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[ntsc-1.2] Match __osMalloc.c and code_800FC620.c (new/delete) (#2106)

* Match __osMalloc

* Match src/code/code_800FC620.c (new/delete)

* Wrap versions-specific files in ifdefs to fix compilation

* Fix bss

* Remove {FAULT,RAND,OSMALLOC}_VERSION in favor of PLATFORM_N64

* Fix __osMalloc data splits, add unused strings

* __osMalloc.h -> osMalloc.h

* Fix merge
This commit is contained in:
cadmic 2024-09-04 02:10:14 -07:00 committed by GitHub
parent af24970d89
commit c6d7cc7697
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GPG key ID: B5690EEEBB952194
24 changed files with 682 additions and 159 deletions

View file

@ -4,9 +4,8 @@
#include "ultra64.h"
#include "attributes.h"
#include "padmgr.h"
#include "versions.h"
#if FAULT_VERSION == FAULT_GC
#if PLATFORM_GC
// These are the same as the 3-bit ansi color codes
#define FAULT_COLOR_BLACK 0
#define FAULT_COLOR_RED 1
@ -34,7 +33,7 @@ typedef struct FaultClient {
/* 0x0C */ void* arg1;
} FaultClient; // size = 0x10
#if FAULT_VERSION == FAULT_GC
#if PLATFORM_GC
typedef struct FaultAddrConvClient {
/* 0x00 */ struct FaultAddrConvClient* next;
/* 0x04 */ void* callback;
@ -56,7 +55,7 @@ NORETURN void Fault_AddHungupAndCrash(const char* file, int line);
void Fault_AddClient(FaultClient* client, void* callback, void* arg0, void* arg1);
void Fault_RemoveClient(FaultClient* client);
#if FAULT_VERSION == FAULT_GC
#if PLATFORM_GC
void Fault_AddAddrConvClient(FaultAddrConvClient* client, void* callback, void* arg);
void Fault_RemoveAddrConvClient(FaultAddrConvClient* client);
#endif
@ -71,13 +70,13 @@ void Fault_SetCursor(s32 x, s32 y);
s32 Fault_Printf(const char* fmt, ...);
void Fault_DrawText(s32 x, s32 y, const char* fmt, ...);
#if FAULT_VERSION == FAULT_N64
#if PLATFORM_N64
// Not implemented. Silently noop-ing is fine, these are not essential for functionality.
#define Fault_SetFontColor(color) (void)0
#define Fault_SetCharPad(padW, padH) (void)0
#elif FAULT_VERSION == FAULT_GC
#else
void Fault_InitDrawer(void);
void Fault_SetForeColor(u16 color);
@ -88,13 +87,13 @@ s32 Fault_VPrintf(const char* fmt, va_list args);
#endif
#if FAULT_VERSION == FAULT_N64
#if PLATFORM_N64
extern vs32 gFaultMsgId;
#define FAULT_MSG_ID gFaultMsgId
#elif FAULT_VERSION == FAULT_GC
#else
typedef struct FaultMgr {
/* 0x000 */ OSThread thread;

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@ -862,7 +862,7 @@ void ZeldaArena_GetSizes(u32* outMaxFree, u32* outFree, u32* outAlloc);
void ZeldaArena_Check(void);
void ZeldaArena_Init(void* start, u32 size);
void ZeldaArena_Cleanup(void);
u8 ZeldaArena_IsInitialized(void);
s32 ZeldaArena_IsInitialized(void);
#if OOT_DEBUG
void ZeldaArena_CheckPointer(void* ptr, u32 size, const char* name, const char* action);
void* ZeldaArena_MallocDebug(u32 size, const char* file, int line);
@ -1323,7 +1323,7 @@ void DebugArena_GetSizes(u32* outMaxFree, u32* outFree, u32* outAlloc);
void DebugArena_Check(void);
void DebugArena_Init(void* start, u32 size);
void DebugArena_Cleanup(void);
u8 DebugArena_IsInitialized(void);
s32 DebugArena_IsInitialized(void);
#if OOT_DEBUG
void DebugArena_CheckPointer(void* ptr, u32 size, const char* name, const char* action);
void* DebugArena_MallocDebug(u32 size, const char* file, int line);
@ -1593,7 +1593,7 @@ void SystemArena_GetSizes(u32* outMaxFree, u32* outFree, u32* outAlloc);
void SystemArena_Check(void);
void SystemArena_Init(void* start, u32 size);
void SystemArena_Cleanup(void);
u8 SystemArena_IsInitialized(void);
s32 SystemArena_IsInitialized(void);
#if OOT_DEBUG
void* SystemArena_MallocDebug(u32 size, const char* file, int line);
void* SystemArena_MallocRDebug(u32 size, const char* file, int line);
@ -1601,24 +1601,6 @@ void* SystemArena_ReallocDebug(void* ptr, u32 newSize, const char* file, int lin
void SystemArena_FreeDebug(void* ptr, const char* file, int line);
void SystemArena_Display(void);
#endif
void __osMallocInit(Arena* arena, void* start, u32 size);
void __osMallocAddBlock(Arena* arena, void* start, s32 size);
void __osMallocCleanup(Arena* arena);
u8 __osMallocIsInitialized(Arena* arena);
void* __osMalloc(Arena* arena, u32 size);
void* __osMallocR(Arena* arena, u32 size);
void __osFree(Arena* arena, void* ptr);
void* __osRealloc(Arena* arena, void* ptr, u32 newSize);
void ArenaImpl_GetSizes(Arena* arena, u32* outMaxFree, u32* outFree, u32* outAlloc);
u32 __osCheckArena(Arena* arena);
#if OOT_DEBUG
void* __osMallocDebug(Arena* arena, u32 size, const char* file, int line);
void* __osMallocRDebug(Arena* arena, u32 size, const char* file, int line);
void __osFreeDebug(Arena* arena, void* ptr, const char* file, int line);
void* __osReallocDebug(Arena* arena, void* ptr, u32 newSize, const char* file, int line);
void __osDisplayArena(Arena* arena);
#endif
s32 PrintUtils_VPrintf(PrintCallback* pfn, const char* fmt, va_list args);
s32 PrintUtils_Printf(PrintCallback* pfn, const char* fmt, ...);
void Sleep_Cycles(OSTime cycles);

View file

@ -53,7 +53,7 @@ void PadMgr_Init(PadMgr* padMgr, OSMesgQueue* serialEventQueue, IrqMgr* irqMgr,
// This function cannot be prototyped here in all configurations because it is called incorrectly in fault_gc.c
// (see bug in `Fault_PadCallback`)
#if FAULT_VERSION == FAULT_N64 || defined(AVOID_UB)
#if PLATFORM_N64 || defined(AVOID_UB)
void PadMgr_RequestPadData(PadMgr* padmgr, Input* inputs, s32 gameRequest);
#endif

View file

@ -2,7 +2,6 @@
#define RAND_H
#include "ultra64.h"
#include "versions.h"
u32 Rand_Next(void);
void Rand_Seed(u32 seed);
@ -11,7 +10,7 @@ void Rand_Seed_Variable(u32* rndNum, u32 seed);
u32 Rand_Next_Variable(u32* rndNum);
f32 Rand_ZeroOne_Variable(u32* rndNum);
#if RAND_VERSION == RAND_GC
#if PLATFORM_GC
f32 Rand_Centered(void);
f32 Rand_Centered_Variable(u32* rndNum);
#endif

View file

@ -2,6 +2,7 @@
#define VARIABLES_H
#include "z64.h"
#include "osMalloc.h"
#include "segment_symbols.h"
extern Mtx D_01000000;
@ -234,7 +235,6 @@ extern ActiveSequence gActiveSeqs[4];
extern AudioContext gAudioCtx;
extern AudioCustomUpdateFunction gAudioCustomUpdateFunction;
extern u32 __osMalloc_FreeBlockTest_Enable;
extern Arena gSystemArena;
extern OSPifRam __osContPifRam;
extern u8 __osContLastCmd;
@ -248,6 +248,4 @@ extern u64 gGfxSPTaskStack[SP_DRAM_STACK_SIZE64]; // 0x400 bytes
extern GfxPool gGfxPools[2]; // 0x24820 bytes
extern u8 gAudioHeap[0x38000]; // 0x38000 bytes
extern u32 gTotalAllocFailures;
#endif

View file

@ -16,20 +16,4 @@
#define GC_EU_MQ 12
#define GC_JP_CE 13
#define FAULT_N64 1 // in OoT N64
#define FAULT_GC 2 // in OoT GC
#if PLATFORM_N64
#define FAULT_VERSION FAULT_N64
#else
#define FAULT_VERSION FAULT_GC
#endif
#define RAND_N64 1 // in OoT N64
#define RAND_GC 2 // in OoT GC
#if PLATFORM_N64
#define RAND_VERSION RAND_N64
#else
#define RAND_VERSION RAND_GC
#endif
#endif

View file

@ -439,33 +439,6 @@ typedef struct Yaz0Header {
/* 0x0C */ u32 uncompDataOffset; // only used in mio0
} Yaz0Header; // size = 0x10
struct ArenaNode;
typedef struct Arena {
/* 0x00 */ struct ArenaNode* head;
/* 0x04 */ void* start;
/* 0x08 */ OSMesgQueue lockQueue;
/* 0x20 */ u8 allocFailures; // only used in non-debug builds
/* 0x21 */ u8 isInit;
/* 0x22 */ u8 flag;
} Arena; // size = 0x24
typedef struct ArenaNode {
/* 0x00 */ s16 magic;
/* 0x02 */ s16 isFree;
/* 0x04 */ u32 size;
/* 0x08 */ struct ArenaNode* next;
/* 0x0C */ struct ArenaNode* prev;
#if OOT_DEBUG // TODO: This debug info is also present in N64 retail builds
/* 0x10 */ const char* filename;
/* 0x14 */ int line;
/* 0x18 */ OSId threadId;
/* 0x1C */ Arena* arena;
/* 0x20 */ OSTime time;
/* 0x28 */ u8 unk_28[0x30-0x28]; // probably padding
#endif
} ArenaNode; // size = 0x30
/* Relocation entry field getters */
#define RELOC_SECTION(reloc) ((reloc) >> 30)
#define RELOC_OFFSET(reloc) ((reloc) & 0xFFFFFF)