mirror of
https://github.com/zeldaret/oot.git
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[headers 9] Add src/libc64/ and new "z64" rand.h (#2164)
* rand.h -> libc64/qrand.h * Add rand.h with z64 rand wrappers * yeet comment * code/rand.c -> libc64/qrand.c * fixup * move libc64 source to src/libc64/ * fix * bss * update file splits disasm metadata
This commit is contained in:
parent
a903f8b8bc
commit
c7ec814d78
19 changed files with 52 additions and 49 deletions
10
Makefile
10
Makefile
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@ -421,15 +421,9 @@ endif
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ifeq ($(COMPILER),ido)
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$(BUILD_DIR)/src/boot/driverominit.o: OPTFLAGS := -O2
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$(BUILD_DIR)/src/boot/logutils.o: OPTFLAGS := -O2
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$(BUILD_DIR)/src/boot/sleep.o: OPTFLAGS := -O2
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$(BUILD_DIR)/src/boot/sprintf.o: OPTFLAGS := -O2
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$(BUILD_DIR)/src/boot/stackcheck.o: OPTFLAGS := -O2
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$(BUILD_DIR)/src/code/__osMalloc_n64.o: OPTFLAGS := -O2
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$(BUILD_DIR)/src/code/__osMalloc_gc.o: OPTFLAGS := -O2
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$(BUILD_DIR)/src/code/code_800FC620.o: OPTFLAGS := -O2
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$(BUILD_DIR)/src/code/fp_math.o: OPTFLAGS := -O2
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$(BUILD_DIR)/src/code/rand.o: OPTFLAGS := -O2
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$(BUILD_DIR)/src/code/gfxprint.o: OPTFLAGS := -O2
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$(BUILD_DIR)/src/code/jpegutils.o: OPTFLAGS := -O2
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$(BUILD_DIR)/src/code/jpegdecoder.o: OPTFLAGS := -O2
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@ -439,9 +433,7 @@ $(BUILD_DIR)/src/code/loadfragment2_gc.o: OPTFLAGS := -O2
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$(BUILD_DIR)/src/code/mtxuty-cvt.o: OPTFLAGS := -O2
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$(BUILD_DIR)/src/code/padsetup.o: OPTFLAGS := -O2
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$(BUILD_DIR)/src/code/padutils.o: OPTFLAGS := -O2
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$(BUILD_DIR)/src/code/printutils.o: OPTFLAGS := -O2
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$(BUILD_DIR)/src/code/relocation_gc.o: OPTFLAGS := -O2
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$(BUILD_DIR)/src/code/system_malloc.o: OPTFLAGS := -O2
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$(BUILD_DIR)/src/code/fault_n64.o: CFLAGS += -trapuv
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$(BUILD_DIR)/src/code/fault_gc.o: CFLAGS += -trapuv
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@ -464,6 +456,8 @@ else
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$(BUILD_DIR)/src/libc/%.o: OPTFLAGS := -O2
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endif
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$(BUILD_DIR)/src/libc64/%.o: OPTFLAGS := -O2
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$(BUILD_DIR)/src/audio/%.o: OPTFLAGS := -O2
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# Use signed chars instead of unsigned for this audio file (needed to match AudioDebug_ScrPrt)
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@ -450,8 +450,6 @@ void func_80033C30(Vec3f* arg0, Vec3f* arg1, u8 alpha, PlayState* play);
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void Actor_RequestQuake(PlayState* play, s16 y, s16 duration);
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void Actor_RequestQuakeWithSpeed(PlayState* play, s16 y, s16 duration, s16 speed);
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void Actor_RequestQuakeAndRumble(Actor* actor, PlayState* play, s16 quakeY, s16 quakeDuration);
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f32 Rand_ZeroFloat(f32 f);
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f32 Rand_CenteredFloat(f32 f);
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void Actor_DrawDoorLock(PlayState* play, s32 frame, s32 type);
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void func_8003424C(PlayState* play, Vec3f* arg1);
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void Actor_SetColorFilter(Actor* actor, s16 colorFlag, s16 colorIntensityMax, s16 bufFlag, s16 duration);
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18
include/libc64/qrand.h
Normal file
18
include/libc64/qrand.h
Normal file
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@ -0,0 +1,18 @@
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#ifndef LIBC64_QRAND_H
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#define LIBC64_QRAND_H
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#include "ultra64.h"
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u32 Rand_Next(void);
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void Rand_Seed(u32 seed);
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f32 Rand_ZeroOne(void);
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void Rand_Seed_Variable(u32* rndNum, u32 seed);
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u32 Rand_Next_Variable(u32* rndNum);
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f32 Rand_ZeroOne_Variable(u32* rndNum);
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#if !PLATFORM_N64
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f32 Rand_Centered(void);
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f32 Rand_Centered_Variable(u32* rndNum);
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#endif
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#endif
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@ -1,18 +1,9 @@
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#ifndef RAND_H
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#define RAND_H
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#include "ultra64.h"
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#include "libc64/qrand.h"
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u32 Rand_Next(void);
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void Rand_Seed(u32 seed);
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f32 Rand_ZeroOne(void);
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void Rand_Seed_Variable(u32* rndNum, u32 seed);
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u32 Rand_Next_Variable(u32* rndNum);
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f32 Rand_ZeroOne_Variable(u32* rndNum);
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#if !PLATFORM_N64
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f32 Rand_Centered(void);
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f32 Rand_Centered_Variable(u32* rndNum);
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#endif
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f32 Rand_ZeroFloat(f32 f);
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f32 Rand_CenteredFloat(f32 f);
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#endif
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@ -63,6 +63,7 @@
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#include "jpeg.h"
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#include "prerender.h"
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#include "rand.h"
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#include "libc64/qrand.h"
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#include "sys_math.h"
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#include "sys_math3d.h"
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#include "fp_math.h"
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22
spec
22
spec
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@ -33,10 +33,10 @@ beginseg
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include "$(BUILD_DIR)/src/boot/stackcheck.o"
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include "$(BUILD_DIR)/src/boot/logutils.o"
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#if PLATFORM_N64
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include "$(BUILD_DIR)/src/boot/sleep.o"
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include "$(BUILD_DIR)/src/libc64/sleep.o"
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#endif
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#if OOT_DEBUG
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include "$(BUILD_DIR)/src/boot/sprintf.o"
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include "$(BUILD_DIR)/src/libc64/sprintf.o"
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#endif
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include "$(BUILD_DIR)/src/libultra/io/piacs.o"
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include "$(BUILD_DIR)/src/libultra/os/sendmesg.o"
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@ -614,21 +614,21 @@ beginseg
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include "$(BUILD_DIR)/src/code/padutils.o"
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include "$(BUILD_DIR)/src/code/padsetup.o"
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#endif
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include "$(BUILD_DIR)/src/code/fp_math.o"
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include "$(BUILD_DIR)/src/code/fp.o"
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include "$(BUILD_DIR)/src/code/system_malloc.o"
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include "$(BUILD_DIR)/src/code/rand.o"
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include "$(BUILD_DIR)/src/libc64/math64.o"
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include "$(BUILD_DIR)/src/libc64/fp.o"
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include "$(BUILD_DIR)/src/libc64/malloc.o"
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include "$(BUILD_DIR)/src/libc64/qrand.o"
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#if PLATFORM_N64
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include "$(BUILD_DIR)/src/code/__osMalloc_n64.o"
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include "$(BUILD_DIR)/src/libc64/__osMalloc_n64.o"
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#else
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include "$(BUILD_DIR)/src/code/__osMalloc_gc.o"
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include "$(BUILD_DIR)/src/libc64/__osMalloc_gc.o"
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#endif
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#if !OOT_DEBUG
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include "$(BUILD_DIR)/src/boot/sprintf.o"
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include "$(BUILD_DIR)/src/libc64/sprintf.o"
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#endif
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include "$(BUILD_DIR)/src/code/printutils.o"
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include "$(BUILD_DIR)/src/libc64/aprintf.o"
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#if !PLATFORM_N64
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include "$(BUILD_DIR)/src/boot/sleep.o"
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include "$(BUILD_DIR)/src/libc64/sleep.o"
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#endif
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include "$(BUILD_DIR)/src/code/jpegutils.o"
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include "$(BUILD_DIR)/src/code/jpegdecoder.o"
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@ -1,6 +1,7 @@
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#include "global.h"
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#include "fault.h"
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#include "quake.h"
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#include "rand.h"
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#include "terminal.h"
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#include "overlays/actors/ovl_Arms_Hook/z_arms_hook.h"
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@ -41,7 +41,7 @@
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*
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* @note Original name: qrand.c
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*/
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#include "rand.h"
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#include "libc64/qrand.h"
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#include "z64math.h"
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#define RAND_MULTIPLIER 1664525
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@ -15,7 +15,7 @@
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#include "cic6105.h"
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#endif
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#pragma increment_block_number "gc-eu:141 gc-eu-mq:141 gc-jp:143 gc-jp-ce:143 gc-jp-mq:143 gc-us:143 gc-us-mq:143"
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#pragma increment_block_number "gc-eu:140 gc-eu-mq:140 gc-jp:142 gc-jp-ce:142 gc-jp-mq:142 gc-us:142 gc-us-mq:142"
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#define FLAGS ACTOR_FLAG_4
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@ -11,7 +11,7 @@ FD0,80001430,src/boot/z_locale
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1530,80001990,src/boot/mio0
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15E0,80001A40,src/boot/stackcheck
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17F0,80001C50,src/boot/logutils
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1910,80001D70,src/boot/sleep
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1910,80001D70,src/libc64/sleep
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1AB0,80001F10,src/libultra/io/piacs
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1B70,80001FD0,src/libultra/os/sendmesg
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1CC0,80002120,src/libultra/os/stopthread
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@ -128,13 +128,13 @@ BBA50,800CD130,src/code/loadfragment2_n64
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BBF00,800CD5E0,src/code/padutils
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BC110,800CD7F0,src/code/code_800FC620
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BC530,800CDC10,src/code/padsetup
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BC670,800CDD50,src/code/fp_math
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BCA20,800CE100,src/code/fp
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BCB80,800CE260,src/code/system_malloc
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BCDF0,800CE4D0,src/code/rand
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BCEF0,800CE5D0,src/code/__osMalloc_n64
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BD8A0,800CEF80,src/boot/sprintf
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BD970,800CF050,src/code/printutils
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BC670,800CDD50,src/libc64/math64
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BCA20,800CE100,src/libc64/fp
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BCB80,800CE260,src/libc64/malloc
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BCDF0,800CE4D0,src/libc64/qrand
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BCEF0,800CE5D0,src/libc64/__osMalloc_n64
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BD8A0,800CEF80,src/libc64/sprintf
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BD970,800CF050,src/libc64/aprintf
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BD9D0,800CF0B0,src/code/jpegutils
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BDEE0,800CF5C0,src/code/jpegdecoder
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BE4D0,800CFBB0,src/libultra/os/getintmask
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@ -291,9 +291,9 @@ F3330,80104A10,src/audio/session_config
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F3AD0,801051B0,src/code/gfxprint
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F4380,80105A60,src/code/loadfragment2_n64
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F4390,80105A70,src/code/code_800FC620
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F43A0,80105A80,src/code/rand
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F43B0,80105A90,src/code/__osMalloc_n64
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F43C0,80105AA0,src/boot/sprintf
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F43A0,80105A80,src/libc64/qrand
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F43B0,80105A90,src/libc64/__osMalloc_n64
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F43C0,80105AA0,src/libc64/sprintf
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F4400,80105AE0,src/libultra/gu/sins
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F4C00,801062E0,src/libultra/io/siacs
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F4C10,801062F0,src/libultra/io/controller
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@ -379,8 +379,8 @@ F9180,8010A860,src/audio/session_config
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F9190,8010A870,src/code/gfxprint
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F91D0,8010A8B0,src/code/rcp_utils
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F9320,8010AA00,src/code/loadfragment2_n64
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F94C0,8010ABA0,src/code/fp_math
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F94E0,8010ABC0,src/code/__osMalloc_n64
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F94C0,8010ABA0,src/libc64/math64
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F94E0,8010ABC0,src/libc64/__osMalloc_n64
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F9690,8010AD70,src/libultra/gu/sinf
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F96E0,8010ADC0,src/libultra/gu/perspective
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F96F0,8010ADD0,src/libultra/gu/lookathil
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@ -449,7 +449,7 @@ offset,vram,.bss
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1139C0,801250A0,src/audio/sequence
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114780,80125E60,src/audio/data
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114820,80125F00,src/audio/session_config
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11AC90,8012C370,src/code/system_malloc
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11AC90,8012C370,src/libc64/malloc
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11ACA0,8012C380,src/code/jpegdecoder
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11ACB0,8012C390,src/libultra/io/sptask
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11ACF0,8012C3D0,src/libultra/io/motor
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