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z_actor
documentation pass (#1445)
* Actor_Offer* and Actor_SetClosestSecretDistance * color filter stuff * KillAll * format * comment * Update src/code/z_actor.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * review Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * format * COLORFILTER_INTENSITY_FLAG * Remove - Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * yeet COLORFILTER_GET_XLUFLAG * bug * frug * Undo Actor_KillAllFromUnloadedRooms * update Actor_OfferGetItem comment * Update Actor_OfferGetItem description * diving Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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@ -96,7 +96,7 @@ void EnLightbox_Update(Actor* thisx, PlayState* play) {
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thisx->velocity.y *= IREG(60) / 100.0f;
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thisx->bgCheckFlags &= ~BGCHECKFLAG_GROUND;
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} else {
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func_8002F580(thisx, play);
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Actor_OfferCarry(thisx, play);
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}
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}
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}
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