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z_actor
documentation pass (#1445)
* Actor_Offer* and Actor_SetClosestSecretDistance * color filter stuff * KillAll * format * comment * Update src/code/z_actor.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * review Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * format * COLORFILTER_INTENSITY_FLAG * Remove - Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * yeet COLORFILTER_GET_XLUFLAG * bug * frug * Undo Actor_KillAllFromUnloadedRooms * update Actor_OfferGetItem comment * Update Actor_OfferGetItem description * diving Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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120 changed files with 385 additions and 312 deletions
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@ -1574,7 +1574,7 @@ void func_80AEE568(EnRu1* this, PlayState* play) {
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if ((this->actor.bgCheckFlags & BGCHECKFLAG_GROUND) && (this->actor.speedXZ == 0.0f) &&
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(this->actor.minVelocityY == 0.0f)) {
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func_80AEE02C(this);
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func_8002F580(&this->actor, play);
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Actor_OfferCarry(&this->actor, play);
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this->action = 27;
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func_80AEADD8(this);
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} else if (this->actor.yDistToWater > 0.0f) {
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@ -1675,7 +1675,7 @@ void func_80AEE7C4(EnRu1* this, PlayState* play) {
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s32 func_80AEEAC8(EnRu1* this, PlayState* play) {
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if (this->actor.bgCheckFlags & BGCHECKFLAG_GROUND) {
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func_80AEE02C(this);
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func_8002F580(&this->actor, play);
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Actor_OfferCarry(&this->actor, play);
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this->action = 27;
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func_80AEADD8(this);
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return true;
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@ -1693,7 +1693,7 @@ void func_80AEEB24(EnRu1* this, PlayState* play) {
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}
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void func_80AEEBB4(EnRu1* this, PlayState* play) {
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func_8002F580(&this->actor, play);
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Actor_OfferCarry(&this->actor, play);
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}
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void func_80AEEBD4(EnRu1* this, PlayState* play) {
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@ -1845,7 +1845,7 @@ void func_80AEF1F0(EnRu1* this, PlayState* play, UNK_TYPE arg2) {
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Message_CloseTextbox(play);
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SET_INFTABLE(INFTABLE_143);
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func_80AED6DC(this, play);
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func_8002F580(&this->actor, play);
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Actor_OfferCarry(&this->actor, play);
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this->action = 27;
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func_80AEADD8(this);
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}
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