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Clean up SkelAnime_GetFrameCount usage (#245)

* fix colliderinit typo

* clean up SkelAnime_GetFrameCount usage

* line breaks
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fig02 2020-07-11 22:39:34 -04:00 committed by GitHub
parent 4fb01c6b21
commit c589285826
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10 changed files with 60 additions and 40 deletions

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@ -170,7 +170,7 @@
#pragma GLOBAL_ASM("asm/non_matchings/code/z_effect_soft_sprite_old_init/func_80029DBC.s")
void EffectSsSolderSrchBall_Spawn(GlobalContext* globalCtx, Vec3f* pos, Vec3f* velocity, Vec3f* accel, s16 arg4,
s16* linkDetected) {
s16* linkDetected) {
EffectSsSolderSrchBallInitParams initParams;
Math_Vec3f_Copy(&initParams.pos, pos);