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Match entity actors O-T (#1826)
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23 changed files with 243 additions and 134 deletions
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@ -76,10 +76,12 @@ ActorInit En_Rr_InitVars = {
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/**/ EnRr_Draw,
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};
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#if OOT_DEBUG
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static char* sDropNames[] = {
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// "type 7", "small magic jar", "arrow", "fairy", "20 rupees", "50 rupees"
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"タイプ7 ", "魔法の壷小", "矢 ", "妖精 ", "20ルピー ", "50ルピー ",
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};
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#endif
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static ColliderCylinderInitType1 sCylinderInit1 = {
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{
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@ -337,8 +339,8 @@ void EnRr_SetupDamage(EnRr* this) {
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s32 i;
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this->reachState = 0;
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this->actionTimer = 20;
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this->segMoveRate = 0.0f;
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this->actionTimer = 20;
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this->segPhaseVelTarget = 2500.0f;
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this->pulseSizeTarget = 0.0f;
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this->wobbleSizeTarget = 0.0f;
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