_PLAYER_CUE(0x0002, 1, 16, 0x0000, 0x8000, 0x0000, 0, 0, 820, 0, 0, 720, 0.0f, 0.0f, 1.4e-45f),
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CS_PLAYER_CUE(0x0005, 16, 176, 0x0000, 0x8000, 0x0000, 0, 0, 720, 0, 0, 720, 0.0f, 0.0f, 1.4e-45f),
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CS_PLAYER_CUE(PLAYER_CUEID_5, 0, 1, 0x0000, 0x8000, 0x0000, 0, 0, 820, 0, 0, 820, 0.0f, 0.0f, 1.4e-45f),
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CS_PLAYER_CUE(PLAYER_CUEID_2, 1, 16, 0x0000, 0x8000, 0x0000, 0, 0, 820, 0, 0, 720, 0.0f, 0.0f, 1.4e-45f),
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CS_PLAYER_CUE(PLAYER_CUEID_5, 16, 176, 0x0000, 0x8000, 0x0000, 0, 0, 720, 0, 0, 720, 0.0f, 0.0f, 1.4e-45f),
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CS_ACTOR_CUE_LIST(62, 3),
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CS_ACTOR_CUE(0x0004, 40, 70, 0x7D74, 0x0000, 0x0000, -1, 49, 719, 1, 47, 687, 0.06666667f, -0.06666667f, -0.06666667f),
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CS_ACTOR_CUE(0x0004, 70, 220, 0x8010, 0x0000, 0x0000, 1, 47, 687, 0, 134, 21, -0.006666667f, 0.58f, 0.006666667f),
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@ -7,8 +7,8 @@ CutsceneData D_808BCE20[] = {
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CS_UNK_DATA_LIST(0x00000015, 1),
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CS_UNK_DATA(0x00010000, 0x0BB80000, 0x00000000, 0x00000000, 0x0000000F, 0xFFFFFFDE, 0x00000000, 0x0000000F, 0xFFFFFFDE, 0x00000000, 0x00000000, 0x00000000),
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CS_PLAYER_CUE_LIST(2),
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CS_PLAYER_CUE(0x0002, 0, 33, 0x54B2, 0x0000, 0x0000, 2614, 0, -451, 2808, 0, -559, 5.878788f, 0.0f, -5.878788f),
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CS_PLAYER_CUE(0x0004, 33, 42, 0x5945, 0x0000, 0x0000, 2808, 0, -559, 2857, 0, -594, 5.4444447f, 0.0f, -5.4444447f),
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CS_PLAYER_CUE(PLAYER_CUEID_2, 0, 33, 0x54B2, 0x0000, 0x0000, 2614, 0, -451, 2808, 0, -559, 5.878788f, 0.0f, -5.878788f),
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CS_PLAYER_CUE(PLAYER_CUEID_4, 33, 42, 0x5945, 0x0000, 0x0000, 2808, 0, -559, 2857, 0, -594, 5.4444447f, 0.0f, -5.4444447f),
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CS_CAM_EYE_SPLINE(0, 1091),
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CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 47.199955f, 2753, 46, -354, 0x59A8),
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CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 47.199955f, 2753, 46, -354, 0x20B8),
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@ -13,9 +13,9 @@ static CutsceneData D_8096C1A4[] = {
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CS_ACTOR_CUE(0x0002, 616, 667, 0x0000, 0x0000, 0x0000, 0, 216, -10, 0, 82, 0, 0.0f, -2.627451f, 0.0f),
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CS_ACTOR_CUE(0x0003, 667, 2834, 0x0000, 0x0000, 0x0000, 0, 82, 0, 0, 82, 0, 0.0f, 0.0f, 0.0f),
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CS_PLAYER_CUE_LIST(3),
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CS_PLAYER_CUE(0x000D, 0, 280, 0x0000, 0x6AAA, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 1.401298464324817e-45f),
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CS_PLAYER_CUE(0x0005, 280, 531, 0x0000, 0x6AAA, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 1.401298464324817e-45f),
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CS_PLAYER_CUE(0x0013, 531, 1716, 0x0000, 0xEAAA, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 1.401298464324817e-45f),
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CS_PLAYER_CUE(PLAYER_CUEID_13, 0, 280, 0x0000, 0x6AAA, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 1.401298464324817e-45f),
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CS_PLAYER_CUE(PLAYER_CUEID_5, 280, 531, 0x0000, 0x6AAA, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 1.401298464324817e-45f),
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CS_PLAYER_CUE(PLAYER_CUEID_19, 531, 1716, 0x0000, 0xEAAA, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 1.401298464324817e-45f),
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CS_ACTOR_CUE_LIST(41, 3),
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CS_ACTOR_CUE(0x0001, 0, 170, 0x0000, 0x0000, 0x0000, 98, 6, -169, 98, 6, -169, 0.0f, 0.0f, 0.0f),
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CS_ACTOR_CUE(0x0002, 170, 465, 0x0000, 0x0000, 0x0000, 98, 6, -169, 98, 6, -169, 0.0f, 0.0f, 0.0f),
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@ -13,9 +13,9 @@ static CutsceneData D_8098786C[] = {
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CS_ACTOR_CUE(0x0002, 768, 817, 0x0000, 0x0000, 0x0000, 0, 216, 0, 0, 82, 0, 0.0f, 0.0f, 0.0f),
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CS_ACTOR_CUE(0x0003, 817, 2666, 0x0000, 0x0000, 0x0000, 0, 82, 0, 0, 82, 0, 0.0f, 0.0f, 0.0f),
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CS_PLAYER_CUE_LIST(3),
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CS_PLAYER_CUE(0x000D, 0, 300, 0x0000, 0x0000, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
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CS_PLAYER_CUE(0x0005, 300, 661, 0x0000, 0xEAAA, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
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CS_PLAYER_CUE(0x0013, 661, 1934, 0x0000, 0x6AAA, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
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CS_PLAYER_CUE(PLAYER_CUEID_13, 0, 300, 0x0000, 0x0000, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
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CS_PLAYER_CUE(PLAYER_CUEID_5, 300, 661, 0x0000, 0xEAAA, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
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CS_PLAYER_CUE(PLAYER_CUEID_19, 661, 1934, 0x0000, 0x6AAA, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
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CS_ACTOR_CUE_LIST(44, 3),
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CS_ACTOR_CUE(0x0001, 0, 145, 0x0000, 0x0000, 0x0000, -97, 6, 169, -97, 6, 169, 0.0f, 0.0f, 0.0f),
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CS_ACTOR_CUE(0x0002, 145, 615, 0x0000, 0x0000, 0x0000, -97, 6, 169, -97, 6, 169, 0.0f, 0.0f, 0.0f),
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@ -13,9 +13,9 @@ static CutsceneData D_8099010C[] = {
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CS_ACTOR_CUE(0x0002, 684, 732, 0x0000, 0x0000, 0x0000, 0, 216, 0, 0, 82, 0, 0.0f, -2.7916667f, 0.0f),
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CS_ACTOR_CUE(0x0003, 732, 2912, 0x0000, 0x0000, 0x0000, 0, 82, 0, 0, 82, 0, 0.0f, 0.0f, 0.0f),
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CS_PLAYER_CUE_LIST(3),
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CS_PLAYER_CUE(0x000D, 0, 261, 0x0000, 0x0000, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
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CS_PLAYER_CUE(0x0005, 261, 600, 0x0000, 0x9555, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
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CS_PLAYER_CUE(0x0013, 600, 1243, 0x0000, 0x1555, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
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CS_PLAYER_CUE(PLAYER_CUEID_13, 0, 261, 0x0000, 0x0000, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
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CS_PLAYER_CUE(PLAYER_CUEID_5, 261, 600, 0x0000, 0x9555, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
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CS_PLAYER_CUE(PLAYER_CUEID_19, 600, 1243, 0x0000, 0x1555, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
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CS_ACTOR_CUE_LIST(43, 3),
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CS_ACTOR_CUE(0x0001, 0, 165, 0x0000, 0x0000, 0x0000, -98, 6, -169, -98, 6, -169, 0.0f, 0.0f, 0.0f),
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CS_ACTOR_CUE(0x0002, 165, 466, 0x0000, 0x0000, 0x0000, -98, 6, -169, -98, 6, -169, 0.0f, 0.0f, 0.0f),
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@ -409,7 +409,8 @@ typedef struct {
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} CsActionEntry; // size = 0x8
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static CsActionEntry sCsActionTable[] = {
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{ 36, 1 }, { 37, 2 }, { 38, 3 }, { 64, 4 }, { 65, 5 },
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{ PLAYER_CUEID_36, 1 }, { PLAYER_CUEID_37, 2 }, { PLAYER_CUEID_38, 3 },
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{ PLAYER_CUEID_64, 4 }, { PLAYER_CUEID_65, 5 },
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};
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static RaceWaypoint sHbaWaypoints[] = {
|
||||
|
|
|
@ -5,10 +5,10 @@
|
|||
static CutsceneData D_80A88164[] = {
|
||||
CS_BEGIN_CUTSCENE(26, 1629),
|
||||
CS_PLAYER_CUE_LIST(4),
|
||||
CS_PLAYER_CUE(0x0005, 0, 240, 0x0000, 0x4000, 0x0000, -1732, 52, -44, -1732, 52, -44, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(0x0003, 240, 255, 0x0000, 0x4000, 0x0000, -1732, 52, -44, -1732, 52, -44, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(0x0006, 255, 285, 0x0000, 0x4000, 0x0000, -1732, 52, -44, -1732, 52, -44, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(0x0020, 285, 300, 0x0000, 0xC000, 0x0000, -1732, 52, -44, -1537, 109, -44, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_5, 0, 240, 0x0000, 0x4000, 0x0000, -1732, 52, -44, -1732, 52, -44, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_3, 240, 255, 0x0000, 0x4000, 0x0000, -1732, 52, -44, -1732, 52, -44, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_6, 255, 285, 0x0000, 0x4000, 0x0000, -1732, 52, -44, -1732, 52, -44, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_32, 285, 300, 0x0000, 0xC000, 0x0000, -1732, 52, -44, -1537, 109, -44, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_ACTOR_CUE_LIST(68, 4),
|
||||
CS_ACTOR_CUE(0x0001, 0, 234, 0x0000, 0x4000, 0x0000, -1665, 52, -44, -1665, 52, -44, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_ACTOR_CUE(0x0002, 234, 241, 0x41F8, 0x0000, 0x0000, -1665, 52, -44, -1603, 130, -47, 8.857142f, 11.142858f, -8.857142f),
|
||||
|
@ -28,7 +28,7 @@ static CutsceneData D_80A88164[] = {
|
|||
CS_MISC(CS_MISC_STOP_CUTSCENE, 1095, 1161, 0x0000, 0x00000000, 0xFFFFFFD2, 0x00000000, 0xFFFFFFD0, 0xFFFFFFD2, 0x00000000, 0xFFFFFFD0, 0x00000000, 0x00000000, 0x00000000),
|
||||
CS_TRANSITION(CS_TRANS_TRIGGER_INSTANCE, 0, 10),
|
||||
CS_PLAYER_CUE_LIST(1),
|
||||
CS_PLAYER_CUE(0x0035, 300, 1629, 0x0000, 0x0000, 0x0000, -1630, 52, -52, -1630, 52, -52, 0.0f, 0.0f, 0.0f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_53, 300, 1629, 0x0000, 0x0000, 0x0000, -1630, 52, -52, -1630, 52, -52, 0.0f, 0.0f, 0.0f),
|
||||
CS_CAM_EYE_SPLINE(0, 1091),
|
||||
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 45.399944f, -1641, 95, -41, 0x015C),
|
||||
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 45.399944f, -1641, 95, -41, 0x016D),
|
||||
|
|
|
@ -13,9 +13,9 @@ static CutsceneData D_80AB431C[] = {
|
|||
CS_ACTOR_CUE(0x0002, 573, 621, 0x0000, 0x0000, 0x0000, 0, 216, 0, 0, 82, 0, 0.0f, -2.7916667f, 0.0f),
|
||||
CS_ACTOR_CUE(0x0003, 621, 3011, 0x0000, 0x0000, 0x0000, 0, 82, 0, 0, 82, 0, 0.0f, 0.0f, 0.0f),
|
||||
CS_PLAYER_CUE_LIST(3),
|
||||
CS_PLAYER_CUE(0x000D, 0, 240, 0x0000, 0x1555, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 1.401298464324817e-45f),
|
||||
CS_PLAYER_CUE(0x0005, 240, 461, 0x0000, 0x1555, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 1.401298464324817e-45f),
|
||||
CS_PLAYER_CUE(0x0013, 461, 1616, 0x0000, 0x9555, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 1.401298464324817e-45f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_13, 0, 240, 0x0000, 0x1555, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 1.401298464324817e-45f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_5, 240, 461, 0x0000, 0x1555, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 1.401298464324817e-45f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_19, 461, 1616, 0x0000, 0x9555, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 1.401298464324817e-45f),
|
||||
CS_ACTOR_CUE_LIST(49, 1),
|
||||
CS_ACTOR_CUE(0x0001, 0, 3000, 0x0000, 0x0000, 0x0000, 0, -16, -121, 0, -16, -121, 0.0f, 0.0f, 0.0f),
|
||||
CS_LIGHT_SETTING_LIST(1),
|
||||
|
|
|
@ -33,9 +33,9 @@ CutsceneData D_80ABFB40[] = {
|
|||
CS_UNK_DATA_LIST(0x00000021, 1),
|
||||
CS_UNK_DATA(0x00010000, 0x0BB80000, 0x00000000, 0x00000000, 0xFFFFFFAA, 0xFFFFFFAE, 0x00000000, 0xFFFFFFAA, 0xFFFFFFAE, 0x00000000, 0x00000000, 0x00000000),
|
||||
CS_PLAYER_CUE_LIST(3),
|
||||
CS_PLAYER_CUE(0x0011, 0, 80, 0x0000, 0x8000, 0x0000, 0, -40, 1400, 0, -40, 1400, 0.0f, 0.0f, 1.401298464324817e-45f),
|
||||
CS_PLAYER_CUE(0x0012, 80, 201, 0x0000, 0x8000, 0x0000, 0, -40, 1400, 0, -40, 1400, 0.0f, 0.0f, 1.401298464324817e-45f),
|
||||
CS_PLAYER_CUE(0x0005, 201, 662, 0x0000, 0x8000, 0x0000, 0, -40, 1400, 0, -40, 1400, 0.0f, 0.0f, 1.401298464324817e-45f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_17, 0, 80, 0x0000, 0x8000, 0x0000, 0, -40, 1400, 0, -40, 1400, 0.0f, 0.0f, 1.401298464324817e-45f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_18, 80, 201, 0x0000, 0x8000, 0x0000, 0, -40, 1400, 0, -40, 1400, 0.0f, 0.0f, 1.401298464324817e-45f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_5, 201, 662, 0x0000, 0x8000, 0x0000, 0, -40, 1400, 0, -40, 1400, 0.0f, 0.0f, 1.401298464324817e-45f),
|
||||
CS_MISC_LIST(1),
|
||||
CS_MISC(CS_MISC_TRIFORCE_FLASH, 510, 611, 0x0000, 0x00000000, 0xFFFFFFFF, 0x00000000, 0x00000000, 0xFFFFFFFF, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000),
|
||||
CS_ACTOR_CUE_LIST(48, 1),
|
||||
|
|
|
@ -5,16 +5,16 @@
|
|||
static CutsceneData D_80AF0880[] = {
|
||||
CS_BEGIN_CUTSCENE(15, 1306),
|
||||
CS_PLAYER_CUE_LIST(10),
|
||||
CS_PLAYER_CUE(0x0027, 0, 50, 0x0000, 0x6C16, 0x0000, 12, -340, -2810, 12, -340, -2810, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(0x0003, 50, 70, 0x0000, 0x6C16, 0x0000, 12, -340, -2810, 12, -340, -2810, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(0x0005, 70, 109, 0x0000, 0x6C16, 0x0000, 12, -340, -2810, 12, -340, -2810, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(0x0002, 109, 135, 0x0000, 0x6C16, 0x0000, 12, -340, -2810, 100, -340, -2991, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(0x0005, 135, 199, 0x0000, 0x6C16, 0x0000, 100, -340, -2991, 100, -340, -2991, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(0x0003, 199, 219, 0x0000, 0x6C16, 0x0000, 100, -340, -2991, 100, -340, -2991, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(0x0005, 219, 259, 0x0000, 0x6C16, 0x0000, 100, -340, -2991, 100, -340, -2991, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(0x0003, 259, 276, 0x0000, 0x6C16, 0x0000, 100, -340, -2991, 100, -340, -2991, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(0x0002, 276, 297, 0x0000, 0x6C16, 0x0000, 100, -340, -2991, 182, -340, -3132, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(0x0005, 297, 843, 0x0000, 0x6C16, 0x0000, 182, -340, -3132, 182, -340, -3132, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_39, 0, 50, 0x0000, 0x6C16, 0x0000, 12, -340, -2810, 12, -340, -2810, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_3, 50, 70, 0x0000, 0x6C16, 0x0000, 12, -340, -2810, 12, -340, -2810, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_5, 70, 109, 0x0000, 0x6C16, 0x0000, 12, -340, -2810, 12, -340, -2810, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_2, 109, 135, 0x0000, 0x6C16, 0x0000, 12, -340, -2810, 100, -340, -2991, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_5, 135, 199, 0x0000, 0x6C16, 0x0000, 100, -340, -2991, 100, -340, -2991, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_3, 199, 219, 0x0000, 0x6C16, 0x0000, 100, -340, -2991, 100, -340, -2991, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_5, 219, 259, 0x0000, 0x6C16, 0x0000, 100, -340, -2991, 100, -340, -2991, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_3, 259, 276, 0x0000, 0x6C16, 0x0000, 100, -340, -2991, 100, -340, -2991, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_2, 276, 297, 0x0000, 0x6C16, 0x0000, 100, -340, -2991, 182, -340, -3132, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_5, 297, 843, 0x0000, 0x6C16, 0x0000, 182, -340, -3132, 182, -340, -3132, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_ACTOR_CUE_LIST(63, 4),
|
||||
CS_ACTOR_CUE(0x0002, 0, 178, 0x0000, 0xEC16, 0x0000, 127, -340, -3041, 127, -340, -3041, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_ACTOR_CUE(0x0003, 178, 245, 0x0000, 0x6C16, 0x0000, 127, -340, -3041, 127, -340, -3041, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
|
@ -115,9 +115,9 @@ static u32 D_80AF10A0 = 0;
|
|||
static CutsceneData D_80AF10A4[] = {
|
||||
CS_BEGIN_CUTSCENE(14, 1299),
|
||||
CS_PLAYER_CUE_LIST(3),
|
||||
CS_PLAYER_CUE(0x0005, 0, 272, 0x0000, 0xC000, 0x0000, -1085, -1025, -3347, -1085, -1025, -3347, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(0x0003, 272, 292, 0x0000, 0xC000, 0x0000, -1085, -1025, -3347, -1085, -1025, -3347, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(0x0005, 292, 777, 0x0000, 0xC000, 0x0000, -1085, -1025, -3347, -1085, -1025, -3347, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_5, 0, 272, 0x0000, 0xC000, 0x0000, -1085, -1025, -3347, -1085, -1025, -3347, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_3, 272, 292, 0x0000, 0xC000, 0x0000, -1085, -1025, -3347, -1085, -1025, -3347, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_5, 292, 777, 0x0000, 0xC000, 0x0000, -1085, -1025, -3347, -1085, -1025, -3347, 1.1393037e-29f, 0.0f, 1.4e-45f),
|
||||
CS_MISC_LIST(1),
|
||||
CS_MISC(CS_MISC_STOP_CUTSCENE, 330, 627, 0x0000, 0x00000000, 0x00000000, 0xFFFFFFC0, 0x00000032, 0x00000000, 0xFFFFFFC0, 0x00000032, 0x00000000, 0x00000000, 0x00000000),
|
||||
CS_ACTOR_CUE_LIST(66, 3),
|
||||
|
|
|
@ -13,11 +13,11 @@ static CutsceneData D_80AF411C[] = {
|
|||
CS_ACTOR_CUE(0x0002, 898, 948, 0x0000, 0x0000, 0x0000, 0, 216, 0, 0, 82, 0, 0.0f, -2.68f, 0.0f),
|
||||
CS_ACTOR_CUE(0x0003, 948, 3338, 0x0000, 0x0000, 0x0000, 0, 82, 0, 0, 82, 0, 0.0f, 0.0f, 0.0f),
|
||||
CS_PLAYER_CUE_LIST(5),
|
||||
CS_PLAYER_CUE(0x000D, 0, 240, 0x0000, 0x0000, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
|
||||
CS_PLAYER_CUE(0x0005, 240, 520, 0x0000, 0x4000, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
|
||||
CS_PLAYER_CUE(0x0003, 520, 550, 0x0000, 0x4000, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
|
||||
CS_PLAYER_CUE(0x0005, 550, 801, 0x0000, 0x4000, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
|
||||
CS_PLAYER_CUE(0x0013, 801, 1956, 0x0000, 0xC000, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_13, 0, 240, 0x0000, 0x0000, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_5, 240, 520, 0x0000, 0x4000, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_3, 520, 550, 0x0000, 0x4000, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_5, 550, 801, 0x0000, 0x4000, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_19, 801, 1956, 0x0000, 0xC000, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
|
||||
CS_ACTOR_CUE_LIST(49, 1),
|
||||
CS_ACTOR_CUE(0x0001, 0, 3000, 0x0000, 0x0000, 0x0000, 0, -16, -121, 0, -16, -121, 0.0f, 0.0f, 0.0f),
|
||||
CS_LIGHT_SETTING_LIST(5),
|
||||
|
|
|
@ -5,9 +5,9 @@
|
|||
CutsceneData D_80B4C5D0[] = {
|
||||
CS_BEGIN_CUTSCENE(28, 3000),
|
||||
CS_PLAYER_CUE_LIST(3),
|
||||
CS_PLAYER_CUE(0x0005, 400, 1211, 0x0000, 0xC000, 0x0000, -422, 84, 1, -422, 84, 1, 1.1266861702801002e-29f, 0.0f, 1.401298464324817e-45f),
|
||||
CS_PLAYER_CUE(0x0001, 1211, 1241, 0x0000, 0xC000, 0x0000, -422, 84, 1, -483, 84, 0, 1.1266861702801002e-29f, 0.0f, 1.401298464324817e-45f),
|
||||
CS_PLAYER_CUE(0x0029, 1241, 1311, 0x0000, 0xC000, 0x0000, -483, 84, 0, -483, 84, 0, 1.1266861702801002e-29f, 0.0f, 1.401298464324817e-45f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_5, 400, 1211, 0x0000, 0xC000, 0x0000, -422, 84, 1, -422, 84, 1, 1.1266861702801002e-29f, 0.0f, 1.401298464324817e-45f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_1, 1211, 1241, 0x0000, 0xC000, 0x0000, -422, 84, 1, -483, 84, 0, 1.1266861702801002e-29f, 0.0f, 1.401298464324817e-45f),
|
||||
CS_PLAYER_CUE(PLAYER_CUEID_41, 1241, 1311, 0x0000, 0xC000, 0x0000, -483, 84, 0, -483, 84, 0, 1.1266861702801002e-29f, 0.0f, 1.401298464324817e-45f),
|
||||
CS_ACTOR_CUE_LIST(18, 1),
|
||||
CS_ACTOR_CUE(0x0007, 1170, 1316, 0x7477, 0x0000, 0x0000, -485, 84, 0, -469, 85, -55, 0.10958904f, 0.006849315f, -0.10958904f),
|
||||
CS_UNK_DATA_LIST(0x00000049, 1),
|
||||
|
|
|
@ -10767,23 +10767,85 @@ void func_80848EF8(Player* this) {
|
|||
}
|
||||
}
|
||||
|
||||
static s8 D_808547C4[] = {
|
||||
PLAYER_CSACTION_NONE, PLAYER_CSACTION_3, PLAYER_CSACTION_3, PLAYER_CSACTION_5, PLAYER_CSACTION_4,
|
||||
PLAYER_CSACTION_8, PLAYER_CSACTION_9, PLAYER_CSACTION_13, PLAYER_CSACTION_14, PLAYER_CSACTION_15,
|
||||
PLAYER_CSACTION_16, PLAYER_CSACTION_17, PLAYER_CSACTION_18, -PLAYER_CSACTION_22, PLAYER_CSACTION_23,
|
||||
PLAYER_CSACTION_24, PLAYER_CSACTION_25, PLAYER_CSACTION_26, PLAYER_CSACTION_27, PLAYER_CSACTION_28,
|
||||
PLAYER_CSACTION_29, PLAYER_CSACTION_31, PLAYER_CSACTION_32, PLAYER_CSACTION_33, PLAYER_CSACTION_34,
|
||||
-PLAYER_CSACTION_35, PLAYER_CSACTION_30, PLAYER_CSACTION_36, PLAYER_CSACTION_38, -PLAYER_CSACTION_39,
|
||||
-PLAYER_CSACTION_40, -PLAYER_CSACTION_41, PLAYER_CSACTION_42, PLAYER_CSACTION_43, PLAYER_CSACTION_45,
|
||||
PLAYER_CSACTION_46, PLAYER_CSACTION_NONE, PLAYER_CSACTION_NONE, PLAYER_CSACTION_NONE, PLAYER_CSACTION_67,
|
||||
PLAYER_CSACTION_48, PLAYER_CSACTION_47, -PLAYER_CSACTION_50, PLAYER_CSACTION_51, -PLAYER_CSACTION_52,
|
||||
-PLAYER_CSACTION_53, PLAYER_CSACTION_54, PLAYER_CSACTION_55, PLAYER_CSACTION_56, PLAYER_CSACTION_57,
|
||||
PLAYER_CSACTION_58, PLAYER_CSACTION_59, PLAYER_CSACTION_60, PLAYER_CSACTION_61, PLAYER_CSACTION_62,
|
||||
PLAYER_CSACTION_63, PLAYER_CSACTION_64, -PLAYER_CSACTION_65, -PLAYER_CSACTION_66, PLAYER_CSACTION_68,
|
||||
PLAYER_CSACTION_11, PLAYER_CSACTION_69, PLAYER_CSACTION_70, PLAYER_CSACTION_71, PLAYER_CSACTION_8,
|
||||
PLAYER_CSACTION_8, PLAYER_CSACTION_72, PLAYER_CSACTION_73, PLAYER_CSACTION_78, PLAYER_CSACTION_79,
|
||||
PLAYER_CSACTION_80, PLAYER_CSACTION_89, PLAYER_CSACTION_90, PLAYER_CSACTION_91, PLAYER_CSACTION_92,
|
||||
PLAYER_CSACTION_77, PLAYER_CSACTION_19, PLAYER_CSACTION_94,
|
||||
static s8 sCueToCsActionMap[PLAYER_CUEID_MAX] = {
|
||||
PLAYER_CSACTION_NONE, // PLAYER_CUEID_NONE
|
||||
PLAYER_CSACTION_3, // PLAYER_CUEID_1
|
||||
PLAYER_CSACTION_3, // PLAYER_CUEID_2
|
||||
PLAYER_CSACTION_5, // PLAYER_CUEID_3
|
||||
PLAYER_CSACTION_4, // PLAYER_CUEID_4
|
||||
PLAYER_CSACTION_8, // PLAYER_CUEID_5
|
||||
PLAYER_CSACTION_9, // PLAYER_CUEID_6
|
||||
PLAYER_CSACTION_13, // PLAYER_CUEID_7
|
||||
PLAYER_CSACTION_14, // PLAYER_CUEID_8
|
||||
PLAYER_CSACTION_15, // PLAYER_CUEID_9
|
||||
PLAYER_CSACTION_16, // PLAYER_CUEID_10
|
||||
PLAYER_CSACTION_17, // PLAYER_CUEID_11
|
||||
PLAYER_CSACTION_18, // PLAYER_CUEID_12
|
||||
-PLAYER_CSACTION_22, // PLAYER_CUEID_13
|
||||
PLAYER_CSACTION_23, // PLAYER_CUEID_14
|
||||
PLAYER_CSACTION_24, // PLAYER_CUEID_15
|
||||
PLAYER_CSACTION_25, // PLAYER_CUEID_16
|
||||
PLAYER_CSACTION_26, // PLAYER_CUEID_17
|
||||
PLAYER_CSACTION_27, // PLAYER_CUEID_18
|
||||
PLAYER_CSACTION_28, // PLAYER_CUEID_19
|
||||
PLAYER_CSACTION_29, // PLAYER_CUEID_20
|
||||
PLAYER_CSACTION_31, // PLAYER_CUEID_21
|
||||
PLAYER_CSACTION_32, // PLAYER_CUEID_22
|
||||
PLAYER_CSACTION_33, // PLAYER_CUEID_23
|
||||
PLAYER_CSACTION_34, // PLAYER_CUEID_24
|
||||
-PLAYER_CSACTION_35, // PLAYER_CUEID_25
|
||||
PLAYER_CSACTION_30, // PLAYER_CUEID_26
|
||||
PLAYER_CSACTION_36, // PLAYER_CUEID_27
|
||||
PLAYER_CSACTION_38, // PLAYER_CUEID_28
|
||||
-PLAYER_CSACTION_39, // PLAYER_CUEID_29
|
||||
-PLAYER_CSACTION_40, // PLAYER_CUEID_30
|
||||
-PLAYER_CSACTION_41, // PLAYER_CUEID_31
|
||||
PLAYER_CSACTION_42, // PLAYER_CUEID_32
|
||||
PLAYER_CSACTION_43, // PLAYER_CUEID_33
|
||||
PLAYER_CSACTION_45, // PLAYER_CUEID_34
|
||||
PLAYER_CSACTION_46, // PLAYER_CUEID_35
|
||||
PLAYER_CSACTION_NONE, // PLAYER_CUEID_36
|
||||
PLAYER_CSACTION_NONE, // PLAYER_CUEID_37
|
||||
PLAYER_CSACTION_NONE, // PLAYER_CUEID_38
|
||||
PLAYER_CSACTION_67, // PLAYER_CUEID_39
|
||||
PLAYER_CSACTION_48, // PLAYER_CUEID_40
|
||||
PLAYER_CSACTION_47, // PLAYER_CUEID_41
|
||||
-PLAYER_CSACTION_50, // PLAYER_CUEID_42
|
||||
PLAYER_CSACTION_51, // PLAYER_CUEID_43
|
||||
-PLAYER_CSACTION_52, // PLAYER_CUEID_44
|
||||
-PLAYER_CSACTION_53, // PLAYER_CUEID_45
|
||||
PLAYER_CSACTION_54, // PLAYER_CUEID_46
|
||||
PLAYER_CSACTION_55, // PLAYER_CUEID_47
|
||||
PLAYER_CSACTION_56, // PLAYER_CUEID_48
|
||||
PLAYER_CSACTION_57, // PLAYER_CUEID_49
|
||||
PLAYER_CSACTION_58, // PLAYER_CUEID_50
|
||||
PLAYER_CSACTION_59, // PLAYER_CUEID_51
|
||||
PLAYER_CSACTION_60, // PLAYER_CUEID_52
|
||||
PLAYER_CSACTION_61, // PLAYER_CUEID_53
|
||||
PLAYER_CSACTION_62, // PLAYER_CUEID_54
|
||||
PLAYER_CSACTION_63, // PLAYER_CUEID_55
|
||||
PLAYER_CSACTION_64, // PLAYER_CUEID_56
|
||||
-PLAYER_CSACTION_65, // PLAYER_CUEID_57
|
||||
-PLAYER_CSACTION_66, // PLAYER_CUEID_58
|
||||
PLAYER_CSACTION_68, // PLAYER_CUEID_59
|
||||
PLAYER_CSACTION_11, // PLAYER_CUEID_60
|
||||
PLAYER_CSACTION_69, // PLAYER_CUEID_61
|
||||
PLAYER_CSACTION_70, // PLAYER_CUEID_62
|
||||
PLAYER_CSACTION_71, // PLAYER_CUEID_63
|
||||
PLAYER_CSACTION_8, // PLAYER_CUEID_64
|
||||
PLAYER_CSACTION_8, // PLAYER_CUEID_65
|
||||
PLAYER_CSACTION_72, // PLAYER_CUEID_66
|
||||
PLAYER_CSACTION_73, // PLAYER_CUEID_67
|
||||
PLAYER_CSACTION_78, // PLAYER_CUEID_68
|
||||
PLAYER_CSACTION_79, // PLAYER_CUEID_69
|
||||
PLAYER_CSACTION_80, // PLAYER_CUEID_70
|
||||
PLAYER_CSACTION_89, // PLAYER_CUEID_71
|
||||
PLAYER_CSACTION_90, // PLAYER_CUEID_72
|
||||
PLAYER_CSACTION_91, // PLAYER_CUEID_73
|
||||
PLAYER_CSACTION_92, // PLAYER_CUEID_74
|
||||
PLAYER_CSACTION_77, // PLAYER_CUEID_75
|
||||
PLAYER_CSACTION_19, // PLAYER_CUEID_76
|
||||
PLAYER_CSACTION_94, // PLAYER_CUEID_77
|
||||
};
|
||||
|
||||
static Vec3f D_80854814 = { 0.0f, 0.0f, 200.0f };
|
||||
|
@ -11054,7 +11116,7 @@ void Player_UpdateCommon(Player* this, PlayState* play, Input* input) {
|
|||
(this->actor.category == ACTORCAT_PLAYER)) {
|
||||
CsCmdActorCue* cue = play->csCtx.playerCue;
|
||||
|
||||
if ((cue != NULL) && (D_808547C4[cue->id] != PLAYER_CSACTION_NONE)) {
|
||||
if ((cue != NULL) && (sCueToCsActionMap[cue->id] != PLAYER_CSACTION_NONE)) {
|
||||
func_8002DF54(play, NULL, PLAYER_CSACTION_6);
|
||||
Player_ZeroSpeedXZ(this);
|
||||
} else if ((this->csAction == PLAYER_CSACTION_NONE) && !(this->stateFlags2 & PLAYER_STATE2_10) &&
|
||||
|
@ -14399,7 +14461,7 @@ void func_808515A4(PlayState* play, Player* this, CsCmdActorCue* cue) {
|
|||
|
||||
anim = GET_PLAYER_ANIM(PLAYER_ANIMGROUP_nwait, this->modelAnimType);
|
||||
|
||||
if ((this->cueId == 6) || (this->cueId == 0x2E)) {
|
||||
if ((this->cueId == PLAYER_CUEID_6) || (this->cueId == PLAYER_CUEID_46)) {
|
||||
Player_AnimPlayOnce(play, this, anim);
|
||||
} else {
|
||||
Player_ZeroRootLimbYaw(this);
|
||||
|
@ -15000,7 +15062,7 @@ void func_80852C50(PlayState* play, Player* this, CsCmdActorCue* cueUnused) {
|
|||
|
||||
if (play->csCtx.state == CS_STATE_STOP) {
|
||||
func_8002DF54(play, NULL, PLAYER_CSACTION_7);
|
||||
this->cueId = 0;
|
||||
this->cueId = PLAYER_CUEID_NONE;
|
||||
Player_ZeroSpeedXZ(this);
|
||||
return;
|
||||
}
|
||||
|
@ -15011,7 +15073,7 @@ void func_80852C50(PlayState* play, Player* this, CsCmdActorCue* cueUnused) {
|
|||
}
|
||||
|
||||
if (this->cueId != cue->id) {
|
||||
csAction = D_808547C4[cue->id];
|
||||
csAction = sCueToCsActionMap[cue->id];
|
||||
|
||||
if (csAction >= PLAYER_CSACTION_NONE) {
|
||||
if ((csAction == PLAYER_CSACTION_3) || (csAction == PLAYER_CSACTION_4)) {
|
||||
|
@ -15033,7 +15095,7 @@ void func_80852C50(PlayState* play, Player* this, CsCmdActorCue* cueUnused) {
|
|||
this->cueId = cue->id;
|
||||
}
|
||||
|
||||
csAction = D_808547C4[this->cueId];
|
||||
csAction = sCueToCsActionMap[this->cueId];
|
||||
func_80852B4C(play, this, cue, &D_80854E50[ABS(csAction)]);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue