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Use BINANG_TO_RAD_ALT more (#1156)

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Dragorn421 2022-03-20 23:58:36 +01:00 committed by GitHub
parent 8f9e309452
commit c42c172e72
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32 changed files with 113 additions and 113 deletions

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@ -346,7 +346,7 @@ s32 EnSt_SetCylinderOC(EnSt* this, GlobalContext* globalCtx) {
cyloffsets[i].z *= this->colliderScale;
Matrix_Push();
Matrix_Translate(cylPos.x, cylPos.y, cylPos.z, MTXMODE_NEW);
Matrix_RotateY((this->initalYaw / 32768.0f) * M_PI, MTXMODE_APPLY);
Matrix_RotateY(BINANG_TO_RAD_ALT(this->initalYaw), MTXMODE_APPLY);
Matrix_MultVec3f(&cyloffsets[i], &cylPos);
Matrix_Pop();
this->colCylinder[i + 3].dim.pos.x = cylPos.x;