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https://github.com/zeldaret/oot.git
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Format all translation comments like // "..."
(hopefully all of them) (#986)
* Format all translation comments like `// "..."` (hopefully all of them) * Move translation comments to before on long lines Located them with `grep -r src -e '^[^(]*);[ ]*//'` Regex `osSyncPrintf\([^;]*\n.*//` didn't find more * Format two more
This commit is contained in:
parent
063b4aed0c
commit
c57c0f13fc
95 changed files with 404 additions and 404 deletions
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@ -421,16 +421,16 @@ void __osFree_NoLock(Arena* arena, void* ptr) {
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node = (ArenaNode*)((u32)ptr - sizeof(ArenaNode));
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if (node == NULL || node->magic != NODE_MAGIC) {
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osSyncPrintf(VT_COL(RED, WHITE) "__osFree:不正解放(%08x)\n" VT_RST,
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ptr); // __osFree: Unauthorized release (%08x)
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// "__osFree: Unauthorized release (%08x)"
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osSyncPrintf(VT_COL(RED, WHITE) "__osFree:不正解放(%08x)\n" VT_RST, ptr);
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return;
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}
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if (node->isFree) {
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osSyncPrintf(VT_COL(RED, WHITE) "__osFree:二重解放(%08x)\n" VT_RST, ptr); // __osFree: Double release (%08x)
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osSyncPrintf(VT_COL(RED, WHITE) "__osFree:二重解放(%08x)\n" VT_RST, ptr); // "__osFree: Double release (%08x)"
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return;
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}
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if (arena != node->arena && arena != NULL) {
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// __osFree:Tried to release in a different way than when it was secured (%08x:%08x)
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// "__osFree:Tried to release in a different way than when it was secured (%08x:%08x)"
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osSyncPrintf(VT_COL(RED, WHITE) "__osFree:確保時と違う方法で解放しようとした (%08x:%08x)\n" VT_RST, arena,
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node->arena);
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return;
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@ -490,17 +490,17 @@ void __osFree_NoLockDebug(Arena* arena, void* ptr, const char* file, s32 line) {
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node = (ArenaNode*)((u32)ptr - sizeof(ArenaNode));
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if (node == NULL || node->magic != NODE_MAGIC) {
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osSyncPrintf(VT_COL(RED, WHITE) "__osFree:不正解放(%08x) [%s:%d ]\n" VT_RST, ptr, file,
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line); // __osFree: Unauthorized release (%08x)
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// "__osFree: Unauthorized release (%08x)"
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osSyncPrintf(VT_COL(RED, WHITE) "__osFree:不正解放(%08x) [%s:%d ]\n" VT_RST, ptr, file, line);
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return;
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}
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if (node->isFree) {
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osSyncPrintf(VT_COL(RED, WHITE) "__osFree:二重解放(%08x) [%s:%d ]\n" VT_RST, ptr, file,
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line); // __osFree: Double release (%08x)
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// "__osFree: Double release (%08x)"
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osSyncPrintf(VT_COL(RED, WHITE) "__osFree:二重解放(%08x) [%s:%d ]\n" VT_RST, ptr, file, line);
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return;
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}
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if (arena != node->arena && arena != NULL) {
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// __osFree:Tried to release in a different way than when it was secured (%08x:%08x)
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// "__osFree:Tried to release in a different way than when it was secured (%08x:%08x)"
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osSyncPrintf(VT_COL(RED, WHITE) "__osFree:確保時と違う方法で解放しようとした (%08x:%08x)\n" VT_RST, arena,
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node->arena);
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return;
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@ -30,7 +30,7 @@ void func_800430A0(CollisionContext* colCtx, s32 bgId, Actor* actor) {
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osSyncPrintf(VT_FGCOL(RED));
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//! @bug file and line are not passed to osSyncPrintf
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// Position is not valid
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// "Position is not valid"
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osSyncPrintf(
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"BGCheckCollection_typicalActorPos():位置が妥当ではありません。\npos (%f,%f,%f) file:%s line:%d\n",
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pos.x, pos.y, pos.z);
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@ -27,10 +27,10 @@ const char* D_8012CF48 = "\x8Cメモリ\x8Dガタリマセン";
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const char* D_8012CF4C = "p";
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const char* D_8012CF50[] = { "e", "s", "l", "c" };
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const char* D_8012CF60[] = { "\x8Cメモリパック" }; // Mempak
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const char* D_8012CF64 = "\x8Cセーブ"; // Save
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const char* D_8012CF68 = "\x8Cロード"; // Load
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const char* D_8012CF6C = "\x8Cクリア-"; // Clear
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const char* D_8012CF60[] = { "\x8Cメモリパック" }; // "Mempak"
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const char* D_8012CF64 = "\x8Cセーブ"; // "Save"
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const char* D_8012CF68 = "\x8Cロード"; // "Load"
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const char* D_8012CF6C = "\x8Cクリア-"; // "Clear"
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const char* D_8012CF70 = "\x8Dヲヌカナイデネ";
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const char* D_8012CF74 = "FREE BYTE";
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@ -1519,14 +1519,14 @@ char DbCamera_InitCut(s32 idx, DbCameraSub* sub) {
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i = sub->nPoints * sizeof(CutsceneCameraPoint);
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sDbCameraCuts[idx].lookAt = DebugArena_MallocDebug(i, "../db_camera.c", 2748);
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if (sDbCameraCuts[idx].lookAt == NULL) {
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// Debug camera memory allocation failure
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// "Debug camera memory allocation failure"
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osSyncPrintf("%s: %d: デバッグカメラ メモリ確保失敗!!\n", "../db_camera.c", 2751);
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return '?';
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}
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sDbCameraCuts[idx].position = DebugArena_MallocDebug(i, "../db_camera.c", 2754);
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if (sDbCameraCuts[idx].position == NULL) {
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// Debug camera memory allocation failure
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// "Debug camera memory allocation failure"
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osSyncPrintf("%s: %d: デバッグカメラ メモリ確保失敗!!\n", "../db_camera.c", 2757);
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DebugArena_FreeDebug(sDbCameraCuts[idx].lookAt, "../db_camera.c", 2758);
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sDbCameraCuts[idx].lookAt = NULL;
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@ -1604,7 +1604,7 @@ s32 DbCamera_LoadCallback(char* c) {
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sDbCameraCuts[i].lookAt = DebugArena_MallocDebug(ALIGN32(size), "../db_camera.c", 2844);
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if (sDbCameraCuts[i].lookAt == NULL) {
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// Debug camera memory allocation failure
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// "Debug camera memory allocation failure"
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osSyncPrintf("%s: %d: デバッグカメラ メモリ確保失敗!!\n", "../db_camera.c", 2847);
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return false;
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}
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@ -1615,7 +1615,7 @@ s32 DbCamera_LoadCallback(char* c) {
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sDbCameraCuts[i].position = DebugArena_MallocDebug(ALIGN32(size), "../db_camera.c", 2855);
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if (sDbCameraCuts[i].position == NULL) {
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// Debug camera memory allocation failure
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// "Debug camera memory allocation failure"
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osSyncPrintf("%s: %d: デバッグカメラ メモリ確保失敗!!\n", "../db_camera.c", 2858);
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return false;
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}
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@ -24,40 +24,40 @@ void DebugArena_CheckPointer(void* ptr, u32 size, const char* name, const char*
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void* DebugArena_Malloc(u32 size) {
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void* ptr = __osMalloc(&sDebugArena, size);
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DebugArena_CheckPointer(ptr, size, "debug_malloc", "確保"); // Secure
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DebugArena_CheckPointer(ptr, size, "debug_malloc", "確保"); // "Secure"
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return ptr;
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}
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void* DebugArena_MallocDebug(u32 size, const char* file, s32 line) {
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void* ptr = __osMallocDebug(&sDebugArena, size, file, line);
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DebugArena_CheckPointer(ptr, size, "debug_malloc_DEBUG", "確保"); // Secure
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DebugArena_CheckPointer(ptr, size, "debug_malloc_DEBUG", "確保"); // "Secure"
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return ptr;
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}
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void* DebugArena_MallocR(u32 size) {
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void* ptr = __osMallocR(&sDebugArena, size);
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DebugArena_CheckPointer(ptr, size, "debug_malloc_r", "確保"); // Secure
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DebugArena_CheckPointer(ptr, size, "debug_malloc_r", "確保"); // "Secure"
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return ptr;
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}
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void* DebugArena_MallocRDebug(u32 size, const char* file, s32 line) {
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void* ptr = __osMallocRDebug(&sDebugArena, size, file, line);
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DebugArena_CheckPointer(ptr, size, "debug_malloc_r_DEBUG", "確保"); // Secure
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DebugArena_CheckPointer(ptr, size, "debug_malloc_r_DEBUG", "確保"); // "Secure"
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return ptr;
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}
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void* DebugArena_Realloc(void* ptr, u32 newSize) {
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ptr = __osRealloc(&sDebugArena, ptr, newSize);
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DebugArena_CheckPointer(ptr, newSize, "debug_realloc", "再確保"); // Re-securing
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DebugArena_CheckPointer(ptr, newSize, "debug_realloc", "再確保"); // "Re-securing"
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return ptr;
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}
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void* DebugArena_ReallocDebug(void* ptr, u32 newSize, const char* file, s32 line) {
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ptr = __osReallocDebug(&sDebugArena, ptr, newSize, file, line);
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DebugArena_CheckPointer(ptr, newSize, "debug_realloc_DEBUG", "再確保"); // Re-securing
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DebugArena_CheckPointer(ptr, newSize, "debug_realloc_DEBUG", "再確保"); // "Re-securing"
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return ptr;
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}
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@ -324,14 +324,14 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
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if (pool->headMagic != GFXPOOL_HEAD_MAGIC) {
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//! @bug (?) : devs might've forgotten "problem = true;"
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osSyncPrintf("%c", 7);
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// Dynamic area head is destroyed
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// "Dynamic area head is destroyed"
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osSyncPrintf(VT_COL(RED, WHITE) "ダイナミック領域先頭が破壊されています\n" VT_RST);
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Fault_AddHungupAndCrash("../graph.c", 1070);
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}
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if (pool->tailMagic != GFXPOOL_TAIL_MAGIC) {
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problem = true;
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osSyncPrintf("%c", 7);
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// Dynamic region tail is destroyed
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// "Dynamic region tail is destroyed"
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osSyncPrintf(VT_COL(RED, WHITE) "ダイナミック領域末尾が破壊されています\n" VT_RST);
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Fault_AddHungupAndCrash("../graph.c", 1076);
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}
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if (THGA_IsCrash(&gfxCtx->polyOpa)) {
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problem = true;
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osSyncPrintf("%c", 7);
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// Zelda 0 is dead
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// "Zelda 0 is dead"
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osSyncPrintf(VT_COL(RED, WHITE) "ゼルダ0は死んでしまった(graph_alloc is empty)\n" VT_RST);
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}
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if (THGA_IsCrash(&gfxCtx->polyXlu)) {
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problem = true;
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osSyncPrintf("%c", 7);
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// Zelda 1 is dead
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// "Zelda 1 is dead"
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osSyncPrintf(VT_COL(RED, WHITE) "ゼルダ1は死んでしまった(graph_alloc is empty)\n" VT_RST);
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}
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if (THGA_IsCrash(&gfxCtx->overlay)) {
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problem = true;
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osSyncPrintf("%c", 7);
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// Zelda 4 is dead
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// "Zelda 4 is dead"
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osSyncPrintf(VT_COL(RED, WHITE) "ゼルダ4は死んでしまった(graph_alloc is empty)\n" VT_RST);
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}
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@ -389,7 +389,7 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
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}
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if (D_8012DBC0 && PreNmiBuff_IsResetting(gAppNmiBufferPtr) && !gameState->unk_A0) {
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// To reset mode
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// "To reset mode"
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osSyncPrintf(VT_COL(YELLOW, BLACK) "PRE-NMIによりリセットモードに移行します\n" VT_RST);
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SET_NEXT_GAMESTATE(gameState, PreNMI_Init, PreNMIContext);
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gameState->running = false;
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@ -71,7 +71,7 @@ void IrqMgr_SendMesgForClient(IrqMgr* this, OSMesg msg) {
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while (iter != NULL) {
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if (iter->queue->validCount >= iter->queue->msgCount) {
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// irqmgr_SendMesgForClient: Message queue is overflowing mq=%08x cnt=%d
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// "irqmgr_SendMesgForClient: Message queue is overflowing mq=%08x cnt=%d"
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osSyncPrintf(
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VT_COL(RED, WHITE) "irqmgr_SendMesgForClient:メッセージキューがあふれています mq=%08x cnt=%d\n" VT_RST,
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iter->queue, iter->queue->validCount);
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@ -88,7 +88,7 @@ void IrqMgr_JamMesgForClient(IrqMgr* this, OSMesg msg) {
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while (iter != NULL) {
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if (iter->queue->validCount >= iter->queue->msgCount) {
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// irqmgr_JamMesgForClient: Message queue is overflowing mq=%08x cnt=%d
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// "irqmgr_JamMesgForClient: Message queue is overflowing mq=%08x cnt=%d"
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osSyncPrintf(
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VT_COL(RED, WHITE) "irqmgr_JamMesgForClient:メッセージキューがあふれています mq=%08x cnt=%d\n" VT_RST,
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iter->queue, iter->queue->validCount);
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@ -75,7 +75,7 @@ void PadMgr_RumbleControl(PadMgr* padMgr) {
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if (osSetRumble(&padMgr->pfs[i], temp) != 0) {
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padMgr->pakType[i] = 0;
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osSyncPrintf(VT_FGCOL(YELLOW));
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// "A communication error has occurred with the vibraton pack"
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// "A communication error has occurred with the vibration pack"
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osSyncPrintf("padmgr: %dコン: %s\n", i + 1, "振動パックで通信エラーが発生しました");
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osSyncPrintf(VT_RST);
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} else {
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@ -436,7 +436,7 @@ void Sched_ThreadEntry(void* arg) {
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while (true) {
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if (sLogScheduler) {
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// %08d: standby
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// "%08d: standby"
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osSyncPrintf("%08d:待機中\n", (u32)OS_CYCLES_TO_USEC(osGetTime()));
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}
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@ -24,40 +24,40 @@ void SystemArena_CheckPointer(void* ptr, u32 size, const char* name, const char*
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void* SystemArena_Malloc(u32 size) {
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void* ptr = __osMalloc(&gSystemArena, size);
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SystemArena_CheckPointer(ptr, size, "malloc", "確保"); // Secure
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SystemArena_CheckPointer(ptr, size, "malloc", "確保"); // "Secure"
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return ptr;
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}
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void* SystemArena_MallocDebug(u32 size, const char* file, s32 line) {
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void* ptr = __osMallocDebug(&gSystemArena, size, file, line);
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SystemArena_CheckPointer(ptr, size, "malloc_DEBUG", "確保"); // Secure
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SystemArena_CheckPointer(ptr, size, "malloc_DEBUG", "確保"); // "Secure"
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return ptr;
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}
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void* SystemArena_MallocR(u32 size) {
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void* ptr = __osMallocR(&gSystemArena, size);
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SystemArena_CheckPointer(ptr, size, "malloc_r", "確保"); // Secure
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SystemArena_CheckPointer(ptr, size, "malloc_r", "確保"); // "Secure"
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return ptr;
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}
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void* SystemArena_MallocRDebug(u32 size, const char* file, s32 line) {
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void* ptr = __osMallocRDebug(&gSystemArena, size, file, line);
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SystemArena_CheckPointer(ptr, size, "malloc_r_DEBUG", "確保"); // Secure
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SystemArena_CheckPointer(ptr, size, "malloc_r_DEBUG", "確保"); // "Secure"
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return ptr;
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}
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void* SystemArena_Realloc(void* ptr, u32 newSize) {
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ptr = __osRealloc(&gSystemArena, ptr, newSize);
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SystemArena_CheckPointer(ptr, newSize, "realloc", "再確保"); // Re-securing
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SystemArena_CheckPointer(ptr, newSize, "realloc", "再確保"); // "Re-securing"
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return ptr;
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}
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void* SystemArena_ReallocDebug(void* ptr, u32 newSize, const char* file, s32 line) {
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ptr = __osReallocDebug(&gSystemArena, ptr, newSize, file, line);
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SystemArena_CheckPointer(ptr, newSize, "realloc_DEBUG", "再確保"); // Re-securing
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SystemArena_CheckPointer(ptr, newSize, "realloc_DEBUG", "再確保"); // "Re-securing"
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return ptr;
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}
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@ -5529,7 +5529,7 @@ s32 Camera_Demo1(Camera* camera) {
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anim->keyframe = 0;
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anim->curFrame = 0.0f;
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camera->animState++;
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// absolute / relative
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// "absolute" : "relative"
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osSyncPrintf(VT_SGR("1") "%06u:" VT_RST " camera: spline demo: start %s \n",
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camera->globalCtx->state.frames, *relativeToPlayer == 0 ? "絶対" : "相対");
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@ -56,7 +56,7 @@ void TransitionFade_Update(void* thisx, s32 updateRate) {
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this->isDone = 1;
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}
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if (!gSaveContext.fadeDuration) {
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// Divide by 0! Zero is included in ZCommonGet fade_speed
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// "Divide by 0! Zero is included in ZCommonGet fade_speed"
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osSyncPrintf(VT_COL(RED, WHITE) "0除算! ZCommonGet fade_speed に0がはいってる" VT_RST);
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}
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@ -179,9 +179,9 @@ void Jpeg_ParseMarkers(u8* ptr, JpegContext* ctx) {
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// Start of Frame, stores important metadata of the image.
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// Only used for extracting the sampling factors (ctx->mode).
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osSyncPrintf("MARKER_SOF %d "
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"精度%02x " // accuracy
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"垂直%d " // vertical
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"水平%d " // horizontal
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"精度%02x " // "accuracy"
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"垂直%d " // "vertical"
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"水平%d " // "horizontal"
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"compo%02x "
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"(1:Y)%d (H0=2,V0=1(422) or 2(420))%02x (量子化テーブル)%02x "
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"(2:Cb)%d (H1=1,V1=1)%02x (量子化テーブル)%02x "
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