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Format all translation comments like // "..."
(hopefully all of them) (#986)
* Format all translation comments like `// "..."` (hopefully all of them) * Move translation comments to before on long lines Located them with `grep -r src -e '^[^(]*);[ ]*//'` Regex `osSyncPrintf\([^;]*\n.*//` didn't find more * Format two more
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95 changed files with 404 additions and 404 deletions
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@ -131,7 +131,7 @@ void MagicWind_Init(Actor* thisx, GlobalContext* globalCtx) {
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Player* player = GET_PLAYER(globalCtx);
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if (SkelCurve_Init(globalCtx, &this->skelCurve, &sLimbList, &sTransformUpdIdx) == 0) {
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// Magic_Wind_Actor_ct (): Construct failed
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// "Magic_Wind_Actor_ct (): Construct failed"
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osSyncPrintf("Magic_Wind_Actor_ct():コンストラクト失敗\n");
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}
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this->actor.room = -1;
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@ -144,7 +144,7 @@ void MagicWind_Init(Actor* thisx, GlobalContext* globalCtx) {
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case 1:
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SkelCurve_SetAnim(&this->skelCurve, &sTransformUpdIdx, 60.0f, 0.0f, 60.0f, -1.0f);
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MagicWind_SetupAction(this, MagicWind_Shrink);
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// Means start
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// "Means start"
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LOG_STRING("表示開始", "../z_magic_wind.c", 486);
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func_8002F7DC(&player->actor, NA_SE_PL_MAGIC_WIND_WARP);
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break;
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@ -155,7 +155,7 @@ void MagicWind_Destroy(Actor* thisx, GlobalContext* globalCtx) {
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MagicWind* this = THIS;
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SkelCurve_Destroy(globalCtx, &this->skelCurve);
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func_800876C8(globalCtx);
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// wipe out
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// "wipe out"
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LOG_STRING("消滅", "../z_magic_wind.c", 505);
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}
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@ -174,7 +174,7 @@ void MagicWind_WaitForTimer(MagicWind* this, GlobalContext* globalCtx) {
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return;
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}
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// Means start
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// "Means start"
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LOG_STRING("表示開始", "../z_magic_wind.c", 539);
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func_8002F7DC(&player->actor, NA_SE_PL_MAGIC_WIND_NORMAL);
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MagicWind_UpdateAlpha(1.0f);
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