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Interface improvements (#822)

* Add symbols, does NOT build OK

* parameter OK with syms

* Use `static` more and inline arrays

* wip docs

* Start on Interface_Draw, NOT OK yet

* rename variables since interface dev is weird

* nonmatching for now

* kaleido

* Update src/code/z_parameter.c

Co-authored-by: louist103 <35883445+louist103@users.noreply.github.com>

* Make most texture rectangles use shifts

* fix symbols for all interface things

* done with interface_draw for now

* Update z_parameter.c

* format files

* fix wrong function calls

* fix bss

* improvements in matching

* remove button enum for now

* (void)0 to fix warning

* make conditional look nicer

* fix

* fix wrong combiner

* Update src/overlays/actors/ovl_kaleido_scope/z_lmap_mark.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* format

* remove "HUD" naming

* review suggestions

Co-authored-by: louist103 <35883445+louist103@users.noreply.github.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
This commit is contained in:
Zelllll 2021-06-15 12:29:10 -05:00 committed by GitHub
parent 566d107e55
commit c644aaa2ee
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GPG key ID: 4AEE18F83AFDEB23
30 changed files with 954 additions and 842 deletions

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@ -58,27 +58,6 @@ D_A4800010 = 0xA4800010; // SI_PIF_ADDR_WR64B_REG
D_A4800018 = 0xA4800018; // SI_STATUS_REG
// segment addresses
D_02000000 = 0x02000000;
D_02000400 = 0x02000400;
D_02000500 = 0x02000500;
D_02000900 = 0x02000900;
D_02000A00 = 0x02000A00;
D_02001E00 = 0x02001E00;
D_02001F00 = 0x02001F00;
D_02002000 = 0x02002000;
D_02002100 = 0x02002100;
D_02002500 = 0x02002500;
D_02002580 = 0x02002580;
D_02002600 = 0x02002600;
D_02002900 = 0x02002900;
D_02002E40 = 0x02002E40;
D_02002FC0 = 0x02002FC0;
D_02003040 = 0x02003040;
D_020035C0 = 0x020035C0;
D_020038C0 = 0x020038C0;
D_02003940 = 0x02003940;
D_02003AC0 = 0x02003AC0;
D_0201DA50 = 0x0201DA50;
D_0300AA48 = 0x0300AA48;
D_03012B20 = 0x03012B20;
D_06001220 = 0x06001220;
@ -104,7 +83,6 @@ D_0602AFF0 = 0x0602AFF0;
D_07000000 = 0x07000000;
D_070380D4 = 0x070380D4;
D_0703811C = 0x0703811C;
D_080895C0 = 0x080895C0;
// z_skelanime
link_animetion_segment = 0x07000000;