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rename 800636C0 to gameinfo_init

This commit is contained in:
playerskel 2022-01-06 11:30:52 +01:00
parent d3426e225f
commit c74e255929
3 changed files with 3 additions and 4 deletions

View file

@ -807,7 +807,7 @@ s32 CollisionCheck_CylSideVsLineSeg(f32 radius, f32 height, f32 offset, Vec3f* a
u8 CollisionCheck_GetSwordDamage(s32 dmgFlags);
void SaveContext_Init(void);
s32 func_800635D0(s32);
void func_800636C0(void);
void GameInfo_Init(void);
void func_8006375C(s32 arg0, s32 arg1, const char* text);
void func_8006376C(u8 x, u8 y, u8 colorId, const char* text);
// ? func_80063828(?);

View file

@ -65,7 +65,7 @@ void Main(void* arg) {
}
osSyncPrintf("debug_InitArena(%08x, %08x)\n", debugHeap, debugHeapSize);
DebugArena_Init(debugHeap, debugHeapSize);
func_800636C0();
GameInfo_Init();
R_ENABLE_ARENA_DBG = 0;

View file

@ -33,8 +33,7 @@ InputCombo inputCombos[REG_GROUPS] = {
char regChar[] = " SOPQMYDUIZCNKXcsiWAVHGmnBdkb";
// initialize GameInfo
void func_800636C0(void) {
void GameInfo_Init(void) {
s32 i;
gGameInfo = (GameInfo*)SystemArena_MallocDebug(sizeof(GameInfo), "../z_debug.c", 260);