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Rename FaultDrawer_ functions to Fault_ (#2113)
* Rename FaultDrawer_ functions to Fault_ * Rename FaultDrawer_Init to Fault_InitDrawer
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9 changed files with 157 additions and 162 deletions
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@ -21,10 +21,10 @@ void GameState_FaultPrint(void) {
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s32 i;
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PRINTF("last_button=%04x\n", sLastButtonPressed);
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FaultDrawer_DrawText(120, 180, "%08x", sLastButtonPressed);
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Fault_DrawText(120, 180, "%08x", sLastButtonPressed);
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for (i = 0; i < ARRAY_COUNT(sBtnChars); i++) {
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if (sLastButtonPressed & (1 << i)) {
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FaultDrawer_DrawText((i * 8) + 120, 190, "%c", sBtnChars[i]);
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Fault_DrawText((i * 8) + 120, 190, "%c", sBtnChars[i]);
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}
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}
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}
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