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Document all non-Koume/Kotake parts of object_tw (#1401)
* Document all non-Koume/Kotake parts of object_tw * Fix the names of two textures I accidentally swapped
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3 changed files with 457 additions and 335 deletions
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@ -1,17 +1,18 @@
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<Root>
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<File Name="object_tw" Segment="6">
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<Animation Name="object_tw_Anim_0004A4" Offset="0x4A4"/>
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<Animation Name="object_tw_Anim_000AAC" Offset="0xAAC"/>
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<Animation Name="object_tw_Anim_0012A4" Offset="0x12A4"/>
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<Animation Name="object_tw_Anim_0017E0" Offset="0x17E0"/>
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<Animation Name="object_tw_Anim_001D10" Offset="0x1D10"/>
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<Animation Name="object_tw_Anim_00230C" Offset="0x230C"/>
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<Animation Name="object_tw_Anim_003614" Offset="0x3614"/>
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<Animation Name="object_tw_Anim_003E34" Offset="0x3E34"/>
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<Animation Name="object_tw_Anim_004548" Offset="0x4548"/>
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<Animation Name="object_tw_Anim_00578C" Offset="0x578C"/>
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<Animation Name="object_tw_Anim_006530" Offset="0x6530"/>
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<Animation Name="object_tw_Anim_006F28" Offset="0x6F28"/>
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<Animation Name="object_tw_Anim_0004A4" Offset="0x4A4"/> <!-- Original name is "btT_DEMOwait" -->
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<Animation Name="object_tw_Anim_000AAC" Offset="0xAAC"/> <!-- Original name is "btT_DEMOwait_to_fly" -->
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<Animation Name="object_tw_Anim_0012A4" Offset="0x12A4"/> <!-- Original name is "btT_EDikari" ("anger; rage; fury") -->
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<Animation Name="object_tw_Anim_0017E0" Offset="0x17E0"/> <!-- Original name is "btT_EDmiage" ("to look up at; to raise one's eyes") -->
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<Animation Name="object_tw_Anim_001D10" Offset="0x1D10"/> <!-- Original name is "btT_EDwait" -->
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<Animation Name="object_tw_Anim_00230C" Offset="0x230C"/> <!-- Original name is "btT_EDyaruki" ("drive; motivation; enthusiasm") -->
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<Animation Name="object_tw_Anim_003614" Offset="0x3614"/> <!-- Original name is "btT_atack" -->
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<Animation Name="object_tw_Anim_003E34" Offset="0x3E34"/> <!-- Original name is "btT_beeem" -->
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<Animation Name="object_tw_Anim_004548" Offset="0x4548"/> <!-- Original name is "btT_beeem_to_fly" -->
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<Animation Name="object_tw_Anim_00578C" Offset="0x578C"/> <!-- Original name is "btT_damage01" -->
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<Animation Name="object_tw_Anim_006530" Offset="0x6530"/> <!-- Original name is "btT_damage02" -->
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<Animation Name="object_tw_Anim_006F28" Offset="0x6F28"/> <!-- Original name is "btT_fly" -->
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<Limb Name="object_tw_Limb_006F40" LimbType="Standard" Offset="0x6F40"/>
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<Limb Name="object_tw_Limb_006F4C" LimbType="Standard" Offset="0x6F4C"/>
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<Limb Name="object_tw_Limb_006F58" LimbType="Standard" Offset="0x6F58"/>
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@ -38,37 +39,40 @@
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<Limb Name="object_tw_Limb_007054" LimbType="Standard" Offset="0x7054"/>
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<Limb Name="object_tw_Limb_007060" LimbType="Standard" Offset="0x7060"/>
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<Limb Name="object_tw_Limb_00706C" LimbType="Standard" Offset="0x706C"/>
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<Skeleton Name="object_tw_Skel_0070E0" Type="Flex" LimbType="Standard" Offset="0x70E0"/>
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<Animation Name="object_tw_Anim_007688" Offset="0x7688"/>
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<Animation Name="object_tw_Anim_007CA8" Offset="0x7CA8"/>
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<Animation Name="object_tw_Anim_0088C8" Offset="0x88C8"/>
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<Animation Name="object_tw_Anim_009398" Offset="0x9398"/>
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<Animation Name="object_tw_Anim_007688" Offset="0x7688"/> <!-- Original name is "btT_fly_to_tame" -->
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<Animation Name="object_tw_Anim_007CA8" Offset="0x7CA8"/> <!-- Original name is "btT_guard" -->
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<Animation Name="object_tw_Anim_0088C8" Offset="0x88C8"/> <!-- Original name is "btT_hihihi" -->
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<Animation Name="object_tw_Anim_009398" Offset="0x9398"/> <!-- Original name is "btT_tame" ("to amass; to accumulate") -->
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<Animation Name="object_tw_Anim_00947C" Offset="0x947C"/>
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<!--Blob Name="object_tw_Blob_00948C" Size="0x4" Offset="0x948C" /-->
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<Texture Name="object_tw_TLUT_009490" OutName="tlut_009490" Format="rgba16" Width="53" Height="4" Offset="0x9490"/>
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<Texture Name="object_tw_Tex_009638" OutName="tex_009638" Format="rgba16" Width="32" Height="32" Offset="0x9638"/>
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<Texture Name="object_tw_Tex_009E38" OutName="tex_009E38" Format="rgba16" Width="16" Height="16" Offset="0x9E38"/>
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<Texture Name="object_tw_Tex_00A038" OutName="tex_00A038" Format="rgba16" Width="16" Height="16" Offset="0xA038"/>
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<Texture Name="object_tw_Tex_00A238" OutName="tex_00A238" Format="rgba16" Width="16" Height="16" Offset="0xA238"/>
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<Texture Name="gTwinrovaKotakeGerudoFabricTex" OutName="twinrova_kotake_gerudo_fabric" Format="rgba16" Width="32" Height="32" Offset="0x9638"/>
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<Texture Name="gTwinrovaKotakeRobeTex" OutName="twinrova_kotake_robe" Format="rgba16" Width="16" Height="16" Offset="0x9E38"/>
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<Texture Name="gTwinrovaRobePatternTex" OutName="twinrova_robe_pattern" Format="rgba16" Width="16" Height="16" Offset="0xA038"/>
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<Texture Name="gTwinrovaRobeTrimTex" OutName="twinrova_robe_trim" Format="rgba16" Width="16" Height="16" Offset="0xA238"/>
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<Texture Name="object_tw_Tex_00A438" OutName="tex_00A438" Format="ci8" Width="32" Height="32" Offset="0xA438" TlutOffset="0x9490"/>
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<Texture Name="object_tw_Tex_00A838" OutName="tex_00A838" Format="ci8" Width="16" Height="8" Offset="0xA838" TlutOffset="0x9490"/>
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<Texture Name="object_tw_Tex_00A8B8" OutName="tex_00A8B8" Format="ci8" Width="8" Height="8" Offset="0xA8B8" TlutOffset="0x9490"/>
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<Texture Name="object_tw_Tex_00A8F8" OutName="tex_00A8F8" Format="rgba16" Width="8" Height="32" Offset="0xA8F8"/>
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<Texture Name="object_tw_Tex_00A838" OutName="tex_00A838" Format="ci8" Width="16" Height="8" Offset="0xA838" TlutOffset="0x9490"/>
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<Texture Name="object_tw_Tex_00A8B8" OutName="tex_00A8B8" Format="ci8" Width="8" Height="8" Offset="0xA8B8" TlutOffset="0x9490"/>
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<Texture Name="gTwinrovaHairTex" OutName="twinrova_hair" Format="rgba16" Width="8" Height="32" Offset="0xA8F8"/>
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<Texture Name="object_tw_Tex_00AAF8" OutName="tex_00AAF8" Format="ci8" Width="8" Height="8" Offset="0xAAF8" TlutOffset="0x9490"/>
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<Texture Name="object_tw_Tex_00AB38" OutName="tex_00AB38" Format="ci8" Width="8" Height="16" Offset="0xAB38" TlutOffset="0x9490"/>
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<Texture Name="object_tw_Tex_00ABB8" OutName="tex_00ABB8" Format="rgba16" Width="8" Height="8" Offset="0xABB8"/>
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<Texture Name="object_tw_Tex_00AC38" OutName="tex_00AC38" Format="rgba16" Width="16" Height="32" Offset="0xAC38"/>
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<Texture Name="gTwinrovaBroomHandleTex" OutName="twinrova_broom_handle" Format="rgba16" Width="8" Height="8" Offset="0xABB8"/>
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<Texture Name="gTwinrovaBroomHeadTex" OutName="twinrova_broom_head" Format="rgba16" Width="16" Height="32" Offset="0xAC38"/>
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<Texture Name="object_tw_Tex_00B038" OutName="tex_00B038" Format="rgba16" Width="16" Height="8" Offset="0xB038"/>
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<Texture Name="object_tw_Tex_00B138" OutName="tex_00B138" Format="rgba16" Width="8" Height="8" Offset="0xB138"/>
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<Texture Name="object_tw_Tex_00B1B8" OutName="tex_00B1B8" Format="ci8" Width="8" Height="8" Offset="0xB1B8" TlutOffset="0x9490"/>
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<Texture Name="object_tw_Tex_00B1F8" OutName="tex_00B1F8" Format="ci8" Width="8" Height="8" Offset="0xB1F8" TlutOffset="0x9490"/>
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<Texture Name="gTwinrovaKotakeJewelTex" OutName="twinrova_kotake_jewel" Format="rgba16" Width="8" Height="8" Offset="0xB138"/>
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<Texture Name="object_tw_Tex_00B1B8" OutName="tex_00B1B8" Format="ci8" Width="8" Height="8" Offset="0xB1B8" TlutOffset="0x9490"/>
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<Texture Name="object_tw_Tex_00B1F8" OutName="tex_00B1F8" Format="ci8" Width="8" Height="8" Offset="0xB1F8" TlutOffset="0x9490"/>
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<Texture Name="object_tw_Tex_00B238" OutName="tex_00B238" Format="ci8" Width="32" Height="32" Offset="0xB238" TlutOffset="0x9490"/>
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<Texture Name="object_tw_Tex_00B638" OutName="tex_00B638" Format="ci8" Width="32" Height="32" Offset="0xB638" TlutOffset="0x9490"/>
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<Texture Name="object_tw_Tex_00BA38" OutName="tex_00BA38" Format="i8" Width="32" Height="32" Offset="0xBA38"/>
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<Texture Name="object_tw_Tex_00BE38" OutName="tex_00BE38" Format="i4" Width="32" Height="64" Offset="0xBE38"/>
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<Texture Name="object_tw_Tex_00C238" OutName="tex_00C238" Format="rgba16" Width="32" Height="32" Offset="0xC238"/>
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<Texture Name="object_tw_Tex_00CA38" OutName="tex_00CA38" Format="rgba16" Width="8" Height="8" Offset="0xCA38"/>
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<Texture Name="object_tw_Tex_00CAB8" OutName="tex_00CAB8" Format="rgba16" Width="16" Height="16" Offset="0xCAB8"/>
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<Texture Name="gTwinrovaEffectTex" OutName="twinrova_effect" Format="i8" Width="32" Height="32" Offset="0xBA38"/>
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<Texture Name="gTwinrovaEffectMaskTex" OutName="twinrova_effect_mask" Format="i4" Width="32" Height="64" Offset="0xBE38"/>
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<Texture Name="gTwinrovaKoumeGerudoFabricTex" OutName="twinrova_koume_gerudo_fabric" Format="rgba16" Width="32" Height="32" Offset="0xC238"/>
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<Texture Name="gTwinrovaKoumeJewelTex" OutName="twinrova_koume_jewel" Format="rgba16" Width="8" Height="8" Offset="0xCA38"/>
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<Texture Name="gTwinrovaKoumeRobeTex" OutName="twinrova_koume_robe" Format="rgba16" Width="16" Height="16" Offset="0xCAB8"/>
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<DList Name="object_tw_DL_0110A8" Offset="0x110A8"/>
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<DList Name="object_tw_DL_0116A0" Offset="0x116A0"/>
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<DList Name="object_tw_DL_011C98" Offset="0x11C98"/>
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@ -115,8 +119,8 @@
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<DList Name="object_tw_DL_0164C0" Offset="0x164C0"/>
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<DList Name="object_tw_DL_0164C8" Offset="0x164C8"/>
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<DList Name="object_tw_DL_0164D0" Offset="0x164D0"/>
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<Texture Name="object_tw_Tex_016650" OutName="tex_016650" Format="rgba16" Width="8" Height="8" Offset="0x16650"/>
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<Texture Name="object_tw_Tex_0166D0" OutName="tex_0166D0" Format="rgba16" Width="4" Height="8" Offset="0x166D0"/>
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<Texture Name="gTwinrovaBraidEndTex" OutName="twinrova_braid_end" Format="rgba16" Width="8" Height="8" Offset="0x16650"/>
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<Texture Name="gTwinrovaLeftFootTex" OutName="twinrova_left_foot" Format="rgba16" Width="4" Height="8" Offset="0x166D0"/>
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<!--Blob Name="object_tw_Blob_0176D0" Size="0x60" Offset="0x176D0" /-->
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<DList Name="object_tw_DL_017910" Offset="0x17910"/>
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<DList Name="object_tw_DL_017A08" Offset="0x17A08"/>
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@ -135,51 +139,96 @@
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<DList Name="object_tw_DL_018990" Offset="0x18990"/>
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<DList Name="object_tw_DL_018998" Offset="0x18998"/>
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<DList Name="object_tw_DL_0189A0" Offset="0x189A0"/>
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<Texture Name="object_tw_Tex_018B20" OutName="tex_018B20" Format="rgba16" Width="4" Height="8" Offset="0x18B20"/>
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<Texture Name="object_tw_Tex_018B60" OutName="tex_018B60" Format="i4" Width="32" Height="64" Offset="0x18B60"/>
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<DList Name="object_tw_DL_018FC0" Offset="0x18FC0"/> <!-- Koume Ground Smoke -->
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<Texture Name="object_tw_Tex_019078" OutName="tex_019078" Format="i8" Width="32" Height="32" Offset="0x19078"/>
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<Texture Name="object_tw_Tex_019478" OutName="tex_019478" Format="i4" Width="32" Height="64" Offset="0x19478"/>
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<DList Name="object_tw_DL_019938" Offset="0x19938"/> <!-- koume Ground Flame -->
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<Texture Name="object_tw_Tex_019A20" OutName="tex_019A20" Format="i4" Width="32" Height="32" Offset="0x19A20"/>
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<DList Name="object_tw_DL_019D40" Offset="0x19D40"/> <!-- Koume Ground Crater -->
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<Texture Name="object_tw_Tex_019E00" OutName="tex_019E00" Format="i4" Width="32" Height="64" Offset="0x19E00"/>
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<Texture Name="object_tw_Tex_01A200" OutName="tex_01A200" Format="i4" Width="32" Height="32" Offset="0x1A200"/>
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<DList Name="object_tw_DL_01A430" Offset="0x1A430"/>
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<DList Name="object_tw_DL_01A528" Offset="0x1A528"/>
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<DList Name="object_tw_DL_01A5A8" Offset="0x1A5A8"/>
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<Texture Name="object_tw_Tex_01A5C0" OutName="tex_01A5C0" Format="i8" Width="16" Height="16" Offset="0x1A5C0"/>
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<DList Name="object_tw_DL_01A790" Offset="0x1A790"/>
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<DList Name="object_tw_DL_01A8A0" Offset="0x1A8A0"/>
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<DList Name="object_tw_DL_01A998" Offset="0x1A998"/>
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<DList Name="object_tw_DL_01AA50" Offset="0x1AA50"/>
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<DList Name="object_tw_DL_01AB00" Offset="0x1AB00"/>
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<Texture Name="object_tw_Tex_01AB20" OutName="tex_01AB20" Format="i8" Width="64" Height="64" Offset="0x1AB20"/>
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<!--Blob Name="object_tw_Blob_01BB20" Size="0x40" Offset="0x1BB20" /-->
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<DList Name="object_tw_DL_01BC00" Offset="0x1BC00"/>
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<Texture Name="object_tw_Tex_01BCA0" OutName="tex_01BCA0" Format="i4" Width="32" Height="64" Offset="0x1BCA0"/>
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<Texture Name="object_tw_Tex_01C0A0" OutName="tex_01C0A0" Format="i4" Width="16" Height="16" Offset="0x1C0A0"/>
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<DList Name="object_tw_DL_01C1C0" Offset="0x1C1C0"/>
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<Texture Name="object_tw_Tex_01C2A0" OutName="tex_01C2A0" Format="i4" Width="32" Height="64" Offset="0x1C2A0"/>
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<Texture Name="object_tw_Tex_01C6A0" OutName="tex_01C6A0" Format="i4" Width="64" Height="64" Offset="0x1C6A0"/>
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<DList Name="object_tw_DL_01CEE0" Offset="0x1CEE0"/>
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<Texture Name="object_tw_Tex_01CFA8" OutName="tex_01CFA8" Format="i4" Width="32" Height="64" Offset="0x1CFA8"/>
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<Texture Name="object_tw_Tex_01D3A8" OutName="tex_01D3A8" Format="i4" Width="64" Height="64" Offset="0x1D3A8"/>
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<DList Name="object_tw_DL_01DBE8" Offset="0x1DBE8"/>
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<DList Name="object_tw_DL_01DDF0" Offset="0x1DDF0"/>
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<DList Name="object_tw_DL_01E020" Offset="0x1E020"/>
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<DList Name="object_tw_DL_01E0E0" Offset="0x1E0E0"/>
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<DList Name="object_tw_DL_01E2C0" Offset="0x1E2C0"/>
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<DList Name="object_tw_DL_01E3A0" Offset="0x1E3A0"/>
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<Texture Name="object_tw_Tex_01E430" OutName="tex_01E430" Format="i4" Width="32" Height="32" Offset="0x1E430"/>
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<DList Name="object_tw_DL_01E9F0" Offset="0x1E9F0"/>
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<Texture Name="object_tw_Tex_01EB28" OutName="tex_01EB28" Format="i8" Width="16" Height="16" Offset="0x1EB28"/>
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<DList Name="object_tw_DL_01EC68" Offset="0x1EC68"/>
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<Texture Name="object_tw_Tex_01ECF0" OutName="tex_01ECF0" Format="i4" Width="16" Height="16" Offset="0x1ECF0"/>
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<DList Name="object_tw_DL_01EEB0" Offset="0x1EEB0"/>
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<DList Name="object_tw_DL_01F238" Offset="0x1F238"/>
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<DList Name="object_tw_DL_01F390" Offset="0x1F390"/>
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<DList Name="object_tw_DL_01F608" Offset="0x1F608"/>
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<Texture Name="gTwinrovaRightFootTex" OutName="twinrova_right_foot" Format="rgba16" Width="4" Height="8" Offset="0x18B20"/>
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<!-- Assets for the smoke that comes off of the big flame -->
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<Texture Name="gTwinrovaFireSmokeTex" OutName="twinrova_fire_smoke" Format="i4" Width="32" Height="64" Offset="0x18B60"/>
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<DList Name="gTwinrovaFireSmokeDL" Offset="0x18FC0"/> <!-- Original name is "bt_firesmoke_modelT" -->
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<!-- Assets for the big flame that appears when Koume's beam or Twinrova's fire attack hits the ground -->
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<Texture Name="gTwinrovaBigFlameTex" OutName="twinrova_big_flame" Format="i8" Width="32" Height="32" Offset="0x19078"/>
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<Texture Name="gTwinrovaBigFlameMaskTex" OutName="twinrova_big_flame_mask" Format="i4" Width="32" Height="64" Offset="0x19478"/>
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<DList Name="gTwinrovaBigFlameDL" Offset="0x19938"/> <!-- Original name is "bt_firewall_modelT" -->
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<!-- Texture for both the pool of fire and the effect when the Mirror Shield has absorbed an attack. -->
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<Texture Name="gTwinrovaFirePoolAndShieldChargeCenterTex" OutName="twinrova_fire_pool_and_shield_charge_center" Format="i4" Width="32" Height="32" Offset="0x19A20"/>
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<!-- DisplayList for the pool of fire that forms when Koume's beam or Twinrova's fire attack hits the ground -->
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<DList Name="gTwinrovaFirePoolDL" Offset="0x19D40"/> <!-- Original name is "bt_firefloor_modelT" -->
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<!-- Assets for the fire effect that appears in various places -->
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<Texture Name="gTwinrovaFireTex" OutName="twinrova_fire" Format="i4" Width="32" Height="64" Offset="0x19E00"/>
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<Texture Name="gTwinrovaFireMaskTex" OutName="twinrova_fire_mask" Format="i4" Width="32" Height="32" Offset="0x1A200"/>
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<DList Name="gTwinrovaFireDL" Offset="0x1A430"/> <!-- Original name is "bt_fireball_modelT" -->
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<!-- Assets for the magic particles that fly off of Koume, Kotake, and Twinrova's head -->
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<DList Name="gTwinrovaMagicParticleMaterialDL" Offset="0x1A528"/>
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<DList Name="gTwinrovaMagicParticleModelDL" Offset="0x1A5A8"/> <!-- Original name is "bt_hinoko_modelT" ("sparks") -->
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<Texture Name="gTwinrovaMagicParticleTex" OutName="twinrova_magic_particle" Format="i8" Width="16" Height="16" Offset="0x1A5C0"/>
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<!-- DisplayList for the wave of cold air that comes from the ice pool and the effect that appears on the shield when the player reflects a beam -->
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<DList Name="gTwinrovaEffectHaloDL" Offset="0x1A790"/> <!-- Original name is "bt_coolwave_modelT" -->
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<!-- DisplayLists for various ice effects -->
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<DList Name="gTwinrovaUnusedIceSteamCloudDL" Offset="0x1A8A0"/>
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<DList Name="gTwinrovaIceMaterialDL" Offset="0x1A998"/>
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<DList Name="gTwinrovaIceSurroundingPlayerMaterialDL" Offset="0x1AA50"/>
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<DList Name="gTwinrovaIceModelDL" Offset="0x1AB00"/> <!-- Original name is "bt_coolball_modelT" -->
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<!-- Texture for the ice pool -->
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<Texture Name="gTwinrovaIcePoolTex" OutName="twinrova_ice_pool" Format="i8" Width="64" Height="64" Offset="0x1AB20"/>
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<!-- Unused vertices. Based on its placement, this may have been originally used with the ice pool. -->
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<Array Name="gTwinrovaUnusedVtx" Count="4" Offset="0x1BB20">
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<Vtx/>
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</Array>
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<!-- DisplayList for the ice pool -->
|
||||
<DList Name="gTwinrovaIcePoolDL" Offset="0x1BC00"/> <!-- Not present in OoT3D, but MM's Wizrobe has an identical DList called "wiz_icefloor03_modelT" -->
|
||||
|
||||
<!-- Assets for the gleam on top of the ice pool-->
|
||||
<Texture Name="gTwinrovaIcePoolShineTex" OutName="twinrova_ice_pool_shine" Format="i4" Width="32" Height="64" Offset="0x1BCA0"/>
|
||||
<Texture Name="gTwinrovaIcePoolShineMaskTex" OutName="twinrova_ice_pool_shine_mask" Format="i4" Width="16" Height="16" Offset="0x1C0A0"/>
|
||||
<DList Name="gTwinrovaIcePoolShineDL" Offset="0x1C1C0"/> <!-- Original name is "bt_icefloor03_pika_modelT" ("pika" = onomatopoeic for "sparkle, glisten") -->
|
||||
|
||||
<!-- Assets for the magical sigils that appear when Kotake/Koume spawn or charge up an attack. -->
|
||||
<Texture Name="gTwinrovaKotakeMagicSigilMaskTex" OutName="twinrova_kotake_magic_sigil_mask" Format="i4" Width="32" Height="64" Offset="0x1C2A0"/>
|
||||
<Texture Name="gTwinrovaKotakeMagicSigilTex" OutName="twinrova_kotake_magic_sigil" Format="i4" Width="64" Height="64" Offset="0x1C6A0"/>
|
||||
<DList Name="gTwinrovaKotakeMagicSigilDL" Offset="0x1CEE0"/> <!-- Original name is "btT_mahoujin_modelT" ("summoning circle; magic circle") -->
|
||||
<Texture Name="gTwinrovaKoumeMagicSigilMaskTex" OutName="twinrova_koume_magic_sigil_mask" Format="i4" Width="32" Height="64" Offset="0x1CFA8"/>
|
||||
<Texture Name="gTwinrovaKoumeMagicSigilTex" OutName="twinrova_koume_magic_sigil" Format="i4" Width="64" Height="64" Offset="0x1D3A8"/>
|
||||
<DList Name="gTwinrovaKoumeMagicSigilDL" Offset="0x1DBE8"/> <!-- Original name is "btU_mahoujin_modelT" -->
|
||||
|
||||
<!-- DisplayList for Koume and Kotake's beam -->
|
||||
<DList Name="gTwinrovaBeamDL" Offset="0x1DDF0"/> <!-- Original name is "bt_firebeam_modelT" -->
|
||||
|
||||
<!-- DisplayLists for various Mirror Shield effects -->
|
||||
<DList Name="gTwinrovaMirrorShieldFireChargeCenterDL" Offset="0x1E020"/>
|
||||
<DList Name="gTwinrovaMirrorShieldFireChargeSidesDL" Offset="0x1E0E0"/>
|
||||
<DList Name="gTwinrovaMirrorShieldIceChargeCenterDL" Offset="0x1E2C0"/>
|
||||
<DList Name="gTwinrovaMirrorShieldIceChargeSidesDL" Offset="0x1E3A0"/>
|
||||
|
||||
<!-- Texture for the clouds of ice -->
|
||||
<Texture Name="gTwinrovaCloudMaskTex" OutName="twinrova_cloud_mask" Format="i4" Width="32" Height="32" Offset="0x1E430"/>
|
||||
|
||||
<!-- DisplayList for the effect that appears when the Mirror Shield absorbs Twinrova's attack, or when it unleashes a charged attack -->
|
||||
<DList Name="gTwinrovaShieldAbsorbAndReflectEffectDL" Offset="0x1E9F0"/> <!-- Original name is "btW_bacuuuum_modelT" -->
|
||||
|
||||
<!-- Texture of a circle, used for the spawn portal shadow and the circle of light -->
|
||||
<Texture Name="gTwinrovaCircleTex" OutName="twinrova_circle" Format="i8" Width="16" Height="16" Offset="0x1EB28"/>
|
||||
|
||||
<!-- DisplayList for the "shadow" under Koume and Kotake's spawn portal -->
|
||||
<DList Name="gTwinrovaSpawnPortalShadowDL" Offset="0x1EC68"/> <!-- Original name is "bt_under_mjin_modelT" -->
|
||||
|
||||
<!-- Texture for the light pillar and the halo that appear when Twinrova is defeated -->
|
||||
<Texture Name="gTwinrovaLightPillarAndHaloTex" OutName="twinrova_light_pillar_and_halo" Format="i4" Width="16" Height="16" Offset="0x1ECF0"/>
|
||||
|
||||
<!-- DisplayLists for various effects that appear when Twinrova is defeated -->
|
||||
<DList Name="gTwinrovaLightPillarDL" Offset="0x1EEB0"/> <!-- Original name is "bt_heavenroad_modelT" -->
|
||||
<DList Name="gTwinrovaLightRaysDL" Offset="0x1F238"/> <!-- Original name is "bt_gokou_modelT" ("halo; aureole; aureola") -->
|
||||
<DList Name="gTwinrovaLightCircleDL" Offset="0x1F390"/> <!-- Original name is "bt_heavensgate_modelT" -->
|
||||
<DList Name="gTwinrovaHaloDL" Offset="0x1F608"/> <!-- Original name is "bt_angelring_model" -->
|
||||
|
||||
<Limb Name="object_tw_Limb_01F6E8" LimbType="Standard" Offset="0x1F6E8"/>
|
||||
<Limb Name="object_tw_Limb_01F6F4" LimbType="Standard" Offset="0x1F6F4"/>
|
||||
<Limb Name="object_tw_Limb_01F700" LimbType="Standard" Offset="0x1F700"/>
|
||||
|
@ -206,127 +255,150 @@
|
|||
<Limb Name="object_tw_Limb_01F7FC" LimbType="Standard" Offset="0x1F7FC"/>
|
||||
<Limb Name="object_tw_Limb_01F808" LimbType="Standard" Offset="0x1F808"/>
|
||||
<Limb Name="object_tw_Limb_01F814" LimbType="Standard" Offset="0x1F814"/>
|
||||
|
||||
<Skeleton Name="object_tw_Skel_01F888" Type="Flex" LimbType="Standard" Offset="0x1F888"/>
|
||||
<Texture Name="object_tw_Tex_02A070" OutName="tex_02A070" Format="ci8" Width="32" Height="32" Offset="0x2A070" TlutOffset="0x29E50"/>
|
||||
<Animation Name="object_tw_Anim_0216DC" Offset="0x216DC"/>
|
||||
<Animation Name="object_tw_Anim_022700" Offset="0x22700"/>
|
||||
<Animation Name="object_tw_Anim_023750" Offset="0x23750"/>
|
||||
<Animation Name="object_tw_Anim_024374" Offset="0x24374"/>
|
||||
<Animation Name="object_tw_Anim_0244B4" Offset="0x244B4"/>
|
||||
<Texture Name="object_tw_Tex_0244D0" OutName="tex_0244D0" Format="rgba16" Width="4" Height="8" Offset="0x244D0"/>
|
||||
<Texture Name="object_tw_Tex_024510" OutName="tex_024510" Format="rgba16" Width="16" Height="16" Offset="0x24510"/>
|
||||
<Texture Name="object_tw_Tex_024710" OutName="tex_024710" Format="rgba16" Width="16" Height="16" Offset="0x24710"/>
|
||||
<Texture Name="object_tw_Tex_024910" OutName="tex_024910" Format="rgba16" Width="16" Height="16" Offset="0x24910"/>
|
||||
<Texture Name="object_tw_Tex_024B10" OutName="tex_024B10" Format="rgba16" Width="16" Height="16" Offset="0x24B10"/>
|
||||
<DList Name="object_tw_DL_027720" Offset="0x27720"/>
|
||||
<DList Name="object_tw_DL_027820" Offset="0x27820"/>
|
||||
<DList Name="object_tw_DL_027970" Offset="0x27970"/>
|
||||
<DList Name="object_tw_DL_027A60" Offset="0x27A60"/>
|
||||
<DList Name="object_tw_DL_027B78" Offset="0x27B78"/>
|
||||
<DList Name="object_tw_DL_027C98" Offset="0x27C98"/>
|
||||
<DList Name="object_tw_DL_027DE8" Offset="0x27DE8"/>
|
||||
<DList Name="object_tw_DL_027EE0" Offset="0x27EE0"/>
|
||||
<DList Name="object_tw_DL_027FE8" Offset="0x27FE8"/>
|
||||
<DList Name="object_tw_DL_028100" Offset="0x28100"/>
|
||||
<DList Name="object_tw_DL_028220" Offset="0x28220"/>
|
||||
<DList Name="object_tw_DL_028370" Offset="0x28370"/>
|
||||
<DList Name="object_tw_DL_028468" Offset="0x28468"/>
|
||||
<DList Name="object_tw_DL_028570" Offset="0x28570"/>
|
||||
<DList Name="object_tw_DL_028668" Offset="0x28668"/>
|
||||
<DList Name="object_tw_DL_028778" Offset="0x28778"/>
|
||||
<DList Name="object_tw_DL_028870" Offset="0x28870"/>
|
||||
<DList Name="object_tw_DL_028980" Offset="0x28980"/>
|
||||
<DList Name="object_tw_DL_028B78" Offset="0x28B78"/>
|
||||
<DList Name="object_tw_DL_028D70" Offset="0x28D70"/>
|
||||
<DList Name="object_tw_DL_029268" Offset="0x29268"/>
|
||||
<DList Name="object_tw_DL_0293E0" Offset="0x293E0"/>
|
||||
<DList Name="object_tw_DL_029530" Offset="0x29530"/>
|
||||
<DList Name="object_tw_DL_029620" Offset="0x29620"/>
|
||||
<DList Name="object_tw_DL_029738" Offset="0x29738"/>
|
||||
<DList Name="object_tw_DL_029900" Offset="0x29900"/>
|
||||
<DList Name="object_tw_DL_0299F8" Offset="0x299F8"/>
|
||||
<DList Name="object_tw_DL_029B10" Offset="0x29B10"/>
|
||||
<Texture Name="object_tw_TLUT_029E50" OutName="tlut_029E50" Format="rgba16" Width="29" Height="8" Offset="0x29E50"/>
|
||||
<Texture Name="object_tw_TLUT_02A020" OutName="tlut_02A020" Format="rgba16" Width="8" Height="5" Offset="0x2A020"/>
|
||||
<Texture Name="object_tw_Tex_02A470" OutName="tex_02A470" Format="ci8" Width="32" Height="32" Offset="0x2A470" TlutOffset="0x29E50"/>
|
||||
<Texture Name="object_tw_Tex_02A870" OutName="tex_02A870" Format="ci8" Width="16" Height="16" Offset="0x2A870" TlutOffset="0x29e50"/>
|
||||
<Texture Name="object_tw_Tex_02A970" OutName="tex_02A970" Format="rgba16" Width="8" Height="4" Offset="0x2A970"/>
|
||||
<Texture Name="object_tw_Tex_02A9B0" OutName="tex_02A9B0" Format="ci8" Width="32" Height="32" Offset="0x2A9B0" TlutOffset="0x29E50"/>
|
||||
<Texture Name="object_tw_Tex_02ADB0" OutName="tex_02ADB0" Format="i8" Width="8" Height="8" Offset="0x2ADB0"/>
|
||||
<Texture Name="object_tw_Tex_02ADF0" OutName="tex_02ADF0" Format="ci8" Width="8" Height="8" Offset="0x2ADF0" TlutOffset="0x2A020"/>
|
||||
<Texture Name="object_tw_Tex_02AE30" OutName="tex_02AE30" Format="ci8" Width="16" Height="16" Offset="0x2AE30" TlutOffset="0x29e50"/>
|
||||
<Texture Name="object_tw_Tex_02AF30" OutName="tex_02AF30" Format="ci8" Width="8" Height="16" Offset="0x2AF30" TlutOffset="0x2A020"/>
|
||||
<DList Name="object_tw_DL_02CAF0" Offset="0x2CAF0"/>
|
||||
<DList Name="object_tw_DL_02CB50" Offset="0x2CB50"/>
|
||||
<DList Name="object_tw_DL_02CBB0" Offset="0x2CBB0"/>
|
||||
<DList Name="object_tw_DL_02D320" Offset="0x2D320"/>
|
||||
<DList Name="object_tw_DL_02D4A0" Offset="0x2D4A0"/>
|
||||
<DList Name="object_tw_DL_02D5D8" Offset="0x2D5D8"/>
|
||||
<DList Name="object_tw_DL_02D710" Offset="0x2D710"/>
|
||||
<DList Name="object_tw_DL_02D890" Offset="0x2D890"/>
|
||||
<DList Name="object_tw_DL_02D940" Offset="0x2D940"/>
|
||||
<DList Name="object_tw_DL_02D9F0" Offset="0x2D9F0"/>
|
||||
<DList Name="object_tw_DL_02DAE0" Offset="0x2DAE0"/>
|
||||
<DList Name="object_tw_DL_02DBC8" Offset="0x2DBC8"/>
|
||||
<DList Name="object_tw_DL_02DCB8" Offset="0x2DCB8"/>
|
||||
<DList Name="object_tw_DL_02DDD8" Offset="0x2DDD8"/>
|
||||
<DList Name="object_tw_DL_02DEB0" Offset="0x2DEB0"/>
|
||||
<DList Name="object_tw_DL_02DFB0" Offset="0x2DFB0"/>
|
||||
<DList Name="object_tw_DL_02E098" Offset="0x2E098"/>
|
||||
<Blob Name="object_tw_Blob_02E170" Size="0x3C00" Offset="0x2E170"/> <!-- boss title card -->
|
||||
<Limb Name="object_tw_Limb_031D70" LimbType="Standard" Offset="0x31D70"/>
|
||||
<Limb Name="object_tw_Limb_031D7C" LimbType="Standard" Offset="0x31D7C"/>
|
||||
<Limb Name="object_tw_Limb_031D88" LimbType="Standard" Offset="0x31D88"/>
|
||||
<Limb Name="object_tw_Limb_031D94" LimbType="Standard" Offset="0x31D94"/>
|
||||
<Limb Name="object_tw_Limb_031DA0" LimbType="Standard" Offset="0x31DA0"/>
|
||||
<Limb Name="object_tw_Limb_031DAC" LimbType="Standard" Offset="0x31DAC"/>
|
||||
<Limb Name="object_tw_Limb_031DB8" LimbType="Standard" Offset="0x31DB8"/>
|
||||
<Limb Name="object_tw_Limb_031DC4" LimbType="Standard" Offset="0x31DC4"/>
|
||||
<Limb Name="object_tw_Limb_031DD0" LimbType="Standard" Offset="0x31DD0"/>
|
||||
<Limb Name="object_tw_Limb_031DDC" LimbType="Standard" Offset="0x31DDC"/>
|
||||
<Limb Name="object_tw_Limb_031DE8" LimbType="Standard" Offset="0x31DE8"/>
|
||||
<Limb Name="object_tw_Limb_031DF4" LimbType="Standard" Offset="0x31DF4"/>
|
||||
<Limb Name="object_tw_Limb_031E00" LimbType="Standard" Offset="0x31E00"/>
|
||||
<Limb Name="object_tw_Limb_031E0C" LimbType="Standard" Offset="0x31E0C"/>
|
||||
<Limb Name="object_tw_Limb_031E18" LimbType="Standard" Offset="0x31E18"/>
|
||||
<Limb Name="object_tw_Limb_031E24" LimbType="Standard" Offset="0x31E24"/>
|
||||
<Limb Name="object_tw_Limb_031E30" LimbType="Standard" Offset="0x31E30"/>
|
||||
<Limb Name="object_tw_Limb_031E3C" LimbType="Standard" Offset="0x31E3C"/>
|
||||
<Limb Name="object_tw_Limb_031E48" LimbType="Standard" Offset="0x31E48"/>
|
||||
<Limb Name="object_tw_Limb_031E54" LimbType="Standard" Offset="0x31E54"/>
|
||||
<Limb Name="object_tw_Limb_031E60" LimbType="Standard" Offset="0x31E60"/>
|
||||
<Limb Name="object_tw_Limb_031E6C" LimbType="Standard" Offset="0x31E6C"/>
|
||||
<Limb Name="object_tw_Limb_031E78" LimbType="Standard" Offset="0x31E78"/>
|
||||
<Limb Name="object_tw_Limb_031E84" LimbType="Standard" Offset="0x31E84"/>
|
||||
<Limb Name="object_tw_Limb_031E90" LimbType="Standard" Offset="0x31E90"/>
|
||||
<Limb Name="object_tw_Limb_031E9C" LimbType="Standard" Offset="0x31E9C"/>
|
||||
<Limb Name="object_tw_Limb_031EA8" LimbType="Standard" Offset="0x31EA8"/>
|
||||
<Limb Name="object_tw_Limb_031EB4" LimbType="Standard" Offset="0x31EB4"/>
|
||||
<Limb Name="object_tw_Limb_031EC0" LimbType="Standard" Offset="0x31EC0"/>
|
||||
<Limb Name="object_tw_Limb_031ECC" LimbType="Standard" Offset="0x31ECC"/>
|
||||
<Limb Name="object_tw_Limb_031ED8" LimbType="Standard" Offset="0x31ED8"/>
|
||||
<Limb Name="object_tw_Limb_031EE4" LimbType="Standard" Offset="0x31EE4"/>
|
||||
<Limb Name="object_tw_Limb_031EF0" LimbType="Standard" Offset="0x31EF0"/>
|
||||
<Limb Name="object_tw_Limb_031EFC" LimbType="Standard" Offset="0x31EFC"/>
|
||||
<Limb Name="object_tw_Limb_031F08" LimbType="Standard" Offset="0x31F08"/>
|
||||
<Limb Name="object_tw_Limb_031F14" LimbType="Standard" Offset="0x31F14"/>
|
||||
<Limb Name="object_tw_Limb_031F20" LimbType="Standard" Offset="0x31F20"/>
|
||||
<Limb Name="object_tw_Limb_031F2C" LimbType="Standard" Offset="0x31F2C"/>
|
||||
<Limb Name="object_tw_Limb_031F38" LimbType="Standard" Offset="0x31F38"/>
|
||||
<Limb Name="object_tw_Limb_031F44" LimbType="Standard" Offset="0x31F44"/>
|
||||
<Limb Name="object_tw_Limb_031F50" LimbType="Standard" Offset="0x31F50"/>
|
||||
<Limb Name="object_tw_Limb_031F5C" LimbType="Standard" Offset="0x31F5C"/>
|
||||
<Limb Name="object_tw_Limb_031F68" LimbType="Standard" Offset="0x31F68"/>
|
||||
<Skeleton Name="object_tw_Skel_032020" Type="Flex" LimbType="Standard" Offset="0x32020"/>
|
||||
<Animation Name="object_tw_Anim_032BF8" Offset="0x32BF8"/>
|
||||
<Animation Name="object_tw_Anim_0338F0" Offset="0x338F0"/>
|
||||
<Animation Name="object_tw_Anim_0343B4" Offset="0x343B4"/>
|
||||
<Animation Name="object_tw_Anim_035030" Offset="0x35030"/>
|
||||
<Animation Name="object_tw_Anim_035988" Offset="0x35988"/>
|
||||
<Animation Name="object_tw_Anim_036FBC" Offset="0x36FBC"/>
|
||||
<Animation Name="object_tw_Anim_038E2C" Offset="0x38E2C"/>
|
||||
<Animation Name="object_tw_Anim_03A2D0" Offset="0x3A2D0"/>
|
||||
<DList Name="object_tw_DL_03A680" Offset="0x3A680"/>
|
||||
<Texture Name="object_tw_Tex_03A7B0" OutName="tex_03A7B0" Format="rgba16" Width="32" Height="32" Offset="0x3A7B0"/>
|
||||
|
||||
<!-- Twinrova Texture -->
|
||||
<Texture Name="gTwinrovaEyeHalfTex" OutName="twinrova_eye_half" Format="ci8" Width="32" Height="32" Offset="0x2A070" TlutOffset="0x29E50"/>
|
||||
|
||||
<!-- Twinrova Animations -->
|
||||
<Animation Name="gTwinrovaDeathAnim" Offset="0x216DC"/> <!-- Original name is "btW_EDdamage" -->
|
||||
<Animation Name="gTwinrovaIceAttackAnim" Offset="0x22700"/> <!-- Original name is "btW_atackL" -->
|
||||
<Animation Name="gTwinrovaFireAttackAnim" Offset="0x23750"/> <!-- Original name is "btW_atackR" -->
|
||||
<Animation Name="gTwinrovaDamageAnim" Offset="0x24374"/> <!-- Original name is "btW_damage" -->
|
||||
<Animation Name="gTwinrovaTPoseAnim" Offset="0x244B4"/> <!-- Original name is "btW_default" -->
|
||||
|
||||
<!-- Twinrova Textures -->
|
||||
<Texture Name="gTwinrovaSkinAndBangleTex" OutName="twinrova_skin_and_bangle" Format="rgba16" Width="4" Height="8" Offset="0x244D0"/>
|
||||
<Texture Name="gTwinrovaEmblemTex" OutName="twinrova_emblem" Format="rgba16" Width="16" Height="16" Offset="0x24510"/>
|
||||
<Texture Name="gTwinrovaBreastTex" OutName="twinrova_breast" Format="rgba16" Width="16" Height="16" Offset="0x24710"/>
|
||||
<Texture Name="gTwinrovaRightPantLegTex" OutName="twinrova_right_pant_leg" Format="rgba16" Width="16" Height="16" Offset="0x24910"/>
|
||||
<Texture Name="gTwinrovaLeftPantLegTex" OutName="twinrova_left_pant_leg" Format="rgba16" Width="16" Height="16" Offset="0x24B10"/>
|
||||
|
||||
<!-- Twinrova Limb DisplayLists -->
|
||||
<DList Name="gTwinrovaRightFootDL" Offset="0x27720"/>
|
||||
<DList Name="gTwinrovaRightShinDL" Offset="0x27820"/>
|
||||
<DList Name="gTwinrovaRightThighDL" Offset="0x27970"/>
|
||||
<DList Name="gTwinrovaRightSleeveEndDL" Offset="0x27A60"/>
|
||||
<DList Name="gTwinrovaRightSleeveStartDL" Offset="0x27B78"/>
|
||||
<DList Name="gTwinrovaRightForearmDL" Offset="0x27C98"/>
|
||||
<DList Name="gTwinrovaRightUpperArmDL" Offset="0x27DE8"/>
|
||||
<DList Name="gTwinrovaRightShoulderDL" Offset="0x27EE0"/>
|
||||
<DList Name="gTwinrovaLeftSleeveEndDL" Offset="0x27FE8"/>
|
||||
<DList Name="gTwinrovaLeftSleeveStartDL" Offset="0x28100"/>
|
||||
<DList Name="gTwinrovaLeftForearmDL" Offset="0x28220"/>
|
||||
<DList Name="gTwinrovaLeftUpperArmDL" Offset="0x28370"/>
|
||||
<DList Name="gTwinrovaLeftShoulderDL" Offset="0x28468"/>
|
||||
<DList Name="gTwinrovaLeftBraidEndDL" Offset="0x28570"/>
|
||||
<DList Name="gTwinrovaLeftBraidStartDL" Offset="0x28668"/>
|
||||
<DList Name="gTwinrovaRightBraidEndDL" Offset="0x28778"/>
|
||||
<DList Name="gTwinrovaRightBraidStartDL" Offset="0x28870"/>
|
||||
<DList Name="gTwinrovaRightBreastDL" Offset="0x28980"/>
|
||||
<DList Name="gTwinrovaLeftBreastDL" Offset="0x28B78"/>
|
||||
<DList Name="gTwinrovaTorsoDL" Offset="0x28D70"/>
|
||||
<DList Name="gTwinrovaLeftFootDL" Offset="0x29268"/>
|
||||
<DList Name="gTwinrovaLeftShinDL" Offset="0x293E0"/>
|
||||
<DList Name="gTwinrovaLeftThighDL" Offset="0x29530"/>
|
||||
<DList Name="gTwinrovaSash4DL" Offset="0x29620"/>
|
||||
<DList Name="gTwinrovaSash3DL" Offset="0x29738"/>
|
||||
<DList Name="gTwinrovaSash2DL" Offset="0x29900"/>
|
||||
<DList Name="gTwinrovaSash1DL" Offset="0x299F8"/>
|
||||
<DList Name="gTwinrovaPelvisDL" Offset="0x29B10"/>
|
||||
|
||||
<!-- Twinrova Textures -->
|
||||
<Texture Name="gTwinrovaEyeAndMouthTLUT" OutName="twinrova_eye_and_mouth_tlut" Format="rgba16" Width="29" Height="8" Offset="0x29E50"/>
|
||||
<Texture Name="gTwinrovaEarAndFingerTLUT" OutName="twinrova_ear_and_finger_tlut" Format="rgba16" Width="8" Height="5" Offset="0x2A020"/>
|
||||
<Texture Name="gTwinrovaEyeClosedTex" OutName="twinrova_eye_closed" Format="ci8" Width="32" Height="32" Offset="0x2A470" TlutOffset="0x29E50"/>
|
||||
<Texture Name="gTwinrovaGrimaceTex" OutName="twinrova_grimace" Format="ci8" Width="16" Height="16" Offset="0x2A870" TlutOffset="0x29E50"/>
|
||||
<Texture Name="gTwinrovaEyebrowTex" OutName="twinrova_eyebrow" Format="rgba16" Width="8" Height="4" Offset="0x2A970"/>
|
||||
<Texture Name="gTwinrovaEyeOpenTex" OutName="twinrova_eye_open" Format="ci8" Width="32" Height="32" Offset="0x2A9B0" TlutOffset="0x29E50"/>
|
||||
<Texture Name="gTwinrovaNoseTex" OutName="twinrova_nose" Format="i8" Width="8" Height="8" Offset="0x2ADB0"/>
|
||||
<Texture Name="gTwinrovaEarTex" OutName="twinrova_ear" Format="ci8" Width="8" Height="8" Offset="0x2ADF0" TlutOffset="0x2A020"/>
|
||||
<Texture Name="gTwinrovaSmileTex" OutName="twinrova_smile" Format="ci8" Width="16" Height="16" Offset="0x2AE30" TlutOffset="0x29E50"/>
|
||||
<Texture Name="gTwinrovaFingerTex" OutName="twinrova_finger" Format="ci8" Width="8" Height="16" Offset="0x2AF30" TlutOffset="0x2A020"/>
|
||||
|
||||
<!-- Twinrova Limb DisplayLists -->
|
||||
<DList Name="gTwinrovaInvisibleLeftHairBunDL" Offset="0x2CAF0"/>
|
||||
<DList Name="gTwinrovaInvisibleRightHairBunDL" Offset="0x2CB50"/>
|
||||
<DList Name="gTwinrovaHeadDL" Offset="0x2CBB0"/>
|
||||
<DList Name="gTwinrovaLeftHandDL" Offset="0x2D320"/>
|
||||
<DList Name="gTwinrovaRightBroomDL" Offset="0x2D4A0"/>
|
||||
<DList Name="gTwinrovaLeftBroomDL" Offset="0x2D5D8"/>
|
||||
<DList Name="gTwinrovaRightHandDL" Offset="0x2D710"/>
|
||||
<DList Name="gTwinrovaRightHairBunDL" Offset="0x2D890"/>
|
||||
<DList Name="gTwinrovaLeftHairBunDL" Offset="0x2D940"/>
|
||||
<DList Name="gTwinrovaHairIceJetDL" Offset="0x2D9F0"/>
|
||||
<DList Name="gTwinrovaHairIceTrailDL" Offset="0x2DAE0"/>
|
||||
<DList Name="gTwinrovaHairFireJetDL" Offset="0x2DBC8"/>
|
||||
<DList Name="gTwinrovaHairFireTrailDL" Offset="0x2DCB8"/>
|
||||
<DList Name="gTwinrovaBroomIceJetDL" Offset="0x2DDD8"/>
|
||||
<DList Name="gTwinrovaBroomIceTrailDL" Offset="0x2DEB0"/>
|
||||
<DList Name="gTwinrovaBroomFireJetDL" Offset="0x2DFB0"/>
|
||||
<DList Name="gTwinrovaBroomFireTrailDL" Offset="0x2E098"/>
|
||||
|
||||
<!-- Twinrova Title Card -->
|
||||
<Texture Name="gTwinrovaTitleCardTex" OutName="twinrova_title_card" Format="i8" Width="128" Height="120" Offset="0x2E170"/>
|
||||
|
||||
<!-- Twinrova Limbs -->
|
||||
<Limb Name="gTwinrovaPelvisLimb" LimbType="Standard" Offset="0x31D70"/>
|
||||
<Limb Name="gTwinrovaSash1Limb" LimbType="Standard" Offset="0x31D7C"/>
|
||||
<Limb Name="gTwinrovaSash2Limb" LimbType="Standard" Offset="0x31D88"/>
|
||||
<Limb Name="gTwinrovaSash3Limb" LimbType="Standard" Offset="0x31D94"/>
|
||||
<Limb Name="gTwinrovaSash4Limb" LimbType="Standard" Offset="0x31DA0"/>
|
||||
<Limb Name="gTwinrovaLeftThighLimb" LimbType="Standard" Offset="0x31DAC"/>
|
||||
<Limb Name="gTwinrovaLeftShinLimb" LimbType="Standard" Offset="0x31DB8"/>
|
||||
<Limb Name="gTwinrovaLeftFootLimb" LimbType="Standard" Offset="0x31DC4"/>
|
||||
<Limb Name="gTwinrovaRightThighLimb" LimbType="Standard" Offset="0x31DD0"/>
|
||||
<Limb Name="gTwinrovaRightShinLimb" LimbType="Standard" Offset="0x31DDC"/>
|
||||
<Limb Name="gTwinrovaRightFootLimb" LimbType="Standard" Offset="0x31DE8"/>
|
||||
<Limb Name="gTwinrovaTorsoLimb" LimbType="Standard" Offset="0x31DF4"/>
|
||||
<Limb Name="gTwinrovaLeftBreastLimb" LimbType="Standard" Offset="0x31E00"/>
|
||||
<Limb Name="gTwinrovaRightBreastLimb" LimbType="Standard" Offset="0x31E0C"/>
|
||||
<Limb Name="gTwinrovaHairIceTrailLimb" LimbType="Standard" Offset="0x31E18"/>
|
||||
<Limb Name="gTwinrovaHairIceJetLimb" LimbType="Standard" Offset="0x31E24"/>
|
||||
<Limb Name="gTwinrovaHairFireJetLimb" LimbType="Standard" Offset="0x31E30"/>
|
||||
<Limb Name="gTwinrovaHairFireTrailLimb" LimbType="Standard" Offset="0x31E3C"/>
|
||||
<Limb Name="gTwinrovaLeftHairBunLimb" LimbType="Standard" Offset="0x31E48"/>
|
||||
<Limb Name="gTwinrovaRightHairBunLimb" LimbType="Standard" Offset="0x31E54"/>
|
||||
<Limb Name="gTwinrovaHeadLimb" LimbType="Standard" Offset="0x31E60"/>
|
||||
<Limb Name="gTwinrovaRightBraidStartLimb" LimbType="Standard" Offset="0x31E6C"/>
|
||||
<Limb Name="gTwinrovaRightBraidEndLimb" LimbType="Standard" Offset="0x31E78"/>
|
||||
<Limb Name="gTwinrovaLeftBraidStartLimb" LimbType="Standard" Offset="0x31E84"/>
|
||||
<Limb Name="gTwinrovaLeftBraidEndLimb" LimbType="Standard" Offset="0x31E90"/>
|
||||
<Limb Name="gTwinrovaLeftShoulderLimb" LimbType="Standard" Offset="0x31E9C"/>
|
||||
<Limb Name="gTwinrovaLeftUpperArmLimb" LimbType="Standard" Offset="0x31EA8"/>
|
||||
<Limb Name="gTwinrovaLeftForearmLimb" LimbType="Standard" Offset="0x31EB4"/>
|
||||
<Limb Name="gTwinrovaLeftSleeveStartLimb" LimbType="Standard" Offset="0x31EC0"/>
|
||||
<Limb Name="gTwinrovaLeftSleeveEndLimb" LimbType="Standard" Offset="0x31ECC"/>
|
||||
<Limb Name="gTwinrovaBroomIceTrailLimb" LimbType="Standard" Offset="0x31ED8"/>
|
||||
<Limb Name="gTwinrovaBroomIceJetLimb" LimbType="Standard" Offset="0x31EE4"/>
|
||||
<Limb Name="gTwinrovaLeftHandLimb" LimbType="Standard" Offset="0x31EF0"/>
|
||||
<Limb Name="gTwinrovaLeftBroomLimb" LimbType="Standard" Offset="0x31EFC"/>
|
||||
<Limb Name="gTwinrovaRightShoulderLimb" LimbType="Standard" Offset="0x31F08"/>
|
||||
<Limb Name="gTwinrovaRightUpperArmLimb" LimbType="Standard" Offset="0x31F14"/>
|
||||
<Limb Name="gTwinrovaRightForearmLimb" LimbType="Standard" Offset="0x31F20"/>
|
||||
<Limb Name="gTwinrovaRightSleeveStartLimb" LimbType="Standard" Offset="0x31F2C"/>
|
||||
<Limb Name="gTwinrovaRightSleeveEndLimb" LimbType="Standard" Offset="0x31F38"/>
|
||||
<Limb Name="gTwinrovaRightBroomLimb" LimbType="Standard" Offset="0x31F44"/>
|
||||
<Limb Name="gTwinrovaBroomFireJetLimb" LimbType="Standard" Offset="0x31F50"/>
|
||||
<Limb Name="gTwinrovaBroomFireTrailLimb" LimbType="Standard" Offset="0x31F5C"/>
|
||||
<Limb Name="gTwinrovaRightHandLimb" LimbType="Standard" Offset="0x31F68"/>
|
||||
|
||||
<!-- Twinrova Skeleton -->
|
||||
<Skeleton Name="gTwinrovaSkel" Type="Flex" LimbType="Standard" Offset="0x32020"/>
|
||||
|
||||
<!-- Twinrova Animations -->
|
||||
<Animation Name="gTwinrovaHoverAnim" Offset="0x32BF8"/> <!-- Original name is "btW_fly" -->
|
||||
<Animation Name="gTwinrovaChargedAttackHitAnim" Offset="0x338F0"/> <!-- Original name is "btW_hit" -->
|
||||
<Animation Name="gTwinrovaStunStartAnim" Offset="0x343B4"/> <!-- Original name is "btW_hit_to_mahi" -->
|
||||
<Animation Name="gTwinrovaStunLoopAnim" Offset="0x35030"/> <!-- Original name is "btW_mahi" ("paralysis, stupor") -->
|
||||
<Animation Name="gTwinrovaStunEndAnim" Offset="0x35988"/> <!-- Original name is "btW_mahi_to_fly" -->
|
||||
<Animation Name="gTwinrovaWindUpAnim" Offset="0x36FBC"/> <!-- Original name is "btW_preatack" -->
|
||||
<Animation Name="gTwinrovaIntroAnim" Offset="0x38E2C"/> <!-- Original name is "btW_start" -->
|
||||
<Animation Name="gTwinrovaLaughAnim" Offset="0x3A2D0"/> <!-- Original name is "btW_ufufu" ("tee-hee") -->
|
||||
|
||||
<!-- Assets for an unused red boulder -->
|
||||
<DList Name="gTwinrovaUnusedBoulderDL" Offset="0x3A680"/>
|
||||
<Texture Name="gTwinrovaUnusedBoulderTex" OutName="twinrova_unused_boulder" Format="rgba16" Width="32" Height="32" Offset="0x3A7B0"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue