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Documentation for fault.c and fault_drawer.c (#1106)

* Mostly document fault and fault_drawer

* FaultDrawer printf functions return s32

* Review Suggestions for comments

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* Some further review suggestions

* Further changes from suggestions

* Fix Fault_AddClient doc comment

* Bug comment for memdump overrun, add more to Fault_PadCallback bug comment

* mb -> MB, comment about bss above externs

* Fix color codes

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
This commit is contained in:
Tharo 2022-02-02 21:43:34 +00:00 committed by GitHub
parent cd1d08d34f
commit c8f4d66b00
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42 changed files with 1010 additions and 767 deletions

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@ -17,7 +17,7 @@ void GameState_FaultPrint(void) {
FaultDrawer_DrawText(120, 180, "%08x", sLastButtonPressed);
for (i = 0; i < ARRAY_COUNT(sBtnChars); i++) {
if (sLastButtonPressed & (1 << i)) {
FaultDrawer_DrawText((i * 8) + 0x78, 0xBE, "%c", sBtnChars[i]);
FaultDrawer_DrawText((i * 8) + 120, 190, "%c", sBtnChars[i]);
}
}
}