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Match retail code data sizes (#1741)

* Match retail audio data

* Fix various small code data problems

* Disable terminal colors in debug builds

* Match z_actor_dlftbls.c .rodata

* Use _3 for unused nameString macro parameter

* Move sDebugCutsceneScriptBuf to be in-function static

* Comment on actor name being NULL

* Split out padding the fault_drawer.bss.s
This commit is contained in:
cadmic 2024-02-26 23:23:19 -08:00 committed by GitHub
parent c3faefc061
commit c6e3ef4570
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13 changed files with 79 additions and 13 deletions

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@ -29,6 +29,7 @@ Color_RGBA8 sDebugCamTextColors[] = {
{ 128, 255, 32, 128 }, // DEBUG_CAM_TEXT_GREEN
};
#if OOT_DEBUG
InputCombo sRegGroupInputCombos[REG_GROUPS] = {
{ BTN_L, BTN_CUP }, // REG
{ BTN_L, BTN_CLEFT }, // SREG
@ -93,6 +94,7 @@ char sRegGroupChars[REG_GROUPS] = {
'k', // kREG
'b', // bREG
};
#endif
void Regs_Init(void) {
s32 i;