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z_actor
documentation pass (#1445)
* Actor_Offer* and Actor_SetClosestSecretDistance * color filter stuff * KillAll * format * comment * Update src/code/z_actor.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * review Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * format * COLORFILTER_INTENSITY_FLAG * Remove - Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * yeet COLORFILTER_GET_XLUFLAG * bug * frug * Undo Actor_KillAllFromUnloadedRooms * update Actor_OfferGetItem comment * Update Actor_OfferGetItem description * diving Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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120 changed files with 385 additions and 312 deletions
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@ -1211,7 +1211,7 @@ void func_80862154(EnTest* this) {
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Audio_PlayActorSfx2(&this->actor, NA_SE_EN_STAL_DAMAGE);
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this->unk_7C8 = 8;
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this->actor.speedXZ = -2.0f;
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Actor_SetColorFilter(&this->actor, 0x4000, 0xFF, 0, 8);
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Actor_SetColorFilter(&this->actor, COLORFILTER_COLORFLAG_RED, 255, COLORFILTER_BUFFLAG_OPA, 8);
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EnTest_SetupAction(this, func_808621D4);
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}
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@ -1255,7 +1255,7 @@ void func_80862398(EnTest* this) {
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Audio_PlayActorSfx2(&this->actor, NA_SE_EN_STAL_DAMAGE);
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this->unk_7C8 = 9;
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this->actor.speedXZ = -2.0f;
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Actor_SetColorFilter(&this->actor, 0x4000, 0xFF, 0, 8);
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Actor_SetColorFilter(&this->actor, COLORFILTER_COLORFLAG_RED, 255, COLORFILTER_BUFFLAG_OPA, 8);
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EnTest_SetupAction(this, func_80862418);
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}
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@ -1298,9 +1298,9 @@ void EnTest_SetupStunned(EnTest* this) {
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this->actor.speedXZ = -4.0f;
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if (this->lastDamageEffect == STALFOS_DMGEFF_LIGHT) {
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Actor_SetColorFilter(&this->actor, -0x8000, 0x78, 0, 0x50);
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Actor_SetColorFilter(&this->actor, COLORFILTER_COLORFLAG_GRAY, 120, COLORFILTER_BUFFLAG_OPA, 80);
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} else {
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Actor_SetColorFilter(&this->actor, 0, 0x78, 0, 0x50);
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Actor_SetColorFilter(&this->actor, COLORFILTER_COLORFLAG_BLUE, 120, COLORFILTER_BUFFLAG_OPA, 80);
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if (this->lastDamageEffect == STALFOS_DMGEFF_FREEZE) {
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this->iceTimer = 36;
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