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Match entity actors O-T (#1826)

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cadmic 2024-02-26 18:39:44 -08:00 committed by GitHub
parent cdd24f2ac6
commit c86bf5011b
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GPG key ID: B5690EEEBB952194
23 changed files with 243 additions and 134 deletions

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@ -466,10 +466,12 @@ void EnRd_SetupWalkToParent(EnRd* this) {
* fade away.
*/
void EnRd_WalkToParent(EnRd* this, PlayState* play) {
s32 pad;
s16 targetY;
Vec3f parentPos;
if (this->actor.parent != NULL) {
s32 pad;
s16 targetY;
Vec3f parentPos = this->actor.parent->world.pos;
parentPos = this->actor.parent->world.pos;
targetY = Actor_WorldYawTowardPoint(&this->actor, &parentPos);
@ -992,5 +994,7 @@ void EnRd_Draw(Actor* thisx, PlayState* play) {
func_80033C30(&thisPos, &sShadowScale, this->alpha, play);
}
if (1) {}
CLOSE_DISPS(play->state.gfxCtx, "../z_en_rd.c", 1735);
}