mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-15 04:14:34 +00:00
Add IS_PAUSED
macro
This commit is contained in:
parent
f752add633
commit
c8d0ca5499
9 changed files with 37 additions and 41 deletions
|
@ -42,11 +42,11 @@ void KaleidoSetup_Update(PlayState* play) {
|
|||
PauseContext* pauseCtx = &play->pauseCtx;
|
||||
Input* input = &play->state.input[0];
|
||||
|
||||
if (pauseCtx->state == PAUSE_STATE_OFF && pauseCtx->debugState == 0 &&
|
||||
play->gameOverCtx.state == GAMEOVER_INACTIVE && play->transitionTrigger == TRANS_TRIGGER_OFF &&
|
||||
play->transitionMode == TRANS_MODE_OFF && gSaveContext.cutsceneIndex < 0xFFF0 &&
|
||||
gSaveContext.nextCutsceneIndex < 0xFFF0 && !Play_InCsMode(play) && play->shootingGalleryStatus <= 1 &&
|
||||
gSaveContext.magicState != MAGIC_STATE_STEP_CAPACITY && gSaveContext.magicState != MAGIC_STATE_FILL &&
|
||||
if (!IS_PAUSED(pauseCtx) && play->gameOverCtx.state == GAMEOVER_INACTIVE &&
|
||||
play->transitionTrigger == TRANS_TRIGGER_OFF && play->transitionMode == TRANS_MODE_OFF &&
|
||||
gSaveContext.cutsceneIndex < 0xFFF0 && gSaveContext.nextCutsceneIndex < 0xFFF0 && !Play_InCsMode(play) &&
|
||||
play->shootingGalleryStatus <= 1 && gSaveContext.magicState != MAGIC_STATE_STEP_CAPACITY &&
|
||||
gSaveContext.magicState != MAGIC_STATE_FILL &&
|
||||
(play->sceneId != SCENE_BOWLING || !Flags_GetSwitch(play, 0x38))) {
|
||||
|
||||
if (CHECK_BTN_ALL(input->cur.button, BTN_L) && CHECK_BTN_ALL(input->press.button, BTN_CUP)) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue