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Match retail code data sizes (#1741)
* Match retail audio data * Fix various small code data problems * Disable terminal colors in debug builds * Match z_actor_dlftbls.c .rodata * Use _3 for unused nameString macro parameter * Move sDebugCutsceneScriptBuf to be in-function static * Comment on actor name being NULL * Split out padding the fault_drawer.bss.s
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13 changed files with 79 additions and 13 deletions
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@ -45,14 +45,14 @@
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#define RDP_DONE_MSG 668
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#define NOTIFY_MSG 670 // original name: ENTRY_MSG
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vs32 sSchedDebugPrintfEnabled = false;
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OSTime sRSPGfxTimeStart;
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OSTime sRSPAudioTimeStart;
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OSTime sRSPOtherTimeStart;
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OSTime sRDPTimeStart;
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#if OOT_DEBUG
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vs32 sSchedDebugPrintfEnabled = false;
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#define SCHED_DEBUG_PRINTF \
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if (sSchedDebugPrintfEnabled) \
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PRINTF
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